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Update Log for Talents FFA - Customize Your Own Hero Talents! (38)

about 2 months ago

Hero Updates

Ashe

  • B.O.B
    • Now lasts twice as long

Genji

  • Dragon's Breath
    • Instead of increasing dash radius, holding down the Swift Strike key can now allow Genji to double-dash

Mei

  • Breaking The Ice
    • Replacing Avalanche
    • When Ice Wall breaks, Mei's next icicle shot will create ice spikes that freezes enemies that touch it

Sojourn

  • Military Benefits
    • Replacing Aerial Ambuscade
    • Critical hits and railgun shots refill ammunition, projectiles fly faster

Soldier: 76

  • Hopscotch
    • Now enhances rocket jumping with Helix Rockets
    • When rocket jumping, drop a bunch of airstrikes

Wrecking Ball

  • Minefield
    • Ultimate now lasts infinitely
  • Mirror Ball
    • Reflection damage increased to 100% of taken damage
  • Billiards
    • Now speeds up cooldown of Grappling Hook with every strike
  • Rubberbanding
    • Replaces Extension Cable
    • While in Ball form, deal more knockback and jump higher
    • After using Piledriver, guns deal more damage for several seconds

Zenyatta

  • Orb of the Void
    • Replacing Perfect Balance
    • New ability binded to Harmony orb
    • Zenyatta drops a massive void orb that shoots shadow missiles at enemies
  • Abyss Looks Back
    • Replaces Heavy Discordance
    • Orb of the Void shoots extra shadow missiles at enemies hit from attacks
    • Explodes when it expires
  • Welfare
    • Speed and jump boost increased to 40%
  • Karmic Return
    • Renamed from Grudge
  • Salvo Shields
    • Now builds up overhealth instead of granting damage resistance
  • Tarot Cards
    • Replaces Shambali Secrets
    • Adds extra projectiles to the next orb volley with every critical hit
    • Press crouch while shooting to add them to basic attack

Hero Updates

Ramattra

  • Dread & Despair
    • Assimilation effect merged, now also throws 2 Ravenous Vortexes
  • Rise To Power
    • Replaces Assimilation
    • Damage dealt with Ravenous Vortex speeds up cooldowns and adds bonus ultimate charge
  • Onslaught
    • Decaying speed boost changed from 20% decaying over 8 seconds to 40% decaying over 4 seconds
  • Window Of Opportunity
    • Damage boost from shooting through barrier increased from +75% to +100%

Roadhog

  • Barbed Wires
    • Replaces the empty talent (Previously Stored Fat)
    • Triggering Pig Pen unleashes ricocheting scrap that can stagger and cripple enemies

Pharah

  • Total damage reduced by 12%
  • Bird's-Eye View
    • Damage and resistance against enemies below Pharah decreased from 25% to 15%

Illari

  • 3rd-Degree Burns
    • Infinite burn DPS doubled from 5 DPS to 10 DPS
    • Explosions can now inflict burn to enemies in the vicinity instead of just the player who got hit
  • Crack Of Dawn
    • Now creates sundrop whenever hitting Solar Rifle instead of just against sunstruck enemies
    • Upwards trajectory increased
    • High enough power causes the sundrop to inflict sunstruck

Lifeweaver

  • Acupuncture
    • Ability reworked
    • No longer is a quick-time event ability
    • Acupuncture needles now fly straight out after a 0.35 second cast time
    • Lifeweaver now only shoots 3 straight flying needles, amount does not change
    • Needle damage reduced from 25 to 5 each
    • Needles no longer seek enemies
    • Needles now inflict a marked effect on enemies, which cause them to take damage when moving. The faster marked enemies move, the more damage they take
    • Marked effect lasts for 5 seconds
  • Apotheosis
    • Replaces Therapy
    • Effect merged from Falling Blossoms
    • When landing from a great height, Lifeweaver creates a pollen field that staggers enemies
    • Energy shots now inflict the marked effect
    • Energy shots now go forwards and sideways to Lifeweaver instead of in a spread
  • Strike A Nerve
    • Damage boost to enemies below Lifeweaver increased from 25% to 35%
  • Meridian Paths
    • Acupuncture needles can bounce up to 5 times each when selected
  • Cherry Bomb Blossoms
    • Replaces Falling Blossoms
    • Marked enemies leave behind delayed blossom charges around them

New Heroes

  • Mauga is now playable!
  • Illari is now playable!
  • Lifeweaver is now playable!
  • Sombra is not. (Her recent rework has made her unplayable and will be disabled until further notice)

General Updates

  • Tank Heroes now have a role passive. They receive 10% less damage from all sources and heal 2x as much from health packs
  • Damage Heroes now have a role passive. They heal 4x as much initial healing when eliminating an enemy
  • Support Heroes still remain the most survivable set of heroes.
  • Health of most tank heroes is increased

Hero Updates

Ana

  • Disrespect
    • Explosion no longer applies knockback to Ana

Cassidy

  • Smoke Bomb
    • Now only activates when Magnetic Grenade is thrown directly downwards

Doomfist

  • Rocketeering
    • Renamed from Punch Card
    • Now also shoots out 2 rockets when using
  • Hot Rupture
    • Renamed from Hot Fissure
    • Now sends out 3 flames when hitting the ground with Seismic Slam
    • When landing Meteor Strike, 4 flames fly out in 4 directions

Genji

  • Dragon's Breath
    • Now increases Swift Strike hit radius
    • Projectile property changed
  • Perfect Parry
    • Genji now shoots out seeking shurikens when using Deflect

Hanzo

  • Firebolt
    • Projectile property changed

Junkrat

  • Oil Drum
    • Replaces Incendiary
    • Frag Launcher applies a slow on enemies
    • Hitting Frag Launcher on already-slowed enemies burns them

Kiriko

  • Protection Suzu
    • Now always drop directly downwards when using
    • No longer knocks back enemies
  • Possessed Edge
    • Shurikens turn more sharply
  • Shinobi Tactics
    • No longer increases projectile speed after climbing a wall
  • Fox Collar
    • Replaces Fox Trap
    • Kiriko throws another charge projectile from Suzu that can activate Ambush upon the enemy it hits
    • Delays Suzu activation when selected
  • Tricky Shuffles
    • Reworked
    • Cooldowns speed up while Kiriko is in Ambush state

Lucio

  • Beat Drop
    • Damage ramping speed doubled

Mei

  • Snowball Effect
    • When Cold Snap is selected, its activation time for the freeze nova is doubled
  • Avalanche
    • Ice novas can now spawn from critical hits

Mercy

  • Guiding Light
    • Instead of seeking the first enemy detected, the projectile becomes static for a second, then shoots 4 light blasts at the nearest enemy

Ramattra

  • Numbing Rage
    • Ramattra no longer heals health while this is active
  • Assimilation
    • Replaces Cumulative Terror
    • Ramattra throws a second Ravenous Vortex charge

Reaper

  • Breath Of Hades
    • Reworked
    • Reaper now throws grenades whenever he reloads under half ammo
    • Still deals damage to enemies while using Wraith Form

Roadhog

  • Noxious Stench
    • No longer increases size with Take A Breather use
  • Stored Fat
    • Removed

This one is just straight up removed due to his recent rework not allowing Take A Breather being detected through workshop. I just couldn't think of a good alternative before releasing this update :/ Roadhog is just gonna suffer with 4 talents until another good idea comes up.

