Input / key Overlay
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An input overlay that shows your keypresses in the workshop.
Workshop settings included for Scale, X and Y position, and layout (Keyboard/Controller).
Keyboard layout uses 26 In-world Texts.
Controller layout uses 16 In-world Texts.
Usage & text behavior:
- The fact that the texts are In-world Texts mean that they will move around a bit when the camera or FOV changes. this means its not well suited for heroes that have a lot of camera movent or FOV changes like Reinhardt, Wrecking ball, or scoped snipers.
- When toggle crouch (default setting on console) is used, the crouch button cant be reliably detected. unfortunately there is not much i can do about this.
- The texts are currently using Local player inputs and visiblity, meaning it can be used by all players in the game but wont be seen by spectators or in replay.
- (I might add an Event player version later that supports spectating/Replay, but the text count is pretty high so without optimizing the hud texts it wouldnt work properly for more than ~4 players).
Note that this workshop is untested for console and might appear different than on PC. i made the layout using PC only, and as such i dont know how it looks on other platforms. If you are trying this workshop and something looks off, feel free to leave a comment with feedback
Players |
1 - 12
Created at:
Last updated:
Current version:
1.1.0
Source code
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5 Comments
I'ved used the code from this to combine into another code, but it does not appear when i am spectating others in parkour maps. It may be because my char is dead when speccing? Is there a way to fix this?
Im afraid thats just how local player texts work. when spectating (or when watching the replay) they never show.
only solution is to make a version that uses event player (instead of local player) to show separate texts for each player, but the problem is that there arent enough texts for everyone. i think without changing the layout, it could at most support up to 8 players.
Ah, thanks for the response, not what i wanted to hear but glad to know at least i dont have to spend more effort on that particular aspect.
Looks amazing! great job!
Thanks :))