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Explore the new abilities and stats of all the heroes and have fun trying

Created by ELETY410970

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New Hero Passives

-Tank

Tank

-Kill Ultimate-

  • When they kill someone they receive a fiftieth part of their enemy's ultimate charge

-Kill Reset-

  • killing an enemy resets the cooldowns of your abilities

-Vampire-

  • On damage they heal the damage divided by 3.25

-DPS

DPS

-Endurance-

  • At less than 65 health you take 75% less damage

-Soul Steal-

  • killing an enemy heals you for 2/3 of their maximum health

-Mele Passive-

  • killing someone with Melee, reset your Cooldowns, you gain 15% Ultimate charge and gain Overhealth

-Support

Support

-Withdrawal-

  • At less than 50 health increases your movement speed by 350% for 7 seconds

-Life Steal-

  • killing an enemy adds 1/3 of Overhealth to your enemy's maximum health, when your health is greater than 1875 all the Overhealth is removed and also when you die

-Die Ult-

  • Supports on death recharge their Ultimate by 15% more

Hero Changes

ANA

-STATS-

  • Ammo increased from 15 to 27

  • Sleep Dart cooldown reduced from 15s to 12s

  • Bio-Granade cooldown increased from 10s to 12.5s

  • You take 3% less damage

  • Biotic Rifle Damage increased from 70 to 150

  • Health increased from 200 to 330

  • all healing you do is increased by 50%

  • Gravity decreased from 100% to 80%

  • Your movement speed is increased by 50%

  • Your jumping speed is increased by 10%

  • all damage you deal is increased by 115%

-Workshop Abilities-

-Sleep in area

  • sleep enemies that are in a radius of 8 meters from the person you have slept

-Best Granade

  • When damaging the enemy you apply the knocked down state for 1s

  • when damaging the enemy you apply damage over time for 5s of 85 damage per second

  • when you damage the enemy 165 damage

  • apply the sleeping state to all players within a radius from 7 Meters

  • You fully heal yourself with the grenade

-Damage Increase

  • the damage you deal per second is multiplied by 2.65x when aiming down your scope

-Stealth Granade

  • when you heal yourself with your grenade you become invisible for 7 seconds

  • You constantly heal 100 health over 10 seconds

-Shelther

  • At the end of your invisibility you are given a quarter of your life in shields, these can be accumulated with a limit of 4610

-Insomnia

  • When someone sleeps, after waking up, they receive 60% more damage and do 40% less damage

ASHE

-STATS-

  • Ammo decreased from 12 to 10

  • Dynamite cooldown increased from 12s to 15s

  • Shotgun Cooldown increased from 10s to 27.5s

  • Ultimate cost increased from 2240 to 2710

  • BOB duration increased from 10s to 20s seconds

  • Increased viper damage from 12-40 to 24.5-82

  • Increases health from 200 to 350

  • Shotgun knockdown scaling towards enemies is increased by 200%

  • Shotgun knockdown scaling towards you is increased by 50%

  • Dynamite takedown scale decreases by 40%

  • All damage you deal is increased by 105%

  • You take 20% less damage

  • The gravity of your projectiles decreases by 30%

  • Your movement speed is increased by 10%

  • The speed of your projectiles is increased by 2%

  • Your jumping speed is increased by 50%

-Workshop Abilities-

-Scoping Speed

  • while aiming increases movement speed from 100 to 215

-Shotgun

  • using it increases the damage it does by 250%

  • apply stun for 2 seconds and flame for 5, flames do 45 damage per second for 7 seconds

-Burning Lifesteal

  • Setting enemies on fire heals the damage they take multiplied by 1.5x

-Destructive Dynamite

  • stuns those affected by dynamite for 3 seconds while starting 95 damage over time for 7 seconds and dealing 100 damage

[DebugAnti-CrasshHero_1]

  • Doesn't works on Brigitte and Mei

-Improvement BOB

  • When calling bob, he improves your weapon, if you do damage you stun for 0.5, burn for 7 and constantly damage 120 for 7 seconds to the enemy, you also constantly heal 120 for 7 seconds

-Head Impact

  • when doing a headshot, you knock the enemy down for 5 seconds and the damage you dealt to them is multiplied by 2.5x

-Fire Ammo

  • by harming when you shoot the enemy you burn them for 3.5 seconds and do 182 more damage

-Fire Spread

  • If someone survives the dynamite it will spread fire to enemies within a 2 meter radius

BAPTISE

-Stats-

  • ammo increased from 36 and 13 to 54 and 20

  • Regenerative burst Cooldown increased from 15s to 17s

  • Inmortality field Cooldown reduced from 23s to 20.5s

  • Ultimate cost increased from 2310 points to 2656 points

  • Amplification Matrix duration increased from 10s from 20s seconds

  • Biotic Launcher Damage increased from 7.5 and 25 to 18.5 and 61.5

  • Health increased from 200 to 440

  • All damage you deal is increased by 145%

  • All heal with you deal is increased by 25%

  • The gravity of your projectiles has been increased by 20%

  • Your gravity has decreased by 20%

  • Your movement speed is increased by 30%

  • The speed of your projectiles is increased by 100%

-WorkShop Abilities-

-Freeze Ascention

  • when using regenerative burst, you begin to levitate and all nearby enemies are lifted up and frozen, you also heal 200 for 3 seconds

  • This ability will not activate if there is no one within 7 meters of you.

-Lifesteal

  • when dealing damage, you heal the damage dealt multiplied by 3

-Bouncy ball

  • When you use the interact button, you launch a slow but powerful ball that does 950 damage when colliding with a surface, the damage increases depending on how many bounces it makes.

-Small ball

  • When using the secondary fire, you launch a very fast but weak ball that does 135 damage, it can bounce 9 times and does 135 damage to the body and 675 to the head, it pushes the enemies it damages

  • The ball spends double ammo and its damage can be amplified by Amplification Matrix

-Old Way

  • You heal taking a damage from most of the new WorkShop abilities with 0.1 seconds delay

  • Various abilities do not affect you

BASTION

-Stats-

  • ammo increased from 25s to 38s

  • Assault Mode Cooldown increased from 12s to 14s

  • Ultimate cost increased from 2310 points to 3072 points

  • Recon Damage is increased of 7.5 and 25 at 12.5 and 41

  • Health increased from 300 to 615

  • You take 10% less damage

  • All damage you deal is increased by 65%

  • Your gravity is increased by 20%

  • All healing you do is increased by 60%

  • Your movement speed is increased by 50%

  • The speed of your projectiles is increased by 100%

-Workshop Abilities-

-Armor Regeneration

  • At less than 65 health, you start to heal for 15 health constantly

-Flanking

  • When in assault mode, dealing damage will cause the enemy to stuns for 0.4 seconds

-Bomb Explotion

  • The bomb burns and knocks down enemies near the victim for 3 seconds, dealing 6 quarters of the victim's health and dealing damage over time for 7 and 3 of the total damage

-Armor Repair

  • When using the ability 2 button, it heals 575 of life

-Tank Mode

  • When using his Ultimate, you become the tank of Overwatch 1 and throw the bombs for 7 seconds

BRIGITTE

-Stats-

  • healing increased from 15 to 28.5

  • WhipShot Cooldown increased from 4s to 11s

  • Shields Bash Cooldown reduced from 5s to 4s

  • Rocket Flail Damage is increased of 35 to 82

  • Health increased from 200 to 600

  • Your shield health increased from 300 to 900

  • All damage you deal is increased by 135%

  • Ultimate cost increased from 2550 points to 2805 points

  • You take 10% less damage

  • Your gravity is reduced by 10%

  • All healing you do is increased by 80%

  • Shield cooldown reduced from 5 to 3

  • Shield Recharge Speed increased from 85 per second to 119 per second

  • Whipshot's Knockdown Scale is increased by 200%

  • Shield Bash's knockdown scaling is increased by 15%

  • Your Movement Speed Increases by 30%

  • Your Jump Speed Increases by 30%

-Passives-

  • Brigitte has a passives of Support but also have Tank passives

-Workshop Abilities-

-Rally

  • on rally your movement speed is increased to 225%, you only take 50% of damage, your health is increased, the health of enemies is lowered to 85, the damage you deal is increased to 315% and you heal yourself

  • on damage you heal for 10 seconds 230, you stun the enemy for 1 second and apply damage over time for 10 of 50

-Whipshot

  • by damaging the enemy you push him very far and propel yourself into his position and you stun them for 1.5 seconds

-Blocked

  • Knock the enemy down for 1 second when damaging them with shield bash

-Tank Role

  • you get the passives of the tanks and increase your size

-Heal Boost

  • multiplies the healing you do by 1.5

  • It doesn't work if Brigitte has more of 415 health.