Sigma

  • Cosmic Appetite
    • Replaes Inertia Influx
    • Sigma now shoots a barrage of Hyperspheres after using Kinetic Grasp, scaling by amount of damage absorbed
  • Stellar Collapse
    • While the high-gravity zone is active, Sigma can throw 3 Hyperspheres

Sojourn

  • Aurora Borealis
    • Reworked
    • Sojourn follows up high-damaging railgun shots with a Disruptor Shot
  • Aerial Ambuscade
    • Replaces Fusillade
    • Sojourn deals 25% more damage while airbourne

Soldier: 76

  • Rocket Assault Rifle
    • Now costs 15 ammo to shoot extra rockets

Symmetra

  • Prism Glass
    • Reworked
    • Damage from Sentries and damage against shields is tripled

Winston

  • Evolutionary Dawn
    • Replaces Next Generation
    • Using Barrier Projector snares nearby enemies, pulling them to the barrier and slowing them
  • Neuron Activation
    • Replaces Golden Coils
    • Direct zap hits will electrocute twice, healing health for every zap
  • Groundbreaking
    • Renamed from Quake
    • Damage radius decreased from 7.5m to 6m
  • Thundercrash
    • Fully charged zap attacks shoot mini bolt projectiles

Wrecking Ball

  • Mirror Ball
    • Detection radius increased from +25% to +50%

Zarya

  • Feel The Force
    • Renamed from Weightless Structure

Zenyatta

  • Grudge
    • Projectile property changed

General Updates

  • Upon spawning in, a spawn animation plays that lasts for 3s before becoming available in play
  • Now compatable with AI Bots
    • Bots cannot swap heroes, so they host will need to manually swap them + adjust their difficulty
    • They will have no talents active
    • Bots will be named "Training Bots" and are not very smart

Hero Updates

Orisa

  • Cease & Desist
    • Replaces Auto-Repair
    • When striking an enemy with Energy Javelin during Fortify, press Secondary Fire again to activate a Halt! implosion that pulls enemies in
  • Steel Pinwheel
    • Flight bonus now enables when Orisa is in the air, rather than only look upwards

Ashe

  • Play With Fire
    • Extra explosions now only activate with scoped shots
    • Now extends burn duration of already burning enemies by 3s

Soldier: 76

  • Hopscotch
    • Replaces Shoulder Check
    • Press Crouch while shooting Helix Rockets to initiate a backwards lunge
  • Guerilla Warfare
    • Now has built-in Shoulder Check knockdown during slide effect

General Updates

  • Visual HUD to allow talent swapping improved

Hero Updates

Kiriko

  • Shinobi Tactics
    • Boost duration increased from 2s to 3s
    • Now allows Kiriko to glide during the boost

Mei

  • Cold Snap
    • Max radius decreased from 12m to 8m
  • Sublimation
    • Required icicles hit for ice grenade increased from 3 to 4

Mercy

  • Resurrect
    • Holy Beacon explosion now defaults to base Resurrect ability
  • Guiding Light * Homing detection radius decreased from 8m to 12m * Seeking duration decreased from 4s to 3.5s
    • Holy Light Missiles
      • Replaces Holy Beacon
      • Now fire extra light blasts with main attack after using Guardian Angel

Moira

  • Eureka
    • Replaces Blood Tests
    • Now when energy is full, Moira can launch many more orbs for her next Biotic Orbs attack

Roadhog

  • Ball 'n Chain
    • Renamed from Wasteful Recycling
    • Now resets ammo when hitting Chain Hook
    • Slows the enemy down by 30% for 2s when landing Chain Hook

Sombra

  • Cyberattack
    • Now reveals footprints during Stealth
  • Installed Malware
    • Replaces Syphon Funding
    • Now sends a virus towards the hacked enemy that if it hits, inflicts bonus damage and ability lockout
    • Cancels if Sombra dies or loses LOS with the target
  • Going Viral
    • Explosion radius increased from 8m to 15m
    • Max damage decreased from 80 to 30
    • Deals 25 damage in 7.5m radius, 5 damage outside that radius
    • Hack duration decreased from 5s to 1s

Symmetra

  • Prism Glass
    • Now instead sends a forward pulse with a wide pierce radius
    • Now inflicts lowered defense instead of slowness
  • Diffraction
    • Max bolt damage decreased from 60 to 50
    • Visuals fixed
  • Refraction
    • Reworked
    • Now has an energy arc weld at the tip of the beam that has a separate DPS to the beam itself

Widowmaker

  • Infestation
    • Widowmaker now heals health every time a bullet bounces

General Updates

  • Health packs now heal 50 more total health
  • Health threshold for squishies have been reduced from 200% to 150% (health for most heroes is now 300 instead of 400)
    • Tank hero HP has been slightly lowered, dependent on the hero

Hero Updates

Torbjorn

  • Volcanic Splinters
    • Replaces Metalhead
      • Gain 50 extra armour but 15% less speed in Overload
      • When overhealth is destroyed, Torbjorn triggers mutliple explosions at his location

General Updates

  • Players now heal 50% of their missing HP over 10 seconds when earning an elimination

With the change of health packs having less healing, this helped solve the situation of gaining an instant upper hand when picking up health packs. Going in the same direction, players will now recover better from fights but not too fast to prevent them from being dominant in another fight that they quickly engage in

  • Objectives have been removed

Due to how the felt obnoxious and sometimes unfair, they've been removed. It is now normal FFA with talents.

Hero Updates

Ana

  • Nano Bolster
    • Now has a 20% ultimate boost
    • When at full health, Ana gains a Nano Boost effect with 50% less effectiveness
  • Multinade
    • Time between each grenade throw increased from 0.05s to 0.015s
  • Airspring Boots
    • Cooldown per charge increased from 6s to 8s
  • Disrespect
    • Explosion damage reduced from 130 to 120
    • Now damages Ana for 60 damage if she is in the blast radius
    • Now applies knockback to all players in the explosion
    • Bomb plant radius decreased from 3m to 2m

Cassidy

  • Smoke Bomb
    • Duration increased from 3.5s to 4s
    • Now only creates the smoke screen if the grenade doesn't stick to an enemy
  • Kickdraw
    • Leap is now optional by holding the Combat Roll button
    • Bonus speed boost after rolling increased from 1.5s to 3s
    • No longer instantly halves Magnetic Grenade cooldown
    • When selected, critical hits speed up all cooldowns
  • Standoff
    • Ultimate bonus decreased from 40% to 20%
    • No longer grants additional resistance during Deadeye
    • Deadeye slow effect reduced from 70% to 50%
    • When hitting a shot, the next shot will slow enemies for 1.5s
      • If the slowing shot connects, the next shot will add 5% ultimate charge
      • This process will keep looping. Effects reset if Cassidy misses a shot

