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Update Log for Tower Defense v1.2.0 (5)

  • Added new map: Eichenwalde

Merry Christmas! :)

Changelog:

  • Added new map: Blizzard World
  • Added new player HUD for power cores
  • Increased HP for champion bots

Fixes:

  • Fixed champion spawn logic
  • Fixed player HUDs not being created if joining midgame
  • Fixed Tracer being stuck all the time in Hanamura;
  • Added Hanamura back into the map pool
  • Fixed a problem with the voting system at game end
  • Fixed clones not being destroyed when conditions are met
  • Fixed clones switching back to initial hero if they died
  • Fixed clones continuing to fire after wave ended if in sentry mode
  • Removed Hanamura from the pool as Tracer kept getting stuck in spawn and breaking the game
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