Boss Rein With Upgrades

3EJBX

Code Snippet

Loading...
Categories | Boss Mode
Heroes | All
Created at |
Last updated |
Current version | 1.9.94

0 Comments

Log in or Sign up to place a comment.

Update Log

1.9.94
3EJBX
1.9.93
3EJBX
1.9.92
3EJBX
1.9.91
3EJBX
1.9.90
3EJBX
1.9.89
3EJBX
1.9.88
3EJBX
1.9.87
3EJBX
1.9.86
3EJBX
1.9.85
3EJBX
1.9.84
3EJBX
1.9.83
3EJBX
1.9.82
3EJBX
1.9.81
3EJBX
1.9.80
3EJBX
1.9.79
3EJBX
1.9.78
3EJBX
1.9.77
3EJBX
1.9.76
3EJBX
1.9.75
3EJBX
1.9.74
3EJBX
1.9.73
3EJBX
1.9.72
3EJBX
1.9.71
3EJBX
1.9.70
3EJBX
1.9.69
3EJBX
1.9.68
3EJBX
1.9.67
3EJBX
1.9.66
D4CC9
1.9.65
AB3W2
1.9.64
XKV3D
1.9.63
R7V41
1.9.62
6J9FP

Balance changes:

Boss (Team 2):

  • Now the Boss gets 1.5 times more charge to the ultimate from the generators
  • Increased the change in projectile speed for each new level from +4% to +5%
  • Increased the initial (level 0) projectile speed from 148% to 150%
  • Cooldown of 2 ability increased from 7 and 3 sec. to 7.5 and 3.5 sec.

Fighters (Team 1):
Ana:

  • Ammo increased from 12 to 14

Ashe:

  • Reduced health from 240 to 180 HP
  • Damage reduced from 100% to 75%
  • Ammo increased from 8 to 12
  • The duration of ultimate reduced from 10 to 8 sec.

Brigitte:

  • Cooldown of 3 ability increased from 8 and 4 sec. to 10 and 5 sec.

D.Va:

  • Cooldown of 3 ability increased from 21 and 7 sec. to 24 and 12 sec.

Echo:

  • Reduced health from 240 to 180 HP
  • Reduced the movement speed while using 1 ability by 15%

Hanzo:

  • Reduced health from 240 to 180 HP
  • Damage reduced from 100% to 75%
  • The projectile speed reduced from 100% to 90%
  • Cooldown of 2 ability increased from 15 and 6 sec. to 18 and 6 sec.
  • Cooldown of 3 ability increased from 12 and 6 sec. to 14 and 7 sec.

McCree:

  • Buff of 1 ability (increasing the movement speed) reduced from 15% to 12%
  • Cooldown of 1 ability increased from 7.5 and 3 sec. to 8 and 4 sec.
  • Debuff duration of 2 ability reduced from 1.2 to 1 sec.

Mercy:

  • Reduced health from 240 to 180 HP
  • Reduced the movement speed while using ultimate by 25%

Moira:

  • The duration of ultimate reduced from 10 to 8 sec.

Reinhardt:

  • Increased the projectile speed from 140% to 150%
  • Cooldown of 1 ability increased from 12 and 4 sec. to 15 and 5 sec.
  • Cooldown of 2 ability increased from 6 and 2 sec. to 7 and 3 sec.

Sigma:

  • Debuff duration of ultimate reduced from 2.75 to 2.5 sec.
  • The projectile speed of 2 ability reduced by 20%

Sombra:

  • Cooldown of 3 ability increased from 24 and 12 sec. to 30 and 15 sec.

Widowmaker:

  • Reduced health from 240 to 180 HP
  • Damage reduced from 100% to 75%
  • Ammo increased from 15 to 24
  • Cooldown of 2 ability increased from 12 and 4 sec. to 18 and 6 sec.

Winston:

  • The duration of ultimate reduced from 10 to 8 sec.

Wrecking Ball:

  • Reduced the movement speed while using 1 ability by 10%

Zarya:

  • Increased the projectile speed from 150% to 200%
1.9.61
D4G22

General:

  • Reduced the round time from 195 to 150 sec.