Kiriko

  • Ambush
    • Replaces Spirit Step
    • Formerly Knife To Meet You talent, now is part of Kiriko's base kit (renamed to Ambush)
    • Each teleport puts Swift Step on a 12 second cooldown
    • Now teleports right behind the enemy instead of a few meters above
    • Explosion damage when teleporting reduced by 25%
  • Cornered Animal
    • Now shreds 10% of current enemy health instead of a flat 20% damage bonus
  • Playmaker
    • Reworked
    • When teleporting, trigger a explosions near the enemy
    • More explosions the longer Kiriko stays in Ambush state
  • Shinobi Tactics
    • Replaces Knife To Meet You 3rd talent
    • Increased climb speed
    • After climbing a wall, briefly boost damage by 50%
  • Fox Trap
    • Now also activates Ambush if it hits an enemy
    • Ambush target would be the player furthest to the proximity of Suzu if it hits more than 1 player
    • Dirty Tricks
      • Renamed from Shinobi Tactics
      • Invisibility now only applies to Protective Suzu
      • Now grants a temporary boost in move speed and jump height

Hero Updates

Junker Queen

  • Grace Period
    • Gracie deals even more burst damage upon recalling
    • Now also applies increased damage received and slowness to the target enemy

Orisa

  • Steel Pinwheel
    • Flight strength increased by 20%
    • Now also greatly increases its push radius

Ramattra

  • Numbing Rage
    • Healing reduced by 50%

Reaper

  • Paranoia
    • Replaces Sinister Smite
    • Enemies looking at you when in Wraith Form are blinded and slowed

Torbjorn

  • Tesla Mount
    • Replaces Surgical Strike
      • Instead of deploying a turret, equip a tesla that fires slow bolts at enemies in sight

Tracer

  • Chain Reaction
    • Explosion radius of each blast increased from 4m to 5m
    • Now triggers three explosions of 50 damage, 0.75s separate from each other
    • Each blast will still spread the explosions, allowing for easier spread at lower burst damage
  • Time Lapse
    • Now only adds extra Blink charges when they're full
    • Cooldown for extra charges reduced from 5s to 3s

General Updates

  • Removed stat indicators in the bottom right corner
  • Removed Havana as a map

New Heroes

  • Sojourn is now playable!
  • Ramattra is now playable!

Hero Updates

Zenyatta

  • Move speed and gravity reduced by 10% (originally was increased, now stats back to normal)

Moira

  • Blood Tests
    • Now takes 33% longer to reach full damage

General Updates

  • Added stat indicators for move speed, damage, and resistance in the bottom right corner
  • Health packs now respawn 50% slower
  • Health packs now heal 80% less initial health and gives a small overtime healing of 50 HP over 5s
    • Total 65 HP for small packs
    • Total 100 HP for large packs

New Heroes

  • Kiriko is now playable!
  • Doomfist is now playable!

Hero Updates

Cassidy

  • Flashpoint
    • If selected, Magnetic Grenade only deals 70 damage
    • Stun duration reduced from 0.75s to 0.6s
  • Bullet Time
    • Renamed from Salvaged Bullets
    • Now allows Cassidy to reload 50% faster
    • Last bullet in the chamber deals 20% more damage

Roadhog

  • Take A Breather reduced by 15%
  • Max health reduced from 700 to 650
  • Wasteful Recycling
    • Replaces Chainsnap
    • Now regain 1 ammo when landing hook
    • Still resets with eliminations

General Updates

  • Time between objectives increased from 20-60 sec to 90-160 sec
  • Objective time duration reduced from 150-180 sec to 120-150 sec

Hero Updates

Reinhardt

  • Armour reduced by 100
  • Frenzy
    • Cooldown reduction on abilities reduced from half to 2s
    • Healing from enhanced smash reduced from 50 to 25

Lucio

  • Overall healing reduced by 33%
  • Mashup
    • No longer gives a passive boost to songs

General Updates

  • Fixed the brokenness of HUDs
  • Now playable!

Hero Updates

  • Doomfist, Sojourn, Kiriko, and Ramattra have been opted out of the roster
  • Junker Queen is now playable!
  • Bastion, Sombra, and Orisa have been readded with new talents sets

Ana

  • Multinade
    • Lowered the damage of all grenades

Ashe

  • Coiled Snake
    • Reset downtime for damage boost increased from 4s to 6s

Bastion

  • Ammo increased from 25 to 40
  • Shock 'n Awe
    • Now fires a weaker and slower Tactical Grenade every 10 shots
  • Trickshot
    • Replaces Gun It!
    • Sticking a Tactical Grenade slows enemies, heals health and reduces its current cooldown

Brigitte

  • Whiplash
    • Shockwave damage reduced by 20%

Cassidy

  • Flashpoint
    • No longer deals bonus damage when sticking an enemy
    • Stun duration decreased from 1s to 0.75s
  • Kickdraw
    • Now provides a small leap instead of overall increasing the distance

D.Va

  • Surgical Strikes
    • Replaces Compressed Cutters
    • Now fires 2 energy spikes instead of constant lasers that can stick to enemies, slowing them down

Echo

  • Spark Recoil
    • Instead of adding more bombs to the next attack, critical hits reduce the cooldown of the next Sticky Bombs attack by 1s

Hanzo

  • Northern Dragons
    • Now also increases move speed while charging arrows by 30%

Junkrat

  • Trigger Happy
    • Now only replenishes the 2nd charge with each Concussion Mine hit
  • Joyride
    • Renamed from Hot Feet
  • Cannonballs
    • No longer increases base damage

Mei

  • Sublimation
    • Reduced number of icicles required to hit for a snowball attack from 4 to 3
    • Reduced explosion size of snowball from 4m to 3m
    • Reduced projectile size of snowball from 1.5m to 1m
    • Reduced damage of snowball from 40 to 25

Moira

  • Blood Sampling
    • Replaces Catalyst
    • Slowly increases Biotic Grasp damage up to +100% when dealing damage
    • Resets after 3s of not damaging enemies or reaching 100%
  • Broken Ethics
    • Replaces Mitosis
    • Damage orb weakens enemy attack power, and healing orb increases yours
  • Waning Catharsis
    • Replaces Volatile Flask
    • Mark enemies you fade through, and pull them all towards you when Fade ends
  • Phantom Pains
    • Renamed from Loom
    • Overall DPS reduced by 40%
    • Speed boost reduced from 40% to 25%
  • Covalent Bond
    • Now always fires 2 orbs along with current effect

Orisa

  • Auto-Repair
    • Instead of faster speed while firing, move faster when moving forward
  • Harpoon
    • Replaces Weapon Jammer
    • Energy Javelin knocks back further and causes the victim to stagger
  • Steel Pinwheel
    • Replaces Unstoppable Force
    • Javelin Spin allows minor flight when looking upwards
  • Marching Orders
    • Replaces Immovable Object
    • Pushes nearby enemies away and reduces current cooldowns by 2s upon activating Fortify
  • Melting Point
    • Augmented Fusion Driver deals 50% more damage when consecutively firing for more than 2.5s

