Blizzard World Escape! || Fast Paced PvE || (New Update is Here!)


Setup: Mei, Zenyatta, Roadhog, Reaper, Ana (all hard mode)
!WARNING! Opening workshop with BWE on will probably lag a lot.

Blizzard World Escape

You and 3 teammates are trapped in Blizzard World and must face overwhelming odds when corrupted variations of the original cast start appearing everywhere around the amusement park. Travel across the thrilling yet haunting park and face all odds if it means being able to escape.

Now with 5 customizable extras so the fun is endless!
( All of these are found at the BOTTOM of the workshop, with exception for Relics)

Difficulty Levels

Ranging from easy to hard, difficulty levels offer progressively harder difficulties for those seeking a