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Update Log for Attack on Titan: Wall Breach (8)

Major Update #2

Scout special abilities!

  • Replaced McCree Ult with a 25 second titanshift (into Doomfist)
  • Limited thunder spears to Hanzo, but increased carry amount to 4
  • Updated scout tip text to show abilities depending on hero

Enabled Competitive Rules

Minor bug fixes and team balancing

  • Added a condition to the visibility of napes to prevent scouts from seeing their own nape after switching teams
  • Made the team sizes 5v7 yet again
  • Set default scout view to first person (instead of third - change this in workshop settings)

Major Update #1

  • Reverted team sizes back to 4v8 (from 5v7)
  • Slightly increased scout damage from 350% to 365%
  • Added some workshop settings:
Setting Description Default Value
Third Person Scouts Toggles third person camera for scouts True
Realistic Thunder Spears Toggles friendly fire from thunder spears False

Added two more maps:

  • King's Row
  • Hollywood

Experimental Balancing #1

  • Changed team sizes from 4v8 to 5v7
  • Gave titans passive healing (small but noticeable)
  • Scaled titan healing dealt

General Balancing #3

  • Increased scout health from 100% to 200% (Should be able to tank 4 rein hits instead of 2)

General Balancing #2

  • Reduced scout base damage from 500% to 350%
  • Reduced Reinhadt's damage from 100% to 75%
  • Increased Winston's damage from 25% to 35%
  • Increased titan health slightly

General Balancing #1

  • Increased scout base damage from 200% to 500%
  • Reduced titan health by ~70%
  • Reduced thunder spear damage from 500 to 100
  • Reduced thunder spear carry capacity from 5 to 3

Added link Mitsiee's third person camera! Go check that out!

Initial Release

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