Sombra

  • Stack Overflow
    • Replaces Backdoor
    • Hacked enemies are forced into a reload and deal 30% less damage to you
  • Cyberattack
    • Decloaking stealth briefly boosts attack damage by 30%
  • Syphon Funding
    • Now only triggers effects when invisible
  • Zip Files
    • Replaces Malware
    • Translocator flies much faster and move faster and heal in Stealth
    • Resets hack cooldown when using Translocator
  • Going Viral
    • Renamed from Data Breach

Zarya

  • Combusta-Bubble
    • Healing reduced from 150 total HP to 100 total HP
  • Weightless Structure
    • Self speed and gravity buff duration increased by 50%
  • Flaming Amazon
    • Replaces Feel The Force
    • Particle blasts fly faster and deal fire damage if outside of beam range

Zenyatta

  • Welfare
    • Replaces Wall Kick
    • Boost move speed and jump height by 25% while Discord Orb is attached to an enemy
  • Grudge
    • Missiles now only attacks enemies in sight and not behind the player
    • No longer attacks enemies that are invisible or are selecting talents
  • Salvo Shield
    • Replaces Spirit Salvo
    • Reduces incoming damage taken when charging up Orb Volley

Overwatch 2

  • NO LONGER COMPATIBLE IN OW1. THERE IS NO GUARANTEE THAT IT WILL BE FULL FUNCTIONAL IN OW2

Hero Updates

  • Sombra, Bastion, Doomfist, and Orisa has been removed from the roster temporarily.
  • Junker Queen, Sojourn, and Kiriko should be playable, but they will have no talents. In this case, just enter the game normally with no talents selected.

Cassidy

  • Buggy, not recommended to play
  • Flashpoint
    • Magnetic Grenade will stun enemies if it successfully sticks
  • Smoke Bomb
    • Will still function

General Updates

  • Game will now start with a full lobby
  • Killing blows will now earn 3 points on default
  • Eliminations (unsuccessfull kills, but participated in damage) earn 1 pointon default
  • Killing an enemy with more points than you will steal 1 additional point from them
  • Increased bonus points handicap when joining mid-game

These changes to earning points will allow players who aren't doing as well to have a better chance to catch-up, and those who are excelling too much to be not that.

New Heroes

  • Bastion has been added as the final hero before the official OW2 release

Hero Updates

Genji

  • Dragon's Breath
    • Explosions now inflict minor knockback

Hanzo

  • North Dragons
    • Dragon damage reduced by 15%
    • Amount of total dragons reduced from 4 to 3
    • Ultimate handicap bonus decreased from 40% to 30%
  • Sojiro's Guidance
    • Reworked
    • Now attacks enemies within its detection range with a slowing arrow when it lands
  • Firebolt
    • Now inflicts knockback upon exploding

Mei

  • Snowball Effect
    • Cryo-Freeze healing reduced by 20%

Pharah

  • Ground Zero
    • Damage resistance while aiming ground-pound reduced from 50% to 35%

Roadhog

  • Healing increased by 25%
  • Damage increased by 15%
  • Stench
    • Damage increased by 16%

Soldier: 76

  • Rocket Assault Rifle
    • Reworked
    • Now allows Soldier: 76 to fire slightly weaker Helix Rockets at the cost of 6 ammo

Tracer

  • Passive ultimate generation increased by 25%

Widowmaker

  • Très Toxique
    • Poison longer spreads between enemies

Hero Updates

Doomfist

  • Power Block
    • Renamed from Phase Shifter
  • Greater Scourge
    • Reworked from Fissure
    • Every 6 seconds, the next ability hit will deal increased knockback, damage, and have that cooldown reduced by 2s
  • Momentum
    • Now resets Doomfist's ammo with each ability hit
  • Elbow Driver
    • Reworked from Tremour
    • Slow + weaken now only applies to Seismic Slam
    • Now creates a small heat pool similar to former Fissure talent when landing on the ground

Hero Updates

Soldier: 76

  • Shoulder Check
    • Time for tackle to activate reduced from 2s to 1.5s
    • Sliding with Guerilla Warfare selected during tackle period will allow the slide to knock down enemies

Reinhardt

  • Fire Blast
    • Fire Strike flies 40% faster when selected
  • Epicenter
    • Reinhardt receives 20% less damage and slightly more resistant to stuns when armour is still up
  • Electric Fence
    • Speed boost with barrier up increased from 30% to 35%

Orisa

  • Melting Point
    • When Immovable Object is selected, Fortify reduces usage rate by 75%
    • Reload time reduced from 3s to 2.5s

General Updates

  • Objective HUDS are no longer visible while selecting talents

Hero Updates

Winston

  • Thunderbolt
    • Explosion radius reduced by 40%
    • Sound volume reduced
  • Next Generation
    • Damage during Primal Rage is now also doubled
  • Golden Coils
    • Reworked from Static Instance
    • Now allows Thunderbolt to charge 40% faster and zaps twice with fully charged direct hits
  • Lightning Arrestor
    • Reworked from Amped
    • Direct hits with Thunderbolt boost its damage by 25% by up to 4 times, for up to 15s

Echo

  • Under My Wing
    • Reworked from Adhesives
      • Echo sends 2 seeking wingblades when Flight is used, exploding and slowing enemies
    • Adaptive Mainframe
      • Flight cooldown with Defensive Module decreased from 5s to 4s
      • Resistance and speed with Defensive Module increased from +10% to +15%
    • Silver Lining
      • Reworked from Spark Recoil
      • Critical hits from Tri-Shot add more bombs to the next use of Sticky Bombs

Mei

  • Cold Snap
    • Now has a visual bonus effect for when Cold Snap is used
    • Now requires Mei to be in Cryo-Freeze for 1s to activate
  • Sublimation
    • Reworked from Frostbite
    • Every 4th icicle hit adds a freezing snowball to the next icicle shot
  • Snowball Effect
    • Damage per blast reduced from 35 to 25
    • Now chills enemies rolled into for 1s
    • Reduced visual clutter for Mei while used
  • Avalanche
    • Reworked from Snow Fortress
    • Hitting an icicle on a frozen or chilled enemy spawns an ice nova above them
  • Sheer Cold
    • Reworked from Frosting
    • Icicles deal 10% of current enemy health to non-frozen targets, and inflict chill

Reaper

  • Breath Of Hades
    • Now activates whenever an ability is used
    • Cripple duration reduced from 5s to 2.5s
    • Swing radius reduced from 10m to 8m
    • Now also allows Reaper to damage enemies while Wraith Form is being used
  • Jumpscare
    • VIsuals improved
    • Now triggers when Death Blossom ends
  • Sinister Smite
    • Reworked from Withering Roses
    • Double-tapping Melee will send out a short ranged explosive that blinds and cripples enemies
    • Reaper automatically gains 1 grenade every 15s, and gains 1 grenade every 100 damage dealt
    • Reaper can hold up to 5 grenades at once

