Modifies the way hero voice lines sound for a Player or Players.
Description: The Player or Players whose movement collision is affected.
- Array: Player Default: EVENT PLAYER
Name: Pitch Scalar
Description: The amount that the pitch of the voice will be raised. (Up to 1.5) or lowered (Down to 0.5).
Type: Unsigned float
Description: If True, Pitch Scalar is evaluated and updated every frame. If False, Pitch Scalar is evaluated once when the actions executes.