-Anti-Heal

  • When damaging with Rocket Flail you apply Anti-Heal to Enemies for 5 seconds

CASSIDY

-STATS-

  • Ammo increased from 6 to 12

  • Roll cooldown reduced from 5s to 2.5s

  • Ultimate cost increased from 1850 points to 2312.5 points

  • PeaceKeeper Damage increased from 21-70 to 41.5-138

  • Health increased from 200 to 417

  • All damage you deal is increased by 97%

  • Your Gravity Decreased by 20%

  • Your Movement Speed is increased by 30%

  • Your Projectile Speed is increased by 50%

  • Your Jump Speed is increased by 30%

-Workshop Abilities-

-Stun Granade

  • with the grenade you stun for 3 seconds

-Heal Roll

  • when you use the Roll you heal 215 and clean fire and another effects

-Execute

  • The damage you do to the head is multiplied by 7.5x

-Knock Down Noon

  • Knock down enemies you damage with your Ultimate for 5 seconds

-Knock Down

  • Knock down enemies using the roll for 2.75 seconds and you take them life until they have only 165

D.VA

-STATS-

  • Matrix reload time decreased from 6 seconds to 3 seconds

  • Matrix duration increased from 0.5s and 3s to 1.15s and 7s

  • Micro-Missiles cooldown increased from 7s to 7.7s

  • Boosters Cooldown Reduced from 4s to 3s

  • Self-Destruction Ultimate cost increased from 1540 points to 2233 points

  • Call Mech Ultimate cost increased from 280 points to 406 points

  • Matrix duration increased 230%

  • Increased Fusion Cannons damage from 146 to 258.5

  • Increases health from 500 to 900

  • Increased 100% Self-Destruction knockdown scale

  • Increased 30% Boosters knockdown scale

  • Increased 300% Call Mech knockdown scale

  • All damage you deal is increased by 77%

  • You take 8% less damage

  • Your gravity is increased by 5%

  • You receive 25% more Healing

  • Your Movement Speed decreases by 6%

  • The speed of your projectiles is increased by 75%

  • Your jumping speed decreases by 30%

-Workshop Abilities-

-Heal Missiles

  • when damaging with the missiles, you heal the damage dealt multiplied by 1.5x

-Power Play

  • when killing an enemy, you add points to your counter, the counter says the percentage of damage, heal and health you will have (Kill Streak) this increases 5 for each kill

  • It has a small 1.77x multiplier

  • the limit is 2650%

-Matrix Damage Heal

  • When using the matrix, the enemies that are near and inside it, you will deal 15 damage and you will heal for 27

-Boosters Crash

  • Hitting an enemy with Boosters knocks them back for 2 seconds

    -Ejection Explotion

  • when your MEKA explodes, it damages those within a 12 meter radius of the explosion for 1200 and those within a radius of 12, 500 of damage

-Impulse Rockets

  • You push the enemies that you damage with the Missiles

-Nuke

  • When you damage an enemy with Self Destruction, you damage everything around a radius of 50 meters for 11100 damage and those within a radius of 500 you damage 1100

DOOMFIST

-STATS-

  • Ammo reload speed increased from 0.4s to 0.56s

  • Ammo increased from 4 to 9

  • Rocket Punch cooldown increased from 4s to 4.5s

  • Power Block Cooldown Redused from 7s to 5s

  • Ultimate cost increased from 1680 points to 1932 points

  • Meteor Strike duration increased 4 to 6

  • Increased Hand Cannon damage from 19.8-55 to 42.57-118.25

  • Increases health from 300 to 675

  • 130% increased Rocket Punch Knockdown Scale

  • Power Block takes only 50% less damage mitigation to fully charge

  • Meteor Strike Knockdown Scale is increased by 200%

  • You take 10% more damage

  • Your gravity is increased by 20%

  • Your Movement Speed is decreased by 10%

  • The speed of your projectiles is increased by 30%

  • All damage you deal is increased by 115%

-Workshop Abilities-

-Floor Breaker

  • using Seismic Slam knocks back enemies you damage for 3 seconds

-Block Heal

  • taking cover heals you for 142 over 5 seconds

-DeadFist

  • when damaging with the Ultimate you knock down for 5 seconds and damage 850 to the players that are in a radius of 8 meters of the impact

-Meteor Rush

  • after using the Ultimate, it recharges by 23%

-Doomfist Fury

  • when you kill 7 people (Kill scoreboard) you activate the Doomfist fury mode which puts the cooldown of the abilities to 0, charges your ultimate to 100 and heals you for 800 life constantly for 12 seconds

ECHO

-STATS-

  • Ammo increased from 12 to 21

  • Sticky Bombs cooldown increased from 6s to 7.5s

  • Flight Cooldown Redused from 6s to 5s

  • Laser cooldown increased from 8s to 8.4s

  • Increased Tri-Shot damage from 17-51 to 31.5-94.5

  • Increases health from 200 to 370

  • All damage you deal is increased by 85%

  • Ultimate Cost increased from 1691 points to 2756 points

  • Your gravity has decreased by 30%

  • Your Movement Speed has increased by 40%

  • The speed of your projectiles has increased by 80%

  • Your jump speed has increased by 20%

-Workshop Abilities-

-Complex Hardware

  • Can't be hacked

-Hack Laser

  • when damaging with the laser hacks the enemy for 7 seconds

-Stun Bombs

  • when damaging with the bombs you stun the enemy for 1.5 seconds

-Fly to Heal

  • when flying you heal for 7 seconds 85 constant health

-System Crash

  • When Copying a Hero with your Ultimate, you constantly heal 200 health, deal 100% more damage and take 50% less damage

  • When damaging an enemy with the hero you just copied and the primary or secondary fire, you apply stun for 1 second, hack for 5 seconds and constant 75 damage for 10 seconds to him and everyone within a 5 radius of the victim you also heal yourself to the maximum health of the enemy

  • Increased Ultimate charge you gain from dealing damage with copy

  • You will not be able to use the Workshop Abilities of the hero you copy

-Kill Cooldown

  • Killing someone sets the cooldown of your abilities to 0s like the tanks passive

-Cooldown Increase

  • Dealing damage increases the cooldown of the enemy's abilities

GENJI

-STATS-

  • Ammo increased from 24 to 36

  • Deflect cooldown reduced from 8s to 7s

  • Increased Shuriken damage from 27 to 54

  • Increases health from 200 to 470

  • Ultimate cost increased from 1932 points to 2704 points

  • Ultimate duration increased from 6s to 14s

  • Movement Speed increased by 55%

  • All damage you deal is increased by 100%

  • You take 20% less damage

  • You take 20% more healing

  • Your Projectile Speed is increased by 90%

  • Jump speed is increased by 20%

-Workshop Abilities-

-Bloodlust

  • when damaging an enemy with ability 1 and mele Causes a slashing effect for 5 seconds and deals sixth of the enemy's health damage and heals genji for 85 over 5 seconds, the effect is removed if the enemies health is 10

  • the Ultimate does the same but 200 for 14 seconds of damage and healing and without the effect stopping

-Confuse

  • when reflecting projectiles and they damage someone, the damage they do is multiplied by 2x and you stun them for 2 seconds

-Dragon Fury

  • the more people you damage, the more damage you do with your Ultimate

-Distant Deflect

  • You multiply the damage a projectile does when deflecting it depending on the distance the enemy is from you

-Lightning Fast

  • when using an ability increases your movement speed by 115% for 5 seconds

-Double Deflect

  • when you kill an enemy you recharge the deflect and you can use it again

-Dragon Heal

  • When you do damage you heal 0.75x of the damage

HANZO

-STATS-

  • Storm Arrows Ammo increased from 5 to 9

  • Storm Arrows cooldown Reduced from 10s to 5s

  • Lunge cooldown reduced from 5s to 3.5s

  • Increased lunge distance traveled from 15m to 19m

  • Increased Storm Bow damage dealt from 120-240 to 280-560

  • Increases health from 200 to 340

  • Ultimate cost increased from 1680 points to 2100 points

  • Projectile speed increased by 5%

  • Movement speed increased by 50%

  • Reduced your gravity by 10%

  • The Gravity of your projectiles has been decreased by 20%

  • All damage you deal is increased by 133%

  • You receive 130% more healing

-Workshop Abilities-

-Leap Refresh

  • When scaling a wall, Lunge's cooldown is constantly reduced by 0.25

-Frozen Dragon's

  • When you damage with your Ultimate, you freeze enemies and those within 7 meters of them as well as deal 32 damage to them every 0.35 seconds

