Runner mechanics:
- Avoid being tagged to score points over time
- Being chased by a tagger awards 2x points
- Shoot enemies to slow them down and increase their gravity
- Reduce an enemy to 1 HP to stun them
- Melee enemies to knock them back and root them briefly
- Environmental deaths subtract 3 points from your score
Tagger mechanics:
- Taggers do not earn points until they tag someone else
- Taggers gain increased ultimate generation
- Taggers are highlighted by red auras
- Taggers have faster respawn and don't lose points from dying
- Tagging a player stuns them briefly
Game mechanics:
- Score 100 points to win
- Hold Interact (F) to swap heroes
- The number of taggers scales with player count (max of 3)
- All heroes have faster movement, projectile speed, cooldowns, and higher jump
- All heroes regenerate 7% max HP per sec.
- All heroes are unkillable
- Environmental kills do not award any points
- Some abilities have been nerfed for balance, such as Lucio's wall ride
Categories |
Free for all
Heroes |
All
Maps |
Paris,
Temple of Anubis,
Dorado,
Havana,
Blizzard World,
Eichenwalde,
Hollywood,
King's Row,
Nepal,
Oasis,
Black Forest,
Castillo,
Ecopoint: Antarctica,
Necropolis,
Château Guillard,
Petra
Created at |
Last updated |
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