Soldier: 76

  • Shoulder Check
    • Merged with Athleticism
    • Sprint duration requirement increased from 1.75s to 2s
    • Speed bonus reduced from 30% to 25%
    • When speed bonus is activated, Soldier: 76 can knock down an enemy
    • Knockdown duration reduced from 0.8s to 0.4s
    • Knockdown distance reduced by 50%
    • Cooldown removed
    • Now has a visual when Soldier: 76 can knock down
  • Guerilla Warfare
    • Reworked from Shoulder Check
    • Soldier: 76 deals 30% more damage while crouching
    • Holding Crouch while sprinting allows Soldier: 76 to slide, also gaining the 30% damage boost
    • Can slide indefinitely as long as speed is retained

General Updates

  • Reduced sound volume of some talents as some make the game way too loud
  • Adjusted health of heroes who have barriers/overhealth to prevent them from scaling

Hero Updates

Mercy

  • Damage reduced by 10%
  • Projectile speed reduced by 10%
  • Self healing reduced by 10%
  • Ammo reduced by 10

Pharah

  • Weaponized Storm
    • Maximum explosions from final rocket decreased from 15 to 12

Sombra

  • Backdoor
    • Now heals Sombra for 50 HP
    • Invincibility duration reduced from 2s to 1.5s

Symmetra

  • Reflection
    • Now requires a minimum of 5m for effect to activate

Zenyatta

  • Grudge
    • Time between firing increased from 1.3s to 1.5s
    • Can no longer fire while Transcendence is used
    • Damage decreased from 50 to 40

Genji

  • Dragonblade duration increased from 6s to 8s
  • Perfect Parry
    • Now resets with eliminations
  • Assassinate
    • Now heals Genji for 100% of backstab damage

Doomfist

  • Meteor Strike charge cost increased by 30%

Widowmaker

  • My Parlour
    • Double Grappling Hook charges moved from Felt More Alive to My Parlour

General Updates

  • Objectives Golden Grounds and Hot Zone have been removed
  • Game start voting have been removed
  • Clutter reduced while selecting talents
  • Players can no longer win when selecting talents

New Heroes

  • Zarya is now playable
  • Zenyatta is now playable

Hero Updates

Ashe

  • Play With Fire
    • 0.5s delay between explosions added

Cassidy

  • Flashpoint
    • Clusters explode 3 times and expands in radius with each exploson
  • Smoke Bomb
    • Smoke radius increased from 5m to 6m
    • Smoke duration increased from 3s to 3.5s
  • Kickdraw
    • Now only halves Flashbang cooldown instead of resetting
    • Now also increases Combat Roll distance and adds a speed boost
  • Standoff
    • Also increases movement speed while Deadeye is active

Baptiste

  • Combat Stim
    • Immortality Field also gives 50% damage resistance
  • Cloud 9
    • Replaces Blasted Boots
    • Fully charged Exo-Boots now allows slow falling

Mercy

  • Resurrect
    • Now can only be used after 60s and every other life
  • Winged Guardian
    • Replaces Angel Wings
    • Mercy gains 1s of controlled flight after using Guardian Angel
  • Phoenix Feathers
    • Replaces Sleeping Beauty
    • Mercy's damage slowly increases when gliding
  • Halo
    • Now only activates every other life
  • Holy Beacon

    • Renamed from Phoenix
    • Now also increases Mercy's max ammo

    Pharah

    • Air Flares
      • Replaces Pressured Cannons
      • Jump Jet grants 50 shields that can absorb over its amount

Sigma

  • Inertia Influx
    • Kinetic Grasp fires a vortex that pulls and roots enemies in
  • Stellar Collapse
    • High-gravity zone now only triggers from a direct hit with Accretion
    • If Accretion Disk is selected, direct hits aren't required
  • Orbit
    • Drain rate and recharge rate increased
    • Increases projectile speed

Sombra

  • Backdoor
    • Using Translocator reveals nearby enemies and increases invincibility frames

Tracer

  • Chain Reaction
    • Now also increases damage and knockback of Melee attacks

Widowmaker

  • Baiser De Soie
    • Renamed from Marked For Death
  • Felt More Alive
    • Adds a second Grappling Hook charge
    • Increases scoped shot damage while airbourne by 40%
    • Widowmaker gains lower gravity while scoping airbourne
  • My Parlour
    • Now also increases damage per enemy in sight by 15%
almost 2 years ago

General Updates

  • Objectives Point Race and Power Cores have been removed
  • New objectives! Bounty Hunt: Each player has to hunt their own individual target that's revealed to them

Hero Updates

General

  • Hero pool limited to all heroes but Bastion, Zarya and Zenyatta
  • Health increased to 200% for most heroes. This makes the TTK much longer as there's so much damage going on
  • Talents that are based around ultimate abilities will gain bonus minimum ultimate charge, reducing ultimate charge requirement and increasing uptime
  • Talent selection screen interface updated

Ashe

  • Sharpshooter
    • Replaces Service Bell
    • All damage from over 20m away deals 30% more damage
  • Black Gunpowder
    • Renamed from Flare Trigger
    • Now also instantly burns enemies hit by Coach Gun
    • Burn detonation delay increased from 0s to 1.5s

Baptiste

  • Bio-Bombs
    • Now apart of Baptiste's kit
  • Second Wind
    • Replaces Bio-Bombs
    • Regenerative Burst lasts 40% longer and grants a speed boost
  • Combat Stim
    • Replaces Intangent
    • Immortality Field grants Baptiste massively increased firing for his primary while under the effect
  • Double Dose
    • Replaces Ultimate Vitality
    • Bio-Bombs explode twice and have infinite bio-bomb ammo
  • Blasted Boots
    • Baptiste can fall quicker by pressing Crouch

Brigitte

  • Band-Aid
    • New kit addition
    • Brigitte can heal an instant 25 HP per Repair Pack
  • Whiplash
    • Replaces Weighted Anchor
    • Whip Shot generates a slowing shockwave at its endpoint
  • Anchor Shot
    • Replaces Minijets
    • Hold Whip Shot to launch into its thrown direction
  • Concussion Wave
    • Replaces Hope
    • Shield Bash range, damage and knockback is increased, and also slows enemies

Cassidy

  • Flashpoint
    • Replaces Headlock
    • Flashbang creates 3 slowing clusters as it explodes
  • Standoff
    • Replaces Clocked
    • Enemies in sight while Deadeye is active are greatly slowed
    • Cassidy gains 50% damage resistance during Deadeye

D.Va

  • Force Eject
    • Double tap interact to instantly destroy the mech and launch away
  • Zero
    • Replaces B.A.D.
    • Mech explodes and stuns enemies when destroyed
    • D.Va gains increased damge, speed and ammo in Pilot Form

Doomfist

  • Momentum
    • No longer automatically reduces cooldowns by 1s
    • All cooldowns reduce by 0.5s every time an ability lands