-Sonic Tp

  • by damaging someone with the sonic arrow you teleport to the enemy

-Wind Arrow

  • damaging an enemy with normal arrows propels the enemy up

-Frozen Arrows

  • when damaging with Storm Arrows you do less damage but freeze the enemy for 0.75 seconds

-Wall Climb Lunge

  • when you finish climbing a wall, you propel yourself forward

-Storm Heal

  • You heal a lot when you deal damage with Storm Arrows

-Dragon Heal

  • When you do damage you heal 0.75x of the damage

  • Using Lunge heals you for 275

ILLARI

-STATS-

  • Ammo increased unlimitedly

  • Increased Solar Rifle damage from 22.5 - 75 to 46.125 - 154

  • Increases health from 200 to 430

  • Ultimate cost increased from 2420 points to 2904 points

  • You do 85% more healing

  • All damage you deal is increased by 105%

  • You receive 35% more healing

  • Healing Pylon cooldown increased from 8s to 12s

  • Outburst cooldown Reduced from 7s to 6s

  • Solar Rifle Heal Reload cooldown increased from 2.9s to 3.5s

  • Solar Rifle energy Cooldown decreased from 3s to 2.4s

  • You take 10% less damage

  • Your gravity decreases by 20%

  • Your Jump and Movement speed increases by 10%

  • The speed of your projectiles increases by 30%

-Passives-

  • Illary has a Support passives but also have Dps passives

-Workshop Abilities-

-SunShot

  • When using the secondary fire, you will damage 65, heal 48 and catch fire for 3 seconds dealing 20 burn damage to enemies within 25 meters.

-HeadShot

  • Your headshot damage multiplier increases from 1.5x to 3x ( You accumulate the increase of 105% )

-Sun Fire

  • When damaging with the Solar Rifle, you set enemies on fire for 5 seconds and deal 25 burn damage.

-Sun Boop

  • Pushing an enemy with Outburst stuns them for 2.65 seconds, sets them on fire for 7 seconds and deals 75 burning damage, heals you for 265 and receives 145 armor.

-Sun Heal

  • When you burn an enemy that is not a Tank, he will heal 75% less, you will damage him 2.5x of the healing he does and you will heal 3.5x of what he heals

  • When you burn an enemy that is a Tank, he will heal 80% less, you will damage him 3.75x of the healing he does and you will heal 4.5x of what he heals

-Solar Ray

  • Killing someone deals ⅓ as much health damage as you did to a random enemy.

-Super Nova

  • By killing someone with Captive Sun, you kill absolutely all players including yourself (you deal 100k damage to them)

  • When using Captive Sun your movement speed increases by 185%, you heal 500 for 5 seconds and gain 15000 of armor

JUNKERQUEEN

-STATS-

  • Ammo increased from 8 to 16

  • Carnage cooldown increased from 8s to 12s

  • Jagged Blade cooldown Increased from 6s to 7s

  • Commanding Shout cooldown reduced from 14s to 10s

  • Jagged blade's repulsion has been increased by 50%

  • Increased Scattergun damage from 80 to 172

  • Increases health from 300 to 705

  • Ultimate cost increased from 2415 points to 3381 points

  • Projectile speed increased by 20%

  • Movement speed increased by 40%

  • You receive 55% more healing

  • All damage you deal is increased by 115%

  • The speed of your projectiles is increased by 20%

  • Your Jump Speed is increased by 10%

  • Your Gravity Increases by 10%

  • You take 20% less damage

  • The Gravity of your projectiles is increased by 20%

-Workshop Abilities-

-Bleeding

  • Carnage stuns on dealing damage

-Aphonia

  • Using Commanding Shout stuns enemies within 8 yards of you for 60 constant damage over 8 seconds You also heal 100 constantly for 8 seconds

-Tear

  • jagged blade damage heals you for 35 over 3 seconds and deals 9 constant damage over 8 seconds to the enemy

-Crusher

  • when using the Ultimate you do 200 damage, 90 constant damage for 5 seconds and you stun for 2 seconds the players that are in a radius of 8 meters from you and you heal 60

-Stopped

  • you affect the mobility of enemies by damaging them with your shotgun

-Fatality

  • when you do a headshot you heal one third of the enemy's health, knock the enemy down for 3 seconds and the damage you do is multiplied by 2.25x

JUNKRAT

-STATS-

  • Ammo Reduced from 5 to 4

  • Concussion Mine cooldown Reduced from 8s to 6s

  • Steel Trap cooldown Increased from 10s to 15s

  • Concussion Mine knockdown scale increased by 75%

  • Frag Launcher knockdown scaling increased by 165%

  • Increased Frag Launcher damage from 120 to 330

  • Increases health from 200 to 250

  • Ultimate cost increased from 1925 points to 2600 points

  • Projectile speed increased by 20%

  • Movement speed increased by 20%

  • You take 25% more damage

  • All damage you deal is increased by 175%

  • Gravity of your projectiles is decreased by 10%

  • Your Gravity Decreased by 10%

  • Your Movement Speed is increased by 20%

  • Your Projectile Speed is increased by 20%

  • Your Jump Speed is increased by 20%

-Workshop Abilities-

-Blood Trap

  • when you get damaged by the trap, it deals one-fifth damage plus normal damage

-Special Delivery

  • junkrat casts total mayhem using the interact button

-RadioActive Recovery

  • when you kill someone you get shields like the support passive, only without losing your Shields

-Implotion

  • Concussion mines stun for 1.5 seconds

  • Frag Launcher Bombs Stun for 0.75 seconds

  • Your Ultimate stuns for 3 seconds

-Total Mayhem

  • by killing someone with total mayhem, you resurrect

-Trap Reset

  • killing someone with steel trap fully recharges

-Mines Charges

  • When you have your 2 mines, if you wait 3 seconds these will increase until you have 4

KIRIKO

-STATS-

  • Ammo Increased from 10 and 15 to 18 and 26

  • Suzu cooldown Increased from 14s to 17.5s

  • Increased Kunai damage from 40-120 to 86-258

  • Increases health from 200 to 400

  • Ultimate cost increased from 2300 points to 2760 points

  • Projectile speed increased by 7%

  • Movement speed increased by 35%

  • All damage you deal is increased by 115%

  • Your Gravity decreases by 20%

  • All healing you do is increased by 80%

  • Your Jump Speed is increased by 30%

-Workshop Abilities-

-Super Suzu

  • if you use the suzu on yourself you heal 300 and knock back enemies within a 10 radius of you and hack them for 8 seconds and burn for 5 seconds, heal for 120 health, deal 150 damage and deal 90 constant damage over 8 seconds. Enemies within a 12 meter radius of the victim will be affected.

-Trolly

  • when hitting the enemy with mele you stun it for 1.25 seconds and you do more damage

-Can't feel it ( Removed Temporarily )

  • When taking enemy damage from normal abilities you have a chance to apply a random effect to the attacker

-Ally (Removed Temporarily)

When you die you make an enemy appear with the Ultimate

-Impulse

  • when using ability 1 you propel yourself forward

-Blessing

  • when using ability 1 and interacting you create a cloud below you and your gravity drops by 95% and your movement speed increases by 250%

-Headshot

  • you do much more damage to the head

-kitsune Rush

  • Enemies near you gain Zero Cooldowns and Infinitely Ultimates but take 17 constant damage

  • you can use the suzu infinitely

-kitsune Power Up

  • by launching all the Ofuda's and charging the effect bar, you can get a random effect of 11

1- Kiriko UP
grant all players within a 15 meter radius, 250 shields

2- Kiriko Blessing
Give players within a 5 meter radius Kiriko's cloud of blessings

3- Kiriko Stun
you stun players within a 10 meter radius of kiriko for 7 seconds

4- Kiriko Push
push back enemies within a 5 meter radius of the player

5- Kiriko Freeze
Freeze enemies within a 10 weather radius for 7 seconds

6- Kiriko Kill
You deal 9999 damage to players within 8 Meters of Kiriko

7- Kiriko Widowmaker Ultimate
all players within a 10 meter radius of kiriko do near infinite damage

8- Kiriko Curse
you hack all players within a 15 meter radius of kiriko for 15 seconds

9- Kiriko God Mode
apply invincibility to all players within a 12 meter radius of kiriko for 8 seconds

10- Kiriko Sleep
put all players within a 10 meter radius of kiriko to sleep for 10 seconds

11- Kiriko Heal
heal all players within a 9 meter radius of kiriko for 700 health

