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Update Log for The Divisionwatch: Survival (11)

almost 3 years ago

Changes to the outlines, they are now occluded. And that's all. Thank you.

SNOWSTORM UPDATE

INCAPACITATIONS AND SURVIVOR HUD ARE TEMPORARILY DISABLED FOR THE MAINTENANCE TURN THEM ON AT YOUR OWN RISK.

Players will now be killed if they kill their partner, regardless if it was on purpose. (previously Knockdowned for the partner's respawn time).

VISUAL OVERHAUL OF TEMPERATURE HUD

Temperature indicator will now blink RED every 2 seconds, every time, player's temperature is lower than 0.

Warmth indicator replaced with progress bar.

Added fog from Wildbyte's gamemode: Spare Rations.

CUSTOMIZABLES:

Fog has customizable radius in the Fog Settings.

Starting and Respawn Warmth is now customizable.

Max Respawn Time is now customizable.

To be added: Kanezaka, Volskaya, Paris and Hollywood maps.

HUD Overhaul is incoming to The Divisionwatch: Survival.

This will include permanent set of the following:
Temperature Hud
Temperature Info (You are getting warm. You are getting cold. You are Freezing.)
Replacing Player's Numeric Warmth Indicator with Progress Bar and detailing it.

Minor bug fixes with Partnering Rules.

Overhaul Update

  1. Players can now be incapacitated whenever their health drops below 40.

  2. Incapacitated players are now 50% less prone to damage, except when freezing.

  3. HUD and Iconing Overhaul applied. You'll see now, who you've been partnered with.

  4. Added HUD text, which can "help you" learn, how to revive your partner.

  5. Freezing now outfaces the healing effects like non-boosted ones.

  6. With 1.5.1 update of the Game, in the Survival Variant, nameplates have been removed.

  7. Survival HUD Hiding - The Hero Hud will be hidden until the player presses INTERACT button.

It's turned off with the uploaded code, and can be easly Turned ON or OFF, along with the Incapaciation Mechanic via interacting with Workshop.

Move and aiming speed is noticeably reduced when the player is freezing.
Freezing players are more prone to damage from other players.

almost 4 years ago

Removed hero and role limit.

almost 4 years ago
  1. Added new map to the Survival Variant: Eichenwalde. (It's best to play it with it's Halloween map variant.)

  2. When player is suffering from freezing, their move and aiming speed is a bit slowed down.

  3. Changed the cloud fog colour to Blue for Eichenwalde (Halloween) to match the distance fog's colour.

almost 4 years ago

Added missing Is Game In Progress condition to fix problem with scoring.

almost 4 years ago

1.0.1 Beta

Fixed the issue with the Warm Sources (Barrels) inside (tall) buildings with far ceiling.

Added new map to the Survival Variant: Hanamura

Removed active rule used for the testing purposes on dummy bots, which affected live players.

Regulated a bit ray cast checking rules if player is inside tall or short buildings with short or far ceiling.

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