Echo

  • Adaptive Mainframe
    • Replaces Expulsion Zone
    • Adjust to offensive or defensive mode based on health percent
  • Focusing Optics
    • Echo now heals for 100% of dealt damage with Focusing Beam
  • Spark Recoil
    • Instead of activating at 50% health, Echo automatically sends out smaller spark waves while an ability is active
  • Air Support
    • Echo now only regenerates health while gliding

Junkrat

  • Much More Mayhem
    • Junkrat also drops more death bombs
  • Incendiary
    • Replaces Electric Trap
    • Frag Launcher deals fire damage
  • Satchel Charge
    • Replaces Grenade Parade
    • Regain +1 Concussion Mine every time it deals damage
  • Winner Takes All
    • Replaces Pickpocket
    • Heal health and explode every time Concussion Mine detonates
  • Cannonballs
    • Grave Robber
    • Increased clip size and damage. Frags fly and bounce further and faster

Lúcio

  • Wave Riding
    • Replaces Vivacissimo
    • Using Soundwave downwards will boost you up with bonus speed

Mei

  • Frostbite
    • Replaces Hypothermia
    • Frozen enemies take 30% more damage. Icicles slow enemies
  • Snow Fortress
    • Replaces Glacial Glaze
    • Lifting yourself up with Ice Wall boosts defense by 30% and instantly freezes enemies
  • Frosting
    • Speed boost increased from +40% to +70%
    • Now also grants infinite ammo

Mercy

  • Halo
    • Replaces Angelic Blessing
    • Gain a second chance when hit with a fatal attack
  • Guiding Light
    • Replaces Holy Light Missiles
    • Use damage boost beam to fire a seeking holy blast
  • Angel Wings
    • No longer grants infinite flight
    • Now increases gliding speed and lightness

Moira

  • Catalyst
    • Replaces Intensify
    • Coalescence damage and healing can be doubled by holding Secondary, costing energy and speed. Ultimate duration doubled
  • Mitosis
    • Replaces Wilt
    • Each Biotic Orb is followed up by a second opposite
  • Volatile Flask
    • Replaces Wilt
    • Use Primary to toss an explosive flask that cripples enemies
  • Loom
    • No longer grants flight
    • Now damages enemies you Fade through

Orisa

  • Auto-Repair
    • Replaces Superconductive
    • Heal health when an ability finishes cooldown
    • Move faster while shooting
  • Melting Point
    • Replaces Null Modulator
    • Fusion Driver has an overheat system. Press Melee while overheating to launch a fireball
  • Unstoppable Force
    • Halt! is now less consistent with dragging enemies but has a larger radius
    • Can now drag multiple enemies at once
  • Immovable Object
    • Now instead grants increased armour, speed and ammo during Fortify

Pharah

  • Pressured Cannons
    • Replaces Emergency Refuel
    • Flight and self damage is disabled; gain increased knockback and ammo
  • Bird's-Eye View
    • Replaces Thunderbird
    • Take 25% less damage and deal 25% more damage to enemies below you
  • Weaponized Storm
    • Replaces Ground Zero
    • Last rocket in the clip flies faster and creates cluster explosions
  • Ground Zero
    • Replaces Rocket Fuel
    • Hold Crouch while airbourne to aim a powerful ground pound attack

Reaper

  • Breath Of Hades
    • Replaces Shadow Streak
    • Double-tap melee to swing as scythe that cripples and drains enemy health
  • Soul Watching
    • Crouch speed is increased by 70%
  • Wrathful Wraith
    • Replaces Shadelight
    • Shooting is enabled in Wraith Form at reduced damage
  • Jumpscare
    • Replaces Metal Blossom
    • When an ability ends, damage and cripple nearby enemies
  • Withering Roses
    • Replaces Creepy Harvest
    • Instead of Shadow Step, send a swirling storm of shadows forward

Reinhardt

  • Electric Fence
    • Replaces Yield
    • Move faster while holding your barrier and repel enemies away from it
  • Frenzy
    • Replaces Impact Converter
    • Every other hammer strike deals increased damage and heals you

Roadhog

  • Juggernaut
    • Stuns are now passively less effective instead of clearing them with Take A Breather

Sigma

  • Newton's Limit
    • Renamed from High Density
  • Gravity Well
    • Renamed from String Theory
  • Accretion Disk
    • Renamed from Asteroid
  • Stellar Collapse
    • Replaces Gravity Channels
    • Kinetic Grasp reflects absorbed damage and creates a high-gravity zone

Soldier: 76

  • Athleticism
    • Sprint speed bonus increases after 1.75s of sprinting, and also reloads ammo
  • Rocket Assault Rifle
    • Replaces Live Rockets
    • Fire a weaker Helix Rocket every 10 primary shots
  • Spec Ops
    • Replaces Iron Immunity
    • Critical hits deal 25% more damage
    • Helix Rockets fire 2 adjacent mini-rockets

Sombra

  • Buffer
    • Renamed from VPN
    • Invincibility removed
    • Manual decloak duration removed
  • Malware
    • Replaces Firewall
    • Hacked enemies take 30% more damage and deal 30% less against you

Symmetra

  • Replaced every single talent
  • Light Stabilizers
    • Instead of sentries, hold and throw slowing charges
  • Reflection
    • Break reality when teleporting, exploding and turning into an apparition
  • Diffraction
    • Fully charged photon blasts unleashes an additional lightning bolt
  • Refraction
    • Photon projector beam attack is increased by one level
  • Business Resilience
    • Gain extra shields and infinite ammo

Torbjörn

  • Foundry
    • Now also grants a 40% speed boost while the hammer is being held
  • Metal Saw
    • Replaces Heatwave
    • Damages nearby enemies with a powerful spinning blade during Overload
  • Hot Air
    • Replaces Melting Point
    • Equip a jetpack
  • Metalhead
    • Replaces Scrap Shields
    • Gain 50 temporary armour that periodically replenishes itself
  • Surgical Strike
    • Replaces Dual Embers
    • Launch a heat bolt that sticks to enemies, exploding and slowing them

Widowmaker

  • Marked For Death
    • Replaces Très Toxique
    • Scoped shots inflict poison and reveal enemies to you
  • Infestation
    • Renamed from Aurora
    • Instead requires fully charged scoped shots instead of critical hits for shots to bounce
  • Très Toxique
    • Merged with Noxious Gas
    • Now spreads between enemies like original Très Toxique, but is still a projectile blast

Winston

  • Thunderbolt
    • New kit addition
    • Hold secondary to charge up a ranged lightning blast, costing ammo
  • Static Instance
    • Thunderbolt requires no charge duration and fires at full charge each time
  • Quake
    • Jump Pack landings slow enemies instead of stunning

Wrecking Ball

  • Mirror Ball
    • Enemy detection radius increased by 25%
  • Billiards
    • Replaces Rolling Out
    • Roll strikes incrementally increase in damage with every hit
  • Crash Landing
    • Piledriver drops 3 adjacent falling stars when activated
  • Magma Flares
    • Adaptive Shields creates a pool of flares beneath each enemy nearby
  • Extension Cable
    • Grappling claw has 3 charges
almost 3 years ago