LIFEWEAVER

-STATS-

  • Ammo Increased from 80 to 100

  • Rejuvenating Dash cooldown Increased from 5s to 10s

  • Petal Platform cooldown Reduced from 12s to 9s

  • Increased Thorn Volley damage per bullet from 6 to 12

  • Increases health from 200 to 405

  • Increased Proyectile speed by 50%

  • Petal Platform Health increased from 400 to 1000

  • Rejuvenating Dash Heal increased from 50 to 250

  • Movement speed increased by 10%

  • All Healing you do is increased by 80%

  • All damage you deal is increased by 95%

  • Tree life increased from 1200 to 3600

  • Ultimate cost increased from 2008 points to 2710 points

  • All healing you receive is increased by 45%

  • You take 20% less damage

-Workshop Abilities-

-Grapple

  • When using Life Grip you throw a Grapple that propels you and attracts enemies

-Petal Impulse

  • when using Petal Platform you propel yourself forward

-Critical

  • You do 152% more damage when you don't move

-Blooding

  • Now with Boop you apply a stronger Blooding that does 5 times more damage

-Boop

  • By using a melee attack you push the enemy

-Super Tree

  • When you summon your Tree you heal 2000 life, damage everyone within a 6 meter radius of you for 800 damage and apply constant 90 damage for 15 seconds

  • All those with the Blooding effect are dealt 1250 damage and those within 12 meters of them are also dealt constant 60 damage for 15 seconds and stun them for 1 second also you heal yourself 300

  • You also create an area in your position of 13 meters where every second 325 damage is inflicted to those inside and you stun them for 1 second, if you are inside you heal 400 and the frozen effect is removed, this area lasts the same as the tree

-Revitaling

  • Using Healing Blossom heals 325 and gives 150 Shields to all players within a 7 meter radius of you

_-Passive Recovery _

  • You heal based on the amount of damage you deal as Moira

LUCIO

-STATS-

  • Ammo Increased from 20 to 43

  • Soundwave cooldown Increased from 4s to 4.6s

  • Amp It Up cooldown Reduced from 12s to 10s

  • Increased Sonic Amplifier damage from 20 per bullet to 32.4 per bullet

  • Increases health from 200 to 250

  • Ultimate cost increased from 2420 points to 3025 points

  • Projectile speed increased by 65%

  • Jump speed increased by 75%

  • All damage you deal is increased by 62%

  • Movement speed increased by 115%

  • All Healing you do is increased by 85%

  • Soundwave's Knockdown Scale is increased by 165%

  • Your Gravity decreases by 20%

-Workshop Abilities-

-Mixtape

  • Using Speed Crossfade also heals you but to a lesser extent, approximately 6 per second

-Wave Ride

  • By Jumping and using Soundwave you propel yourself where you look

-Power Skating

  • The damage you do will increase depending on the speed at which you go (Sound Damage)

-Sonic Boom

  • Using your Ultimate knocks you back for 5 seconds, dealing 315 damage and dealing constant 40 damage for 5 seconds to enemies within 25 meters of you when you finish using your Ultimate

-Puff

  • Soundwave stuns enemies

-Eardrums Breaker

  • Using Amp It Up will stun enemies within 7 meters of you for 3 seconds, dealing 85 damage to them and dealing 65 constant damage over 8 seconds.

-Deafness

  • Your Headshot multiplier is 2.65x

  • When doing a headshot you knock down the enemy for 2.5 seconds and deal 18 constant damage for 5 seconds

MEI

-STATS-

  • Ammo Increased from 120 to 160

  • Cryo-Freeze cooldown Increased from 12s to 17.5s

  • Ice Wall cooldown Reduced from 12s to 9s

  • Increased Endothermic blaster damage from 100 per second to 185 per second

  • Increases health from 250 to 550

  • Ultimate cost increased from 1750 points to 2362 points

  • Projectile speed increased by 35%

  • Jump speed increased by 10%

  • All damage you deal is increased by 85%

  • Movement speed increased by 15%

  • All Healing you do is increased by 100%

  • You receive 35% more healing

  • Your Gravity decreases by 10%

  • Gravity of your projectiles is decreased by 30%

  • You take 4% less damage

  • Freeze duration scaling increased by 250%

  • Freeze rate increased by 150%

  • Increased the minimum freezing by 70%

  • Blizzard freeze rate increased by 400%

  • Blizzard's minimum freeze has been increased by 50%

-Passives-

  • Mei has tank and dps passives

-Workshop Abilities-

-Cold Snap

  • Upon Exiting Cryo-Freeze, you freeze enemies within 7 meters of you for 3 seconds.

-Freeze

  • By damaging enemies with Primary fire for you freeze them for 2 seconds

-HeadFreeze

  • When you do a headshot with the icicle you stun the enemy for 1.5 seconds

-Hurricane

  • Freezing a person with Blizzard freezes all enemies and heals you for 125 health

-Icy Essence

  • Killing an enemy heals you for a quarter of their full health

  • Damage heals you for a part of the damage you deal

-Hypotermia

  • Dealing damage with new abilities applies this effect

  • Hypothermia: You apply a constant damage and freeze that lasts until the person dies or you can somehow remove the effect and you heal yourself the damage if you deal

  • Debug 5 : With Hypothermia you remove the immortal and invincible effect, you also remove the flight to sigma and remove the Overhealth and prevent them from healing

-Last Will ( Removed Temporarily )

  • When Mei dies, she freezes for 6 seconds, deals 175 damage and applies 90 damage over time for 6 seconds to enemies that are 10 meters from where she died, also applies the Hypothermia effect

-Cold

  • Killing people increases your counter by 5% ( Cold ) the damage you do increases depending on the amount of percentage on your counter as D.VA's Power Play

  • the limit is 500%

-Freeze Zone

  • By pressing the interact button you activate Freeze zone which heals you for 600, Removes many effects such as hacking, Removes the cooldown of Cryo-Freeze, Gives you shields and Applies the Hypothermia effect to enemy players who are 8 meters from you

-Frost Leap (Removed Temporaly)

  • By jumping and pressing interact, you make a super jump that also affects players that are 8 meters from you and for 3 seconds you apply the Hypothermia effect to enemies that are 8 meters from you

-Freeze Steal

  • Freezing enemies heals you for a seventh of their life for 7 seconds but this healing is interrupted if the enemy Unfreeze

-Icy Desviation ( Removed Temporarily)

  • By crouching, pressing interact and Ultimate button you freeze for 5 seconds and enter deviation mode which will reflect the first attack made to you, the mode will be removed if you reflect an attack or stop pressing the interact button and you also apply the hypothermia effect to the enemy and it costs you 30 of your Ultimate charge

Ice Hearth

  • Mei cannot be burned

MERCY

-STATS-

  • Ammo Increased from 25 to 132

  • Increased Caduceus blaster damage from 20 to 44

  • Increases health from 200 to 470

  • Ultimate cost increased from 1820 points to 2184 points

  • Projectile speed increased by 130%

  • Jump speed increased by 40%

  • All damage you deal is increased by 120%

  • Movement speed increased by 30%

  • All Healing you do is increased by 100%

  • Your Gravity decreases by 50%

  • You take 15% less damage

-Workshop Abilities-

-Angel Mode

  • Your Ultimate is Infinite

  • Your Ultimate is canceled with the hack

  • When you use your Ultimate you heal 115 constantly, your movement speed increases by 100%, when you damage someone you heal part of the damage you did, you stun the enemy and do much more damage

-Lost Vitality

  • When you kill someone you heal half of all the health of the victim

  • If when damaging your enemy his life is less than 75 you kill him instantly

  • Headshotting knocks the enemy down for 0.4s seconds and deals continuous 50 damage for 5 seconds

-Guardian Angel

  • Using Guardian Angel propels you forward, healing you for full health and giving yourself 50 armor

-Sacrifice

  • Dying stuns all enemies for 1 second, dealing twelveabo your attacker's health damage to all enemies and Half of the attacker's life will be dealt damage.

