Improved Overwatch Boxing

3E89F

Overwatch boxing improved is a gamemode grown off the original 'Mercy boxing' custom games. It's a melee only 6v6 elimination fight to the death with certain abilities to help you win. Every hero only takes one melee to kill and will instantly be eliminated.

14 Heroes are available to play

  • D.va
  • Sigma
  • Echo
  • Mccree
  • Mei
  • Pharah
  • Soldier 76
  • Sombra
  • Torbjorn
  • Tracer
  • Ana
  • Baptise
  • Mercy
  • Moira
  • Zenyatta

Hero Info

D.va:
Boosters enabled, lasts 2 seconds (cannot damage with boosters, 14 second cooldown)
D.va spawns with her mech

Sigma
Kinetic Grasp (sets player's gravity to 0 for 2 seconds, 20 second cooldown)

Echo:
Flight, lasts 3 seconds (30 second cooldown)
Duplicate enabled

Mccree:
Combat roll (10 second cooldown)

Mei:
Cryo-freeze (12 second cooldown)
Ice Wall (12 second cooldown)

Pharah
Concussive Blast (18 second cooldown)
Hover Jets disabled
Jump Jet (18 second cooldown)

Soldier 76
Sprint enabled

Sombra:
Stealth for 10 seconds (she can go invisible for 10 seconds, 12 second cooldown)
Hack (14 second cooldown)
Her ultimate ability is enabled

Torbjorn:
Forge Hammer only
Overload, lasts 5 seconds(15 second cooldown)

Tracer
Blink (11 second cooldown, can store 3 blinks)
Recall (24 second cooldown)

Ana
Sleep dart (30 second cooldown, bullet travels much slower)
Ultimate enabled (gives 20 percent speed boost for 3 seconds to all teammates)

Baptise:
Immortality Field (40 second cooldown)
Exoboots (but with slightly increased gravity)

Mercy:
Guardian Angel (3 second cooldown)
Resurrect (150 second cooldown)
Angelic Descent is enabled
Valkyrie is enabled but you have to get 2 kills to use it

Moira:
Fade (30 second cooldown)
Coalescence gives you a 3 second increased movement speed (you are unable to damage or heal with Coalescence)

Zenyatta:
Orb of discord is enabled
Zenyatta does not produce footsteps
Has a faster speed and lower gravity then the other heroes.

Any feedback is welcome!

Code Snippet

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Update Log

Hero Changes

Added Soldier 76
Sprint enabled

Added Sigma
Kinetic Grasp (sets player's gravity to 0 for 2 seconds, 20 second cooldown)

Removed Ashe

Removed Reaper

Moira Changes
Fade cooldown set to 18 seconds (from 30 seconds)
Movement speed decreased by 10 percent

General
Fixed other ultimates having moira's ultimate affects (speed and not being able to damage players)

Hero Changes

Ana Changes
Added Ana's ultimate (20 percent speed boost for all team members for 3 seconds)

Mccree Changes
Combat Roll cooldown is now 10 seconds (from 12 seconds)
Disabled Flashbang
Lowered speed by 20 percent
movement gravity lowered

Baptise Changes
Cooldown on immortality field is now 40 seconds (from 125 seconds)
movement speed lowered by 5 percent

Torbjorn Changes
Overload is now a 15 second cooldown (from 23 seconds)
Torbjorn is now 5 percent faster
Torbjorn has slight lower gravity and jump vertical speed buff

D.va Changes
D.va's boost no longer damages enemies but is now faster
Out of mech d.va is now faster

Sombra Changes
Sombras invisiblity timer can no longer be seen by everyone, now only she can see it

Other

Cooldowns are now reset between rounds

Hero Adjustments

Added Ana
Sleep dart (30 second cooldown, bullet travels much slower)

Added Tracer
Blink (11 second cooldown, can store 3 blinks)
Recall (24 second cooldown)

Mei Changes
Disabled Mei's ultimate

Zenyatta Changes
Made zenyatta a bit slower but now has lower gravity

General
Fixed Mercy's ult charge percentage per kill affecting all the other heros (getting 1 kill sets yout ultimate charge to 50 and getting a second kill sets it to 100 as Mercy).
With fixing the problem with the ultimate charge all the ultimate charge for heroes with their ultimate enabled have been balanced correctly.

Hero adjustments

Added Mei
Cryo-Freeze (12 second cooldown)
Ice Wall (12 second cooldown)

Mccree Changes
Flashbang is now enabled (35 second cooldown)
When flashbang is used you get slowed by 50 percent for 0.5 seconds

Hero adjustments

Added Pharah
Concussive Blast (18 second cooldown)
Hover Jets disabled
Jump Jet (18 second cooldown)

Echo
Echo's jump vertical speed lowered
Movement speed lowered

Torbjorn
Made Torbjorn faster

General
Using Primary Fire now melee's

Hero adjustments

Added D.va
Boosters enabled, lasts 2 seconds (your speed is decreased while using boosters and you can damage people with boosters, 14 second cooldown)
D.va spawns with her mech
(also first playable tank)

Sombra Changes
Sombra's invisibility now has a countdown from 10 to 1 in small text near your aim reticle instead of just giving a warning 3 seconds before invisibilty runs out.

Hero adjustments

Added Echo
Flight, lasts 3 seconds (30 second cooldown)
Duplicate enabled

Added Torbjorn:
Forge Hammer only
Overload, lasts 5 seconds(23 second cooldown)

Mercy Changes
Mercy does not start with her ultimate anymore, instead she has to get ultimate charge to get her ultimate.
1 hit (1 kill) gives her 50 percent ultimate charge so in total she will need to hit 2 enemies to gain her ultimate. Mercy can only use her ultimate once per round so if you do get 2 kills keep in mind you can't get 2 more and get another one.

Sombra Changes
Text warning you invisibility is about to run out is now smaller and easier to read

Moira Changes
Made Moira's ultimate speed 120 percent (from 125)

General
Made every hero faster and adjusted some speeds to balance heroes.
Ultimate generation's adjusted.

Other

Added a 2 hero limit per team

Deleted uneeded rules

Made the rules function better

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