Description
The player closest to a position, optionally restricted by team.
Return
player
Arguments
Name: CENTER
Description: The position from which to measure proximity.
Type: Position
Default: VECTORName: TEAM
Description: The team or teams from which the closest player will come.
Type: Team
Default: TEAM
Trivia
If you input a PLAYER value instead of a POSITION value in the CENTER argument, that player will not be counted when checking who is closest to the CENTER. This does not apply for when you use a POSITION value that's related to a player.
e.g. "Closest Player To(Event Player, All Teams)" will return any other player that's closest to the event player.
"Closest Player To(Position of(Event Player), All Teams)" will return the event player, since the event player is closest to their own POSITION.