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Update Log for 🎯 Marksman (if you miss, you die) (18)

  • Added Illari to one of the heroes you will be playing
  • Illari will appear on Round 4.
  • Widowmaker, Baptiste, and Sojourn have moved back by 1 round (Round 5,6,7 respectively)

General changes

  • Disabled self healing (Support Passive) on Ana and Baptiste
  • Increased Sojourn's damage dealt by 5% to still allow 1-shot headshot with railgun at almost full power.

General changes

  • In Sojourn round, the Primary Fire max ammo will be set 0 so you cannot use Primary Fire. (You are only supposed to use the Railgun alt fire).
  • Cassidy's HP is put back to normal (225).

General changes

  • Now that Workshop HUDs are back, the small message showing the special rules have been removed
  • Added Necropolis, Temple of Anubis, and Illos Ruins to the map pool.

General update

  • Sojourn's Ultimate now automatically activate.
  • A warning will now appear telling the player that Sojourn's primary fire do not reward points.

New Round

  • Round 6: Sojourn
  • Only Railgun Ultimate (Secondary Fire)
  • Note that while you can fire Primary Fire while using Ultimate but you don't get any points! There's no way to disable this properly in Custom Games settings or Workshop.

General Changes

  • Cassidy cannot use Magnetic Grenade.
  • Added a temporary small message for special rules since Workshop HUD isn't working right now.
  • Added Route 66 to the map pool.
  • Made a workaround fix for Round number not appearing sometimes.

Added Malevento

New customisation setting

  • New Penalty for missing: Take self damage: If you miss, you damage yourself. The damage value is random between 25 and 100.
  • Get flung away has been renamed to Get thrown off.

Bug fix

  • Fixed a bug for Flung off penalty message not showing at the introduction.

Customisation updates

A bunch of new Custom Settings to customise your playing experience!

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Settings Description
Round Duration How long each round lasts
Headshots & Sleep Dart Bonus Bonus points awarded for landing headshots and sleep darts
Start with random position At the start of each round, all players start at a random location
Random Round Sequence Randomise the hero sequence that will be played
Random Penalty Receive random penalty for missing, ignores "If you miss, you..." setting
If you miss, you... Choose a specific penalty for missing shots
about 3 years ago

Added Kanezaka to the map pool.

  • Updated the game description, as I changed my battletag recently. Also made the description shorter.

General update

  • Reduced Mccree's HP to 200.
  • Increased Widowmaker's HP to 200.
  • Included "If you miss, you die" next to "Marksman" in the introduction and the game name (Top right HUD), for better clarity of the game name.
  • Removed Workshop maps from the map pool.
    Felt that the game isn't suited for lack of natural cover, so I have decided to remove the Workshop maps from the map pool
  • Updated the "No scoped shots" HUD for Ashe and Widowmaker rounds to include "No Dynamites" and "No Venom Mines" respectively.
  • Displayed Workshop code on the top right of the screen.
almost 4 years ago

Small update for this one

  • Added Workshop Island (Night Mode).
  • Reduce respawn time from 3 seconds to 1 second, so you can get back into the fight faster.
almost 4 years ago
This code is over 6 months old. This might mean the code has expired and will no longer function.
  • Updated the Workshop description/information.
  • Players joining mid-game should now get the gamemode introduction.
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