6vs6 (Season 4 Edition)
The Season 4 Patch introduced some changes to some Tanks and introduced Lifeweaver, the new Support. So the update for this mode is necessary if anything is Broken...
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-Health is 500 (200hp/300Armor)
-MIcro Missiles cooldown increased from 7s to 9s
-Defense Matrix:
_Duration decreased from 3s to 1.5s
_Recharge rate increased 50%
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-Health is 350
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-Health is 350
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-Health is 400 (125hp/275Armor)
-Overhealth gained by Fortify increased from 75 to 100
-Javaline Spin cooldown increased from 7s to 10s
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-Health is 350 (300hp/50Armor)
-Nemesis Form Health pool still 525hp
-Nemesis Form cooldown increased from 8s to 10s
-Void Barrier cooldown increased from 13s to 16s
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-Health is 500 (250hp/250Armor)
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-Health is 350
-Chain Hook cooldown increased from 8s to 10s
-Take-a-Breather cooldown reduced from 8s to 6s
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-Health is 400 (200hp/200Shield)
-Acreation cooldown increased from 10s to 15s
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-Health is 500 (300hp/200Armor)
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-Health is 400 (150hp/100Armor/150Shield)
-Adaptive Shields:
_Cooldown reduced from 15s to 9s
_Health gain reduced from 100 to 50 (both self and per enemy)
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-Health is 400 (175hp/225Shields)
-Particle Cannon ammo increased from 100 to 125
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-Other characters have changes to...