Balance changes:

Boss (Team 2):

  • Reduced the initial (level 0) maximum health from 10.000 to 8.750
  • Reduced the maximum health change for each new level from +2.000 to +1.750
  • Increased the initial (level 0) projectile speed from 140% to 148%
1.9.60
953ZE

General:

  • Changed the location of generators
  • Reduced the initial price of improving all abilities from 16$ to 12$
  • Now the price of abilities after their purchase increases by 3$ instead of 4$
1.9.59
VB4E7

Bug fixes:

  • Fixed a bug where several players could receive healing from the same health pack at the same time
  • Fixed a bug where several players could get a charge to the ultimate from the same generator at the same time
  • Fixed a bug where effects and texts of health packs and generators stopped being created

Balance changes:

  • If there are several players in the area of health packs (generators), then a random player will get a healing (charge to the ultimate)

Boss (Team 2):

  • Now health packs no longer give the boss extra time to use the barrier

Fighters (Team 1):
Orisa:

  • Initial movement speed (level 0) reduced from 124% to 120%
1.9.58
HCS2Q

General:

  • Added 2 heroes: Orisa and Torbjorn
  • Changed the location of generators

Balance changes:

Fighters (Team 1):
Orisa:

  • Movement speed penalty while firing reduced from 30% to 20%
1.9.57
SY84M

General:

Generators (blue effects):

  • Reduced the charge to the ultimate from 30% and 90% to 20% and 60%

Balance changes:

Fighters (Team 1):
Mercy:

  • Cooldown of 1 ability increased from 4.5 and 1.5 sec. to 6 and 2 sec.
  • Cooldown of 2 ability reduced from 130 and 50 sec. to 120 and 40 sec.

Soldier-76:

  • Additional movement speed of 1 ability increased from 15% and 45% to 20% and 50%
1.9.56
14P9F

General:

  • Removed the appearance of money on the map

Often, money distracted players from the battle and forced them to change their good position

  • Added 2 generators (blue effects) with a 30-second cooldown, each of which charges the hero's ultimate in proportion to the player's ultimate level (+30%, +45%, +60%, +75%, +90%)
  • Reduced the round time from 210 to 195 sec.

Balance changes:

Boss (Team 2):

  • Reduced gravity from 94% to 90%

Now it is easier for the Boss to get from high ground to another high ground using 1 ability

  • Reduced the required time for 100% charge of the ultimate from 90 and 30 sec. to 60 and 20 sec.
  • Movement speed penalty for using the barrier reduced from 30% to 20%

Fighters (Team 1):

  • Increased the change in projectile speed for each new level from +8% to +10%

Often, players neglected to improve the speed of projectiles due to a weak (insignificant) improvement compared to the damage improvement

  • Reduced gravity from 97% to 95%
  • Reduced the required time for 100% charge of the ultimate from 120 and 40 sec. to 90 and 30 sec.

Brigitte:

  • Stun duration of 3 ability lowered from 1.4 to 1.25 sec.

Echo:

  • Reduced additional movement speed during gliding from 50% to 30%

Lucio:

  • Knockback of 3 ability reduced from 150% to 135%

McCree:

  • Cooldown of 1 ability increased from 7 and 3 sec. to 7.5 and 3 sec.
  • Buff of 1 ability (increasing the movement speed) increased from 10% to 15%
  • Buff duration of 1 ability (+15% to movement speed) reduced from 2.5 sec. to 2 sec.

Roadhog:

  • Cooldown of 2 ability increased from 13 and 5 sec. to 14 and 6 sec.
  • Buff duration of 2 ability (+20% to movement speed) reduced from 2.5 sec. to 2 sec.

Soldier-76:

  • Initial movement speed (level 0) increased from 106% to 110%
  • Additional movement speed of 1 ability reduced from 25% and 60% to 15% and 45%

Zarya:

  • Buff duration of 1 and 2 abilities (+20% to movement speed) reduced from 2.5 to 2 sec.
1.9.55
4NS59

General:

  • Added a roulette wheel with which you can choose a random boss from all the players:
    1. You can only start roulette if there are at least 3 players in the match
    2. Only the host player can start roulette

Balance changes:

Team 1 (Fighters):

  • Now the hero doesn't die when falling into the pits, but gets frozen for 2.25 sec.(the pit in the center of the map) or 3.25 sec.(another pit)

Mei:

  • Weapon freeze rate reduced from 75% to 50%

Winston:

  • Debuff of 1 ability (reducing the movement speed of the boss) reduced from 15% to 10%

Zarya:

  • Cooldown of 1 ability increased from 5 and 13 sec. to 6 and 14 sec.
  • Cooldown of 2 ability increased from 7 and 15 sec. to 8 and 16 sec.
1.9.54
3YEYC

Bug fixes:

D.Va:

  • Fixed a bug where D.Va didn't get a charge to the ultimate after ejecting

Zarya:

  • Fixed a bug where Zarya's movement speed decreased after using 1 ability

Balance changes:

Boss (Team 2):

  • Freeze stun duration of the Boss when falling into pits increased from 1 to 1.25 seс. (the pit in the center of the map) and from 1.5 to 1.75 sec. (another pit)

Fighters (Team 1):
Now it's more difficult to dodge the Boss's Fire Strike

  • The vertical speed of most heroes reduced from 130% to 125%
  • Now debuff duration of any ability is constant and doesn't increase with the new level of ability

Ana:

  • Now if the Boss is asleep, it's impossible to wake him up within 1 sec.

