Update Log for Tower Defense v1.2.0 (5)
- Added new map: Eichenwalde
Merry Christmas! :)
Changelog:
- Added new map: Blizzard World
- Added new player HUD for power cores
- Increased HP for champion bots
Fixes:
- Fixed champion spawn logic
- Fixed player HUDs not being created if joining midgame
- Fixed Tracer being stuck all the time in Hanamura;
- Added Hanamura back into the map pool
- Fixed a problem with the voting system at game end
- Fixed clones not being destroyed when conditions are met
- Fixed clones switching back to initial hero if they died
- Fixed clones continuing to fire after wave ended if in sentry mode
- Removed Hanamura from the pool as Tracer kept getting stuck in spawn and breaking the game