-Surgery

  • By using the Rez you deal 45 damage to all enemies, in addition, to enemies close to 10 meters from you, you reduce their health to 1 of health and 149 armor

MOIRA

-STATS-

  • Biotic Energy Reduced from 156 to 132

  • Increased Biotic Grasp damage from 50 to 102.5

  • Increases health from 200 to 400

  • Ultimate cost increased from 2660 points to 3857 points

  • Projectile speed increased by 30%

  • Jump speed increased by 10%

  • All damage you deal is increased by 105%

  • Movement speed increased by 20%

  • All Healing you do is increased by 85%

  • You receive 35% more healing

  • Coalescence duration increased from 8s to 10s

  • Biotic Energy recharge speed increased by 75%

  • Biotic Orb damage scaling has been increased by 400%

  • Biotic Orb Healing Scale increased by 400%

  • Biotic Orb cooldown increased from 8s to 24s

-Workshop Abilities-

-Flamethrower

  • Using Biotic Grasp's Primary fire burns enemies

-Triple Orbs

  • When you launch the Biotic orb you automatically launch one of healing, then one of damage and at the end you can launch a third of your choice

  • You can manipulate them and make them all deal damage or heal

-Dead

  • If when damaging an enemy their health is less than 55 you kill them instantly

-Descomposition

  • When damaging with the biotic orb you do exponential damage to them that grows until they kill it

  • The damage will be canceled if you die

-Recomposition

  • When Healing with the Biotic Orb you do an exponential heal that constantly heals you for 95 health

  • The healing will stop if you heal completely

-Vanish

  • By using Fade you stun enemies close to 7 meters from you

-Géill do mo thoil

  • Coalescence Does massive damage

-OveRecovery ( Temporarily Removed )

  • Dealing damage gives you Overhealth depending on the damage you deal

-Best Passive

  • Moira's Passive is replicated making it more effective. you heal the damage you do

ORISA

-STATS-

  • Ammo increased by 100% ( I don't know what this means )

  • Increased Augmented Fusion Driver damage from 6.5-13 to 11.5-23

  • Increases health from 400 to 1350

  • Ultimate cost increased from 1950 points to 2730 points

  • Projectile speed increased by 50%

  • Jump speed decreased by 20%

  • All damage you deal is increased by 75%

  • Movement speed increased by 15%

  • you take 25% less damage

  • Your gravity is increased by 10%

  • Fortify cooldown Reduced from 12s to 9s

-Workshop Abilities-

-Self-Building Tech

  • You heal part of the damage you do

-Fortified Application

  • You automatically heal 450 health at the end of the fortify

-Plane

  • When using Javelin Spin you impulse yourself towards the direction where you look

-Falling

  • When using Fortify while in the air, you fall down dealing 300 damage to players within 7 meters of you and stunning them for 3 seconds.

-Golden Power

  • When using fortify you do 75% more damage

-Javeling TP

  • When doing damage with Energy Javeling you teleport to the victim's position

-Compassion

  • You heal part of the damage that enemies take

  • This does not apply to damage you deal or take.

-Tornado

  • When using Terra Surge you start to fly and bring all the enemies towards you while you fly, to go down you throw the maximum charge, your damage will increase depending on the height you went up when you started to go down

PHARAH

-STATS-

  • Ammo reduced from 6 to 4

  • Increased Rocket Launcher damage from 120 to 288

  • Increases health from 200 to 250

  • Ultimate cost increased from 2000 points to 2700 points

  • Projectile speed increased by 15%

  • Jump speed increased by 10%

  • All damage you deal is increased by 140%

  • Movement speed decreased by 10%

  • you take 5% less damage

  • Jump Jet cooldown Reduced from 10s to 8s

  • Concussive Blast cooldown increaced from 9s to 15s

  • 85% increased Rocket Launcher takedown scale

  • Increased the knockdown scale of Concussive Blast by 200%

  • Increased the maximum time of levitating thrusters by 35%

-Workshop Abilities-

-Modified Rocket Launcher

  • Increased your speed when shooting

-Fly heal

  • You heal 42 health every 0.6 seconds while in the air

-Fuel Fill

  • Using Jump jet recharges your fuel

-Barrage Invulnerability

  • By using Barrage you become invulnerable

-Barrage Buff

  • you do more damage with Barrage

-Double Barrage

  • You use two barrage in a row

-Drop

  • By crouching in the air you quickly fall to the ground

-Explotion

  • When damaging an enemy with rocket launcher you do 115 additional damage, knock them down for 3 seconds and burn them for 5 seconds doing 75 damage per second that persists for 2 more seconds

-Rocket Jump

  • When using Rocket jump you stun for 3 seconds, burn for 5 seconds, constantly deal 75 damage for 7 seconds and deal 75 damage to enemies within 12 meters of you when using it

RAMATTRA

-STATS-

  • Ammo reduced from 100 to 200

  • Increased Void Accelerator damage from 5 per bullet to 9.25 per bullet

  • Increases health from 300 to 735

  • Ultimate cost increased from 2100 points to 3108 points

  • Projectile speed increased by 50%

  • you receive 20% more healing

  • All damage you deal is increased by 85%

  • Gravity increased by 15%

  • you take 6% less damage

  • Annihilation Duration increased from 3s - 20s to 7s - 45s

  • Void Barrer cooldown increased from 13s to 17s

  • Nemesis Form cooldown Reduced from 8s to 6s

  • Ravenous Vortex cooldown Reduced from 12s to 11s

-Workshop Abilities-

-Vortex

  • Vortexing damage stuns and burns the enemy for 5 seconds, dealing an additional 175 damage and healing for 300 health

  • It doesn't work when you use the Ultimate

[DebugAnti-CrasshHero2]

  • Doesn't works on Mei

-Anti-Air

  • Dealing damage to an airborne enemy causes them to fall, root them for 1 seconds, and deal constant 20 damage over 5 seconds.

  • With the Ultimate instead of 20 you do 40 damage

-Attraction

  • When using the Ultimate you teleport every 3 seconds to all the enemies where you are

-Sequel

  • Every time the enemy spends more time inside annihilation you do more damage to him

-Damage Deflect

  • Taking damage in nemesis form and blocking reflects damage near you and heals yourself also by reflecting the damage you become invincible for a few seconds

-Ultimate Steal

  • When you use your ultimate you heal the damage you do and increases the cooldown of enemies' abilities

REAPER

-STATS-

  • Ammo increased from 8 to 12

  • Increased Hellfire Shotguns damage from 36 - 108 to 75.6 - 226.8

  • Increases health from 250 to 550

  • Ultimate cost increased from 1930 points to 2895 points

  • you do 75% more healing

  • All damage you deal is increased by 110%

  • Wraith Form cooldown increased from 8s to 12s

  • Shadow Step cooldown Reduced from 10s to 8s

-Workshop Abilities-

-Peace

  • When he dies, he removes all effects from the players but does 350 damage to those within 12 meters of him.

-Cleaness

  • You remove all effects when using Wraith form

-Healing Shadows

  • When using Wraith Form, you heal 20.5 every 0.2 seconds

-Soul Taker

  • Enemies will drop orbs when they die that you can take to heal 265 health yourself and you get 25 of armor

-Not Dead

  • You cannot be put to sleep or burned, nor will you take constant damage.

-Black Death (Removed Temporarily)

  • When you hit an enemy, you will apply the Black death effect that will damage them until they kill them and is contagious.

-Desmaterializacion

  • When dealing damage with your shotguns, you will constantly heal and damage 70 for 5 seconds and at the end of those seconds you will stun the enemy for 0.45 seconds

-Absorption

  • By using Death Blossom you will teleport enemies towards you

REINHARDT

-STATS-

  • Increased Rocket Hammer damage from 85 to 183

  • Increases health from 450 to 1013

  • Ultimate cost increased from 1650 points to 2277 points

  • Your gravity has been increased by 10%

  • All damage you deal is increased by 115%

  • Your movement speed increased by 5%

  • Fire Strike cooldown Reduced from 6s to 4.5s

  • Charge cooldown Reduced from 7s to 5.6s

  • Increased Charge's push scale by 130%

  • Increased Rocket Hammer's
    push scale by 75%

  • Barrier Field's health recharge speed increased by 150%

  • The speed of your projectiles increases by 30%

-Workshop Abilities-

-Fire

  • When damaging with Fire Strike you knock down for 3 seconds and burn for 8 seconds doing 52 burning damage to the enemy

-Tackling

  • When damaging with Charge, you knock enemies back for 3 seconds

-Strong Charge

  • You do double damage with Charge

-Sinkhole Hammer

  • Hitting an enemy too hard with EarthShatter causes them to pass through the ground.

-Dash Jump

  • When you jump using Charge you make a small jump

-Charging Boost

  • When using Charge, you will start to go slow for a few seconds and then you will shoot out

  • Use Crouch to stop

-Charged FireStrike

  • You will do more damage with FireStrike depending on how much Ultimate Charge you have.

-Charged Hammer

  • You will do more damage with Rocket Hammer depending on how much Ultimate Charge you have.