Ashe:

  • Initial movement speed (level 0) increased from 100% to 104%

Baptiste:

  • Initial movement speed (level 0) increased from 100% to 106%

Doom:

  • Health reduced from 360 to 340
  • Cooldown of 1, 2 and 3 abilities increased from 7 and 3.5 sec. to 8 and 4 sec.

D.Va:

  • Movement speed penalty while firing increased from 20% to 25%
  • Now after ejecting D.Va gets a charge to the ultimate 4 times faster

Echo:

  • Initial movement speed (level 0) increased from 100% to 104%
  • Ammo reduced from 15 to 12
  • Cooldown of 1 ability increased from 15 and 7 sec. to 16 and 8 sec.
  • Cooldown of 2 ability increased from 13 and 5 sec. to 18 and 6 sec.

Hanzo:

  • Initial movement speed (level 0) increased from 100% to 106%
  • Storm Arrows ammo increased from 8 to 10

Junkrat:

  • Initial movement speed (level 0) increased from 100% to 104%

Lucio:

  • Initial movement speed (level 0) increased from 100% to 106%
  • Now Lucio's speed aura increases the movement speed of allies in proportion to the level of his 1 ability (+10%, +15%, +20%, +25%, +30%)

Mei:

  • Cooldown of 1 ability increased from 14 and 6 sec. to 16 and 8 sec.

Pharah:

  • Initial movement speed (level 0) increased from 100% to 104%

Reinhardt:

  • Cooldown of 1 ability reduced from 12 and 6 sec. to 12 and 4 sec.

Sigma:

  • Base damage increased from 100% to 125%

Soldier-76:

  • Initial movement speed (level 0) increased from 100% to 106%

Sombra:

  • Now Sombra can't pick up money if she is invisible
  • Ammo reduced from 60 to 50
  • Cooldown of 1 and 2 abilities increased from 14 and 6 sec. to 16 and 8 sec.
  • Cooldown of 3 ability increased from 20 and 10 sec. to 24 and 12 sec.

Widowmaker:

  • Initial movement speed (level 0) increased from 100% to 104%
1.9.53
T8TGX

Balance changes:

Boss (Team 2):
Reduced the impact of health packs on the result of the round

Small health packs:

  • Healing reduced from 2.5% to 2% of maximum health
  • Additional time to the barrier reduced from 1.5 to 1 sec.

Large health pack:

  • Healing reduced from 5% to 4% of maximum health
  • Additional time to the barrier reduced from 3 to 2 sec.

Fighters (Team 1):

Brigitte:

  • Health increased from 320 to 360 HP

Doom:

  • Health increased from 320 to 360 HP

D.Va:

  • Movement speed penalty while firing reduced from 30% to 20%

Genji:

  • Initial movement speed (level 0) increased from 100% to 105%

McCree:

  • Buff duration of 1 ability (+10% to movement speed) increased from 2 to 2.5 sec.

Mercy:

  • Initial movement speed (level 0) increased from 100% to 105%

Roadhog:

  • Additional movement speed from 1 ability reduced from 25% to 20%
  • Buff duration of 1 ability (+20% to movement speed) increased from 2 to 2.5 sec.

Tracer:

  • Initial movement speed (level 0) increased from 100% to 105%

Zarya:

  • Additional movement speed of 1 and 2 abilities reduced from 25% to 20%
  • Buff duration of 1 and 2 abilities (+20% to movement speed) increased from 2 to 2.5 sec.

Dealing damage with primary fire now increases movement speed of some heroes:

Brigitte:

  • +2.5% per hit, maximum additional movement speed is 20%

Reinhardt:

  • +4% per hit, maximum additional movement speed is 20%

Winston:

  • +0.25% every 0.125 sec., maximum additional movement speed is 10%

Zarya:

  • +0.25% every 0.2 sec., maximum additional movement speed is 10%

With each new level of some ability, in addition to reducing the cooldown, the duration of the debuff also increases for some heroes:

  • Ability 1: Ana, Mei, Reinhardt, Winston

  • Ability 2: McCree, Sigma

  • Ability 3: Brigitte, Sombra

1.9.52
HNEBT
  • Added Zenyatta

  • The initial movement speed (level 0) of most heroes reduced by 5%

  • The increase in movement speed reduced from 2.5% to 2% for both teams

  • The increase in projectile speed reduced from 5% to 4% for team 2 (boss) and from 10% to 8% for team 1

1.9.51
CQ69A
  • Balance changes
Elo Hell Logo_H-M-Dark
Join the Elo Hell Workshops Discord
Workshop.codes - Background image