General Updates

  • Objectives Hot Zone, Deflation and Meteor Shower have been removed
  • Loot Crates have been removed and will no longer spawn
  • New Objective: Power Cores - Killing players will grant a random power-up. Press Interact to use (Power-ups are the same as before)

Hero Updates

Bastion

  • Heavy Duty: Replaces Steamroll - Special tank armour prevents you from falling under 1 HP while in Configuration: Tank

Orisa

  • Conductive: DPS increased from 24 to 32
  • Weapon Jammer: Duration increased from 2s to 3.5s
  • Null Modulator: Weaken and defense drop amount has been increased from 40% to 50%

Reinhardt

  • Yield: Damage decreased from 35 to 20 per pulse

Winston

  • Next Generation: Regain +5% ultimate charge with each strike instead of each elimination during Primal Rage
  • Amped: Damage boost duration increased from 15s to 20s

Doomfist

  • Phase Shifter: Damage resistance increased from 60% to 90%
  • Fissure: Flames no longer take account for line of sight
  • Momentum: Cooldown reduction changed from 25% less to 1s less
  • Tremour: Each strike adds 1s of debuffs instead of setting to 0.5s
  • Perfect Defense: Time before the effect to reactivate increased from 3s to 4s

Echo

  • Air Support: HPS decreased from 23 to 20

Reaper

  • Creepy Harvest: Lifesteal bonus increased from +30% to +100%

Torbjörn

  • Foundry: Damage increased from +40% to +50%

Widowmaker

  • Aurora: Ricochet now activates through critical hits at 75% damage, rather than only during Infra-Sight

Zenyatta

  • Heavy Discordance: Effective radius increased from 5m to 8m
  • Spirit Link: Duration increased from 2s to 3.5s
  • Spirit Link: Both you and the target enemy will not be able to damage each other, rather than the only target not being able to damage you

Bug Fixes

  • Fixed an issue where Orisa's Immovable Object damage resistance failed to work
  • Fixed an issue where Reinhardt's Impact Converter caused an unnecessary amount of server load
  • Fixed an issue where Vanquish's timer will always reset after 45s, whether or not the priority target has earned a kill
  • Fixed an issue involving Echo's Adhesives text
  • Fixed an issue involving Soldier: 76's Atheticism text
  • Fixed an issue where Junkrat's Grenade Parade would deduct points
  • Fixed an issue where Roadhog's Stench would not have its effective range increased with Take A Breather
  • Fixed an issue where dying as D.Va crashes the game
  • Fixed an issue where dying as Tracer crashes the game
  • Fixed an issue where Doomfist's Fissure would fail to activate if Meteor Strike was used for more than 3s
  • Fixed an issue where dying as Reaper crashes the game
  • Fixed an issue where coming within 2m of the head of the statue in Chateau Guillard as Echo while using Flight and looking towards the 0, 0, 0 position would crash the game
  • Reduced server load
about 3 years ago

Hero Updates

Bastion

  • Robust: Reworked - Now gain 75 armour for every enemy in proximity when at critical health

Widowmaker

  • Baiser De Soie: Damage increased from 20% to 25%

Reaper

  • Shadow Streak: Streak now lasts until Reaper dies or until the next time Reaper uses Shadow Step
about 3 years ago

General Updates

  • A setting is now available in the menus to change the amount of talents that can be used
    • Do be warned that the more talents that are enabled, the more likely the game will crash
about 3 years ago

General Updates

  • Added 3 new Power-Ups
    • Uproar - Boosts ultimate charge over a set period of time; its duration resets with eliminations
    • Fresh - Instantly resets all cooldowns and resource meters on the spot
    • Medical Use - Boosts received healing by 200%
  • Bedlam: Players now gain 5% charge every 2sec instead of 10% every 3sec
  • Added more tooltips

Hero Updates

Mei

  • Glacial Glaze: Replaces Frostbite - Instead of Ice Wall, create a growing field of frost that slows and freezes enemies

Torbjörn

  • Foundry: Renamed from Weighted Bell
  • Foundry: Damage increased from +25% to +40%
  • Foundry: Slow duration increased from 2sec to 3sec

Zarya

  • Plasmathrower: Explosion damage decreased from 35 to 22

Moira

  • Fatigue: Can no longer detect invisible players
  • Intensify: Damage now properly triggers at the right time rather than instantly

Ashe

  • Flare Trigger: Damage changed from 60 to 30% of max player health
  • Play With Fire: Burn will now also affect the player shot
about 3 years ago

General Updates

  • Changed Ultimate Batteries into Loot Crates
    • Loot crates will now give a free random power-up
    • One power-up can be active at a time; hold Interact to use the power-up
  • Added cycling tips when in the talent selection screen
  • Extended game time to a maximum of 15 minutes
  • Decreased the point gain rate for Leading Light from 1/4sec to 1/6sec

General Updates

  • Shifted the Start Vote button to the edge of the screen
  • New objective: Bedlam
    • While active, all players gain +5% ultimate charge every 2 seconds

Hero Updates

Mei

  • Glacier: Replaces Frostbite - Instead of Ice Wall, create a frost nova on the ground that chills and freezes enemies

New Heroes

  • Symmetra is now playable (the last hero remaining)

New Maps

  • Castillo

General Changes

  • Added tooltip HUDs for certain heroes (e.g. Mercy, Sombra, etc)
  • A visual will now play if a player receives healing
  • Revised the game start-vote system
    • Players no longer need to hold Crouch
    • A button in the Talent Selection screen will appear whether you'd like to vote or not

New Heroes

  • D.Va is now playable
  • Hanzo is now playable
  • Junkrat is now playable

Hero Updates

Reinhardt

  • Crusade: Using M1/M2 while charging now strafes you left/right

McCree

  • Headlock: Replaces Sharpshoot - Use melee to throw a grenade that follows your reticle

Pharah

  • Ground Zero: Replaces Maelstrom - Instead of Concussive Blast, launch a homing rocket
    • Neva-Miss Targeting: Replaces Head Trauma if Ground Zero is selected - The homing rocket now targets enemies in a larger area

Mercy

  • Decreased the acceleration distance for Guardian Angel
  • Resurrect cooldown resets after death

Zarya

  • Time Snare: Radius decreased from 5m to 3m
  • Time Snare: Snare duration decreased from 2.5sec to 1.75sec
  • Time Snare: Snare status changed from stun to root
  • Damage decreased by 15%

New Heroes

  • Zarya is now playable
  • Roadhog is now playable

Hero Updates

Wrecking Ball

  • Heavyweight: Decreased damage from +75% to +50%
  • Radiation Coil: Charge up duration increased from 6sec to 10sec

Moira

  • Fatigue: Decreased DPS by 60%
  • Fatigue: Now requires a 0.6sec latch time

Bastion

  • Helicopter: Bastion can no longer start flying while in mid-configuration
  • Steamroll: DPS increased from 120 to 400
  • Steamroll: Speed bonus incresed from +40% to +80%

Baptiste

  • Bio-Bombs: Max ammo count increased from 3 to 6

Ashe

  • Coiled Snake: Damage bonus increased from +5% to +10%
  • Viper Jaws: Reworded description

General Updates

  • Increased the health of more heroes
  • Reworked the start vote system to be in the Talent Selection screen instead of holding Crouch
  • Players who join mid-game now gain even more points

New Heroes

  • Ashe is now playable

Hero Updates

Soldier: 76

  • Shoulder Check: Damage decreased from 35 to 25
  • Shoulder Check: Stun duration decreased from 1.5sec to 1.25sec
  • Shoulder Check: Check now activates at 2m instead of 3m
  • Shoulder Check: Knockback distance increased by 50%

General Changes

  • Added 1 new objective:
    • Bounty: Players start out with 2 credits. Gain 1 credit (max 7) for every kill, and gain points equivalent to the amount of credits the killed player has
  • Reduced point gain for Hot Zone from 4 to 3
  • Reduced point gain for Point Race from 2 to 1
  • Reduced point gain for Golden Grounds from 1/3sec to 1/6sec
  • Reduced point gain for Deflation from 1/4sec to 1/6sec
  • Reduced point gain for Vanquish from 5 per kill to 4 per kill
  • Reduced the frequency of Meteors during Meteor Shower
  • Added Blizzard World as a playable map
  • Maps with seasonal variants are now playable
  • Skins have been disabled
  • Invisible players can no longer gain points

Hero Changes

Zenyatta

  • Spirit Link: Increased cooldown from 15sec to 20sec
  • Spirit Link: Reduced duration from 3sec to 2sec

Widowmaker

  • My Parlour: Damage resistance now ignores barriers

Bug Fixes

  • Fixed an issue where the Leading Light objective would go out of the map boundaries
  • Fixed an issue where players can still see others through walls after swapping off Reaper
  • Fixed an issue where Aurora would keep bouncing infinitely regardless of distane
  • Fixed an issue where players in the Talent Selection screen could gain points

General Updates

  • Players joining late mid-game will now gain a small amount of points to help them have an equal chance of winning
  • Health of all heroes have been generally increased
  • When certain talents overlap (such as Torbjörn's Melting Point and Dual Embers), the talent will be changed accordingly so they won't be useless

New Heroes
Omnics 'n Animals

  • Bastion is now playable
  • Orisa is now playable
  • Wrecking Ball is now playable
  • Zenyatta is now playable

Hero Updates

Widowmaker

  • Baiser De Soie: Reduced the damage boost of scoped shots from +25% to +20%
  • Aurora: Increased the amount of times bullets will ricochet

Sombra

  • Firewall: Duration decreased from 3sec to 1.5sec
  • Firewall: Now requires a 1sec cast duration for the shield to activate
  • Firewall: Sombra is now forced to reload her weapon when the shield activates

Sigma

  • String Theory: Reduced the root duration of pulled enemies from 1.5sec to 0.9sec

Reinhardt

  • Yield: Reduced the damage of each pulse from 55 to 25

Moira

  • Flourish: Biotic Orbs no longer move

Mercy

  • Angelic Blessing: Reduced the healing per second from 50 to 22
  • Guardian Angel's upwards momentum have been reduced
  • Resurrect's cooldown has been increased from 30sec to 60sec

Lúcio

  • Vivacissimo: Ultimate duration decreased from 8sec to 6sec
  • Reverse Amp: Reduced the DPS from 48 to 36

Echo

  • Spark Recoil: Now triggers at 50% health instead of periodically
  • Spark Recoil: Effective radius increased from 8m to 15m
  • Spark Recoil: Now inflicts 5 damage to enemies in a 50m radius when triggered

Ana

  • Nano Bolster: Duration increased from 2x to 2.5x
  • Nano Bolster: Now grants a bonus +30% speed boost
  • Wall Kick reworked to Airspring Boots: Gain several jump charges that allow you to leap mid-air
  • Disrespect: Explosion damage increased from 100 to 130

General Changes

  • Players who have not selected 3 talents will not be able to leave the talent selection screen until they selected 3
  • Meteor Shower meteors deduct 3 points instead of 4
  • Point Race grants 2 points per checkpoint instead of 3
  • Player scores cannot go below 0

Hero Changes

Lúcio

  • Reverse Amp: Reduced DPS from 48 to 36

General Updates

  • Increased points from Point Race from +2 per checkpoint to +3
  • Increased points from Vanquish from +3 per kill to +5
  • Kills during the Meteor Shower objective now grant +3 points
  • Increased maximum game time from 10min to 12min

Hero Updates

McCree

  • Reworked Undertaker to Smoke Bomb: Flashbang creates a smokescreen that allows McCree to be invisible as long as he is inside
  • Sharpshoot talent now increases primary fire shots by 10 damage

Mei

  • Cold Snap now freezes enemies who are too close to Mei
  • Snowball Effect no longer stuns enemies
  • Snowball Effect DPS increased from 100 to 160
  • Reworked Icebound: Mei gains increased slide speed if spraying ice in front of her

Mercy

  • Decreased HPS from Angelic Blessing from 40 to 25
  • Increased Phoenix resurrection time from 1.25sec to 2sec
  • Increased Resurrect cooldown from 30sec to 60sec

Moira

  • Decreased Fatigue range from 25m to 12m
  • Fatiuge no longer grants Moira healing

Reinhardt

  • Impact Converter cooldown reduction from hammer hits increased from 1.5sec to 2sec

Sigma

  • String Theory drag DPS decreased from 5 to 2
  • Orbit resource depletion rate increased from 14 to 18

Sombra

  • Reworked Malware to Data Breach: Trigger an explosion when Translocating, dealing large area damage to enemies nearby

Game is now playable on Live version

about 3 years ago
This code is over 6 months old. This might mean the code has expired and will no longer function.

General Updates

  • Added a Switch Heroes button to the Talent Selection screen
  • Reduced time to enter game when holding Interact from 2sec to 1.5sec
  • Added 2 new objectives:
    • Deflation: A large zone will slowly shrink in size. Remain inside for points.
    • Leading Light: A medium-sized zone will move around the map. Remain inside for points.
  • Reduced point gain for Hot Zone from 5 to 4
  • Increased the amount of points to win from 100 to 150
  • Added 3 new maps:
    • Horizon Lunar Colony
    • Volskaya Industries
    • King's Row

New Heroes
Talon Enforcements

  • Baptiste is now playable
  • Doomfist is now playable
  • Moira is now playable
  • Reaper is now playable
  • Sigma is now playable
  • Sombra is now playable
  • Widowmaker is now playable

Hero Updates

  • Reworked Reinhardt's Glory talent to Yield
  • Increased Reinhardt max health by 50%
  • Increased Sigma's max health by 50%
  • Soldier: 76's Iron Immunity no longer grants resistance to hard CC
  • Soldier: 76's Iron Immunity now grants 75 armour
about 3 years ago
This code is over 6 months old. This might mean the code has expired and will no longer function.
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