Hey! I know I said I was done with this custom game, however a lot of new games I have I decided weren't worthy of being put on the website. So I'm gonna start working on this game again! (Insert party popper)
This update isn't much, it just touches up on some old things and adds QoL thingamajigs and just things to make the game faster so that the "fast paced" part isn't false advertising.
General
Made all objective capture times per tick much faster.
Objective 1: 4 -> 2.5
Objective 2: 4.5 -> 3
Objective 3: 5 -> 3.5
Objective 4: 6 -> 4
Objective 5: 6.5 -> 4.5
Increased all stats across all difficulties (except normal obviously)
EZ:
-20% damage -30% speed -> -15% damage -10% speed
Hard:
+35% damage +25% speed +25% Health -> +55% damage +35% speed +50% Health
Exit Key
Replaced Content
A relic that has been underused and is boring to use was the "Cursed Clock" and has been replaced with the Dual Sided Flamethrower.
Dual Sided Flamethrower
If any player (ENEMIES INCLUDED) deals damage, the receiver will start to burn and take extra damage.
The burn does 16 damage over 5 seconds and can be stacked indefinetely.
Iron Heart has been removed from the game, don't worry! It'll be replaced with something cooler later on.
New Content is on the way!
There will be new content coming in hot! Here's a spoiler.
The update changelogs will now be in google docs because if they were written in the update notes they'd take up a lot of space.
https://docs.google.com/document/d/1xK5vMbivu6JeX_2ssq_fyNSkLq_Gchy9NnY4T8ONrHY/edit?usp=sharing
This may be the last version of Blizzard World Escape to ever reach the public, sorry if you liked this gamemode. Just that this game is getting old and is being lost in the abyss of modes to the point where it may not be worth updating anymore. However more projects may be on the way!!
New Feature: The Omega Sigil
A cursed sigil has entered Blizzard World promising blessings and curses if activated. Introducing the Ω Sigil!
The Ω Sigil is located in a room to the right of the hall of fame near the 2 entrance statues, when activated the Ω Sigil comes to life, and will actively effect the game with various events that can help or completely wipe out the heroes.
All possible sigil events
"Ω A being of immense power is watching you... Ω"
"Ω You feel restored... Ω"
"Ω Adrenaline rushes through your veins Ω"
"Ω You feel cleansed... Ω"
"Ω You feel protected... Ω"
"Ω The Sigils cosmic power is released... Ω"
"Ω Corruption spills through your veins... Ω"
"Ω You feel sick... Ω"
"Ω The Sigil demands sacrifice...Ω"
New Difficulty: Easy
Everyone has to start somewhere! Even normal can be hard for some people trying this game out for the first time, hopefully this'll make the game just a tad bit easier on the players.
In easy mode the enemies do 25% less damage and have -10% movement speed.
New Feature: Relics
For those who REALLY want a challenge, relics are cursed items that when picked up they add cool new mechanics and gimmicks into the game that really make the game feel special and not like anything else. At the time of release there are 3 artifacts as of now. The Iron Heart, the Crucible of Souls, and the Cursed Crown.
These 3 artifacts can be found near the start of the map, if touched by the player the artifact will activate.
Expert Mode must be enabled to be able to use Relics!
Iron Heart
Crucible of Souls
Cursed Clock
Bug Fixes
Balance Changes
Adrenaline
Introducing: Performance Score!
A neat quality of life change added to the game to make it feel more polished.
Score goes up in 3 main ways
Eventually, you will start earning stars at certain points of score raising.
I hope this makes the game at least a LITTLE more fun and more rewarding!
New Challenge!
Boy am I excited to show you a brand new challenge that comes out with this update! "The Perfectionists"
Utilizing the new performance score feature, with The Perfectionists enabled the door that the players need to touch to end the game is blocked unless your team has 5 stars. Best of luck!
Difficulty + Expert Selection has Changed!
Before this update in order to change difficulties or enable expert was to manually change them by disabling and enabling over and over which could drive some people insane, this process has now been simplified and is more welcoming to non workshop users!
Now above the difficulties and the expert mode changes are rules called "switches" now all you have to do is go into the rule's actions and you will be given instructions on how to enable/disable certain options and how to select desired option.
Bug Fixes
Bug Fixes
Game Changes