-Deck Healing

  • By covering yourself with the shield you will begin to heal 37 health constantly

ROADHOG

-STATS-

  • Ammo increased from 6 to 9

  • Increased Scrap Gun damage from 45-150 to 97-323

  • Increases health from 550 to 1045

  • Ultimate cost increased from 2420 points to 3146 points

  • Your gravity has been increased by 10%

  • All damage you deal is increased by 115

  • Chain Hook cooldown Reduced from 6s to 4.5s

  • Take a Breather lasts 15% less

  • Increased Whole Hog's push scale by 50%

  • You do 150% more healing

  • The speed of your projectiles increases by 40%

-Workshop Abilities-

-Health Pool ( Removed Temporarily )

  • Using Take a Breather doubles your health, heals you 1250 health, and increases your healing by 25% for 15 seconds.

-Nap

  • By pressing interact you sleep for 4 seconds, healing you 1000 of health in 5 seconds

-Fire Breather

  • When using Take a Breather you burn for 7.5 seconds and deal 37 burn damage to enemies within 8 meters of you.

-Floor Smash

  • When crouching on the ground, you knock back, stun for 1.5 seconds, and deal 85 damage to enemies within 5 meters of you.

-Smash

  • Primary fire knocks enemies for 0.12 seconds when you shoot them

-Trapped

  • Trap an enemy with Big pen stuns them for 0.85 seconds

-Pushhh

  • Mele attacks knock back and stun enemies for 2 seconds

-OverDamageHealth

  • The damage you do is recovered in ¼ as Overhealth

SIGMA

-STATS-

  • Increased HyperSpheres damage from 30-55 to 66-121

  • Increases health from 400 to 860

  • Ultimate cost increased from 2100 points to 3003 points

  • Your gravity has been decreased by 30%

  • All damage you deal is increased by 120%

  • You receive 115% more healing

  • The gravity of your projectiles decreases by 30%

  • Kinectic Grasp cooldown Increased from 12s to 15s

  • Accretion cooldown Increased from 10s to 13.5s

  • Experimental Barrier Cooldown Reduced from 2s-5s to 1.5s-4s

  • Increased Accretion's push scale by 130%

  • Your movement speed decreased by 10%

  • The speed of your projectiles increases by 30%

  • Experimental Barrier reload speed increased by 75%

-Workshop Abilities-

-HyperSnipe

  • When you have 100% Ultimate, the damage you deal increases by 150% and the speed of your projectiles increases by 400%

  • does not affect accretion

-Speed Flux

  • When using Gravitic Flux your movement speed increases by 150%

-Ultimate Stats

  • The speed of your projectiles will increase and your gravity will decrease depending on the Ultimate Charge.

-Low Gravity Rock

  • Damaging enemies with Accretion causes their gravity to decrease by 90% for 3 seconds

-Attraction

  • When using Kinectic Grasp, you do 37 damage every 0.35 to all enemies, you also heal yourself and gain Overhealth, when you finish you leave them comateral damage of 1 by 7 seconds

  • Doesn't works with Fly Gravitic

  • Kinectic Grasp is not affected by the passive of Zero Cooldown tanks

-Fly Gravitic

  • When you have 100% Ultimate, you start flying for 45 seconds

[ DebugHeroSigma]

If it is hacked, asleep, frozen or Downed and you have more than 100% Ultimate charge, it is quickly subtracted -20 and restarts in Gravitic Fly flight

SOJOURN

-STATS-

  • Ammo increased from 45 to 68

  • Increased RailGun damage from 9 per bullet to 19 per bullet

  • Increases health from 200 to 400

  • Ultimate cost increased from 2100 points to 2793 points

  • You take 5% less damage

  • All damage you deal is increased by 110%

  • The speed of your projectiles is increased by 75%

  • Disruptor Shot cooldown Increased from 15s to 20.5s

  • Power Slide cooldown Increased from 7s to
    9s

  • Increased the amount of RailGun energy per bullet from 1-5 to 2-7

  • Your movement speed increased by 20%

-Workshop Abilities-

-Double Slide

  • When you use Power Slide you can click in any direction to use it again.

-Invulnerability Sliding

  • While using Power Slide, you cannot take damage

-Energy Heal

  • You will heal the damage you do with RailGun's Secondary Fire multiplied by 1.75x

  • You heal the damage you deal with Disruptor Shot multiplied by 1.65x

-Heal Dash

  • When using Power Slide, you heal yourself for double your health

-Slide Impact

  • When using Slide Impact within 1.5 meters of the enemy, you knock down them for 3 seconds and deal 235 damage

-Stun Energy

  • Stun enemies by damaging them with Disruptor Shot

-Slash

  • Knock down the enemy by damaging them with RailGun's secondary fire for 1.75 seconds

-Head Kill

  • Headshots with RailGun's Secondary Fire deal 10,000 damage to the enemy

-OverLoad

  • When using OverClock, you do 200% more damage and don't have cooldown on Power Slide and Disruptor Shot

SOLDIER:76

-STATS-

  • Ammo increased from 30 to 60

  • Increased Heavy Pulse Rifle damage from 5.7-19 per bullet to 11.7-39 per bullet

  • Increases health from 200 to 380

  • Ultimate cost increased from 2500 points to 2875 points

  • You do 175% more healing

  • All damage you deal is increased by 105%

  • The speed of your projectiles is increased by 100%

  • Biotic Field cooldown Increased from 18s to 20s

  • Helix Rockets cooldown Increased from 6s to 7.5s

  • Increased Helix Rockets Knock Down scale 85%

  • Your movement speed increased by 30%

  • Ultimate duration increased from 6s to 10.5s

-Workshop Abilities-

-Heal Ascend

  • When healing with Biotic Field, you raise, damage 115 and freeze enemies within 5 meters of you for 3s

-Sprint Ammo Heal

  • When you use Sprint you recover 1 ammo every 0.166... seconds and heal 32 every 0.25 seconds

-Rocket Dash

  • Damaging yourself with Heavy Pulse Rifle impulse you up

-Aimbot

  • You get AimBot with the Ultimate When shooting

-Force Pulse Rifle

  • Damaging with Heavy Pulse Rifle impulse up enemies a little

-Biotic Charge

  • Healing yourself with Biotic Field makes you deal 50% more damage

-Implotion

  • Damage with Helix Rockets Knock down the enemy

-Aimbot Damage

  • When using the Ultimate, you do 176% more damage, you take 33% less damage, your movement speed increases by 135% and your projectile speed increases by 400%

  • Damaging with the Ultimate causes enemies to have only 5 ammo, their sensitivity increases by 176% and they start jumping

SOMBRA

-STATS-

  • Ammo increased from 60 to 108

  • Increased Machine Pistol damage from 2.4-8 per bullet to 4.68-15.6 per bullet

  • Increases health from 200 to 400

  • Ultimate cost increased from 1665 points to 2664 points

  • You take 10% less damage

  • All damage you deal is increased by 95%

  • The speed of your projectiles is increased by 40%

  • Hack cooldown Increased from 3s-6s to 4.5s-9s

  • Translocator cooldown Increased from 5s to 6s

  • Virus Cooldown increased from 6s to 20s

  • Your movement speed increased by 20%

  • Your gravity decreases by 10%

-Workshop Abilities-

-Dead Virus

  • Virus Deal massive damage as you steal a third of the enemy's Ultimate charge, heal yourself, and recharge your abilities.

  • Doesn't works on Echo

-Passiveheal

  • As long as your Health is greater than 275 you will have 50% more Movement Speed, your Gravity will be 60% lower and you will heal 18 constantly

-Error

  • If you are hacked, you will receive 280 damage per second

-Wallhack ( Removed Temporarily )

  • You will be able to see enemies that are 42 meters away from you through the walls.

-Hack Gift

When you die you deal 105 damage, hack for 15 seconds and apply DOT damage for 5 seconds doing 52 damage per second to enemies within 10 meters of you

-Translocator Dash

  • When you throw the Traslocator, in the position where it falls you will deal 325 damage to enemies within 5 meters of it and you will heal 375

-Hack

  • When Hacking an enemy, they will not be able to use Ability 1 or Ability 2, they will move 25% slower, and their Ultimate Charge will be reset

  • When Hacked, the enemy will receive more damage from all Abilities that are not from the Workshop as well as you will do 23 damage every 0.5 seconds and you will heal the same, This damage will stop if the enemy has less than 85 Health

  • Also if you damage hacked enemies you heal.

-EMP field

  • When using the Ultimate, you generate a 25 meter long field that constantly hacks, damages 175 and does 50 damage DOT

SYMMETRA

-STATS-

  • Ammo increased from 100 to 200

  • Increased Photon Projector damage from 60/120/180 per second to 132/264/396 per second

  • Increases health from 200 to 452

  • Ultimate cost increased from 1680 points to 2739 points

  • You gain 20% more Ultimate dealing damage

  • All damage you deal is increased by 120%

  • The speed of your projectiles is increased by 75%

  • Sentry Turret cooldown Reduced from 10s to 7s

  • Your movement speed increased by 10%

-Workshop Abilities-

-Ultimate Deflect ( Removed Temporarily )

  • If you were damaged by an enemy with his Ultimate, you would deal him the damage he did to you x5, you would hack him for 0.4 seconds and you would knock him down for 3 seconds

-Photon Drainer

  • When you deal damage to enemies with your primary fire, you heal the damage you dealt them x1.85, remove 3% of their Ultimate charge, and steal 0.35% of their Ultimate charge.

  • It doesn't work if you use Your Ultimate

-Ammo Steal

  • When you damage enemies with your primary fire you steal 10 ammo from them

  • Your ammo limit is 750.

  • It doesn't work if you use Your Ultimate

-Damage Re-use

  • When you take damage, you gain 3 ammo and 0.2% Ultimate

  • It doesn't work if you use Your Ultimate

-Kill Steal

  • When you kill an enemy, you gain 10 ammo and gain Overhealth as the Support passive.

  • It doesn't work if you use Your Ultimate

-Cutting Sphere

  • Damaging an enemy with your Secondary Fire stuns them for 0.75 seconds and knocks them back a little.

-Vitality Beam

  • When an enemy is 25 meters away from you and in your vision range, you start dealing 17 constant damage and heal yourself for 24 health every 0.5 seconds.

  • It doesn't work if you use Your Ultimate

-Ammo Damage Increase

  • You will do additional damage to enemies by damaging them, this damage will depend on the amount of ammo you have, the more ammo you have, the more additional damage you will do.

  • It doesn't work if you use Your Ultimate

-Health Damage

  • You will deal x5 damage to enemies who have Regenerable Shields or Health Armor as well as heal yourself for 75 health

  • It doesn't work if you use Your Ultimate

-Welcome To My Reality

  • By using your Ultimate you gain 65,198 of Health and deal 250 damage to all enemies; The damage you do increases by 250% and you begin to heal 10,000 health per second constantly. This effect lasts 60 seconds.

TORBJÖRN

-STATS-

  • Ammo increased from 18 to 27

  • Increased Rivet Gun damage from 70 per bullet to 138.75 per bullet

  • Increases health from 250 to 475

  • Ultimate cost increased from 2142 points to 3000 points

  • All damage you deal is increased by 85%

  • Your gravity decreases by 20%

  • Overload duration increased from 10s to 12s

  • Deploy Turret Cooldown decreased from 5s - 12s to 2.5s - 6s

  • Ultimate Duration increased from 5.5s - 10s to 11s - 20s

-Workshop Abilities-

-Buffed Hammer

  • The damage you do with the hammer is multiplied by x50

-Fire Power

  • When damaging with Primary fire you burn them for 3 seconds and deal 42 damage per second

-Stun

  • Damaging with Secondary Fire stuns enemies for 0.35 seconds

-Overfire

  • When using Overload you do 85% more damage, receive 115% more healing and receive armor when healed

-Fire Heal

  • You heal by burning enemies

-Realistic Lava

  • Your Ultimate does +2,750 of damage per second

TRACER

-STATS-

  • Ammo increased from 40 to 74

  • Increased Pulse Pistols damage from 1.65-6 per bullet to 3.75-13.5 per bullet

  • Increases health from 150 to 225

  • Ultimate cost Reduced from 1260 points to 1045 points

  • All damage you deal is increased by 125%

  • Your gravity decreases by 15%

  • The gravity of your projectiles is reduced by 10%

  • Your movement speed increases by 45%

  • Blink Cooldown Reduced from 3s to 2.25s

  • Reduced Recall Cooldown from 12s to 9s

-Workshop Abilities-

-Force Bomb

  • Pulse Bomb does a lot Knock back

-Drag Pistols

  • Headshots Steal Ultimate Charge from the enemy and deal a lot of damage

-Blink Charges

  • If you wait 1.85 seconds when you have 3 Blinks, more can be loaded, up to 7

-Vortex

  • When using Recall you deal 175 damage to enemies within 7 meters of you, you will push them and disappear for 3 seconds

-Pulse bomb Madness

  • Every time you damage an enemy or kill them with Pulse Bomb, you will get another Pulse Bomb

-Cronical

  • When you kill an enemy, another random enemy will appear and they will be stunned for 1 second.

-Time Reset

  • You heal by doing damage

-Time Paradox

  • By pressing the interact button, you will heal 525 health, receive 50 armor and damage 150 to enemies within 7 meters near you

-Mele Kill

  • Damaging an enemy with a melee attack that has less than 75 health, kill him.

WidowMaker

-STATS-

  • Ammo increased from 36 to 88

  • Increased Widow's Kiss damage from 13 - 120 per bullet to 32.5 - 300 per bullet

  • Increases health from 175 to 300

  • Ultimate cost Increased from 1400 points to 2170 points

  • All damage you deal is increased by 150%

  • Ultimate duration increased from 15s to 50s

  • The speed of your projectiles has been increased by 15%

  • Venom Mine Cooldown Increased from 15s to 18.75s

  • Grappling Hook Cooldown Reduced from 12s to 9s

-Workshop Abilities-

-Scoped Gravity

  • Your gravity is decreased by 75% when aiming

-Venom Infuser

  • When you damage an enemy while using the scope, you poison them for 5 seconds, dealing 25 damage per second and poisoning enemies within 5 meters of the victim.

  • Headshots poison doing 65 damage per second but only for 3 seconds instead of 25 damage and 5 seconds

-Intoxic

  • Venom Mine stuns enemies while damage them

-Last Breath

  • You instantly kill enemies that have 75 health or less and deal a lot of damage to enemies that are within 3 meters of it, you also heal yourself 235 of health

-Smoke Bomb

  • By pressing the interact button you become invisible and move 150% faster for 3.5 seconds in addition to healing 500 health and gaining 75 Overhealth

-Bloodlust

  • You heal some of the damage you do with Intoxic and Venom Infuser

-Will to live

  • You heal for 275 health when you use Grappling Hook

-Widow's Fury

  • When using the Ultimate, your damage is increased by 1000%, your Movement Speed is increased by 200%, you gain 225 Shields, and you slow down time.

WINSTON

-STATS-

  • Ammo increased from 100 to 200

  • Increased Tesla Cannon damage from 60 per second to 120 per second

  • Increases health from 400 to 916

  • Ultimate cost Increased from 1850 points to 2720 points

  • All damage you deal is increased by 100%

  • Ultimate duration increased from 10s to 18s

  • Your gravity has been increased by 15%

  • Your movement speed has been increased by 10%

  • Barrier Proyector Cooldown Increased from 12s to 21s

  • Jump Pack Knockback increased by 170%

  • Primal Rage Knockback increased by 130%

-Workshop Abilities-

-Shockwave landing

  • Jump Pack does 175 more damage and more Knockback at a distance of 7 meters

-Stun Gun

  • Dealing damage with Primary Fire stun enemy 0.4 seconds every 1.3 seconds

  • With the Secondary fire you knockdown the enemy for 1.35 seconds

-Next Generation

  • When you kill an enemy with Primal Rage you gain 15% Ultimate and the enemy explodes in a 7 meter radius doing a lot of damage

-Ultimate Modification

  • When using Primal Rage you do 300% more damage and 240% more Knockback as well as constantly healing 425 health

-Barrier Proyector Expansion

  • When you use Barrier Projector, it starts to grow slowly and you heal 625

-Concussion Strike

  • When you press the interact button, a bomb appears that takes 2 seconds to explode, stunning enemies within 12 meters of the bomb for 1.75 seconds and dealing 1325 damage to enemies within 7 meters and 400 to those within 12 meters

-Tecno Heal

  • You heal yourself for half the damage you take

WRECKING BALL

-STATS-

  • Ammo increased from 80 to 160

  • Increased Quad Cannons damage from 1.5 - 5 per bullet to 2.8 - 9.3 per bullet

  • Increases health from 550 to 1150

  • Ultimate cost Increased from 1675 points to 2178 points

  • All damage you deal is increased by 86%

  • You take 10% less damage

  • Ultimate duration increased from 20s to ∞s

  • Your gravity has been increased by 10%

  • Your movement speed has been increased by 30%

  • Your projectiles go 10% faster

  • Grappling Claw Cooldown Reduced from 5s to 4s

  • Piledriver Cooldown Reduces from 8s to 6s

  • Grappling Claw Knockback increased by 85%

  • Minefield Knockback increased by 200%

-Workshop Abilities-

-Released

  • Your gravity decreases by 40% when you use Grappling Craw; for 2 seconds

-Freeze Zone

  • When using Adaptive Shields you freeze enemies that are within 10 meters of you, the time can vary from 3s to 20s depending on the number of enemies that are nearby

-Nuke

  • When you die you release a bomb that when it explodes does 1150 damage to enemies within a 15 meter radius.

-Piledriver

  • Piledriver deals damage to one-third of the enemy's health and knockdown them for 1 second

-Smacc

  • By damaging the enemy with Fire Roll, you Knockdown him for 3 seconds

-Armor Regeneration

  • If you have less than 200 health, you begin to heal 25 quickly

-Auto Repair

  • By using Adaptive Shields you start to heal a lot

ZARYA

-STATS-

  • Ammo increased from 100 to 200

  • Increased Particle Cannon damage from 85 - 170 per Second to 174.25 - 348.5 per Second

  • Increases health from 325 to 624

  • Ultimate cost Increased from 2270 points to 3587 points

  • Dealing damage generate 10% more Ultimate

  • All damage you deal is increased by 105%

  • The gravity of your Projectiles decreases by 5%

  • Your gravity has been Reduced by 10%

  • You receive 10% less healing

  • Your projectiles go 15% faster

  • Particle Barrier Cooldown Reduced from 10s to 9s

  • Particle Cannon Secondary Fire Knockback increased by 250%

-Passives-

  • Zarya has only the Dps passive and not the tank passive

-Workshop Abilities-

-High-Energy Beam

  • If the enemy has less health that half your health, you deal 37.5% more damage to him

-Protective Bubble

  • When you use Particle Barrier, you become invincible for 2 seconds, decrease your gravity by 60%, and constantly heal yourself.

-Bubble Size

  • Particle Barrier size increased by 50%

-Energy Explotion

  • When you die You explode doing more than 2000 damage, this damage begins to decrease the further you are from Zarya

  • The explosion radius is 15 meters and does 25 damage to all enemies

  • Doesn't work if a Support kills you

-Shield Crash

  • Particle Barrier's shield deals 257 damage within 7 meters of Zarya after disappearing

-RocketJump

  • When you take auto damage from Particle Cannon Secondary Fire, you rise upwards.

-Shield Explotion

  • When using Projected Barrier, you heal 625 health and deal 1248 damage to enemies within 8 meters of you, if they manage to survive you Knockdown them for 3 seconds.

-Ogon'po Gotovnosti

  • When you use your Ultimate, your health increases from 624 to 2184, you begin to heal a lot, you deal 250 damage to all enemies and you do 200% more damage for 60 seconds

ZENYATTA

-STATS-

  • Ammo increased from 25 to 38

  • Increased Orb Of Destruction damage from 48 per Bullet to 204 per Bullet

  • Increased Mele damage from 45 to 192

  • Increases health from 225 to 601

  • Ultimate cost Increased from 2310 points to 3880 points

  • Passively generate 25% more Ultimate

  • All damage you deal is increased by 325%

  • You receive 5% less damage

  • You do 125% more healing

  • You receive 125% more healing

  • Your projectiles go 95% more slow

  • Your movement speed increases by 115%

-Passives-

  • Die Ult passive not working on Zenyatta

-Workshop Abilities-

-Insta Kill

  • Your Destruction Orbs do more of 12,000 damage

-Tp

  • When you damage an enemy with your mele attack, you teleport another random enemy to you.

-Heal

  • Pressing the Orb Of Armony button heals you 35 of health

-Light to Destiny

  • When using your Ultimate you deal 215 damage every 0.35 seconds to enemies within 8 meters of you as well as gaining points on the Deathmatch track and armor

Sources

This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.

Players | 1 - 9
Heroes: D.va, Doomfist, Junker Queen, Orisa, Ramattra, and 33 more...
Created at:
Last updated:
Current version: D.B.H 1.1.1

Controls

Crouch + Interact
Show Abilities
Thanks
Change to Hero
acknowledge
the Host of the game summons an Roadhog Test bot
Crouch + Melee + Reload
Reset hero
Interact
Basptise throws the bouncy ball
Ability 2
Bastion heals
Interact
junkrat uses Special Delivery
Ability 1 + Interact
kiriko uses blessing cloud
Primary Fire
Lifeweaver use Revitaling
Crouch + Interact + Ultimate
Mei uses Icy Desviation (Removed Temporarily)
Jump + Interact
Mei Uses Frost Leap (Removed Temporarily)
Interact
Mei Uses Freeze zone
Ability 1
Mercy uses Guardian Angel
Secondary Fire
Mercy Uses Surgery
Crouch
In air Pharah uses drop
Melee
Reaper Uses Black Death
Ability 1 + Jump
Reinhardt uses Dash jump
Ability 1 + Crouch
Reinhardt uses Charging Stop
Interact
Roadhog uses Nap
Interact
Tracer uses Time Paradox
Interact
Widowmaker uses Smoke Bomb
Interact
Winston Uses Concussion Strike Bomb
Ability 2
Zarya Uses Shield Explotion
Ability 2
Zenyatta Uses Heal
+
Show Abilities
Thanks
Change to Hero
acknowledge
the Host of the game summons an Roadhog Test bot
+ +
Reset hero
Basptise throws the bouncy ball
Bastion heals
junkrat uses Special Delivery
+
kiriko uses blessing cloud
Lifeweaver use Revitaling
+ +
Mei uses Icy Desviation (Removed Temporarily)
+
Mei Uses Frost Leap (Removed Temporarily)
Mei Uses Freeze zone
Mercy uses Guardian Angel
Mercy Uses Surgery
In air Pharah uses drop
Reaper Uses Black Death
+
Reinhardt uses Dash jump
+
Reinhardt uses Charging Stop
Roadhog uses Nap
Tracer uses Time Paradox
Widowmaker uses Smoke Bomb
Winston Uses Concussion Strike Bomb
Zarya Uses Shield Explotion
Zenyatta Uses Heal
+
Show Abilities
Thanks
Change to Hero
acknowledge
the Host of the game summons an Roadhog Test bot
+ +
Reset hero
Basptise throws the bouncy ball
Bastion heals
junkrat uses Special Delivery
+
kiriko uses blessing cloud
Lifeweaver use Revitaling
+ +
Mei uses Icy Desviation (Removed Temporarily)
+
Mei Uses Frost Leap (Removed Temporarily)
Mei Uses Freeze zone
Mercy uses Guardian Angel
Mercy Uses Surgery
In air Pharah uses drop
Reaper Uses Black Death
+
Reinhardt uses Dash jump
+
Reinhardt uses Charging Stop
Roadhog uses Nap
Tracer uses Time Paradox
Widowmaker uses Smoke Bomb
Winston Uses Concussion Strike Bomb
Zarya Uses Shield Explotion
Zenyatta Uses Heal
+
Show Abilities
Thanks
Change to Hero
acknowledge
the Host of the game summons an Roadhog Test bot
+ +
Reset hero
Basptise throws the bouncy ball
Bastion heals
junkrat uses Special Delivery
+
kiriko uses blessing cloud
Lifeweaver use Revitaling
+ +
Mei uses Icy Desviation (Removed Temporarily)
+
Mei Uses Frost Leap (Removed Temporarily)
Mei Uses Freeze zone
Mercy uses Guardian Angel
Mercy Uses Surgery
In air Pharah uses drop
Reaper Uses Black Death
+
Reinhardt uses Dash jump
+
Reinhardt uses Charging Stop
Roadhog uses Nap
Tracer uses Time Paradox
Widowmaker uses Smoke Bomb
Winston Uses Concussion Strike Bomb
Zarya Uses Shield Explotion
Zenyatta Uses Heal
+
Show Abilities
Thanks
Change to Hero
acknowledge
the Host of the game summons an Roadhog Test bot
+ +
Reset hero
Basptise throws the bouncy ball
Bastion heals
junkrat uses Special Delivery
+
kiriko uses blessing cloud
Lifeweaver use Revitaling
+ +
Mei uses Icy Desviation (Removed Temporarily)
+
Mei Uses Frost Leap (Removed Temporarily)
Mei Uses Freeze zone
Mercy uses Guardian Angel
Mercy Uses Surgery
In air Pharah uses drop
Reaper Uses Black Death
+
Reinhardt uses Dash jump
+
Reinhardt uses Charging Stop
Roadhog uses Nap
Tracer uses Time Paradox
Widowmaker uses Smoke Bomb
Winston Uses Concussion Strike Bomb
Zarya Uses Shield Explotion
Zenyatta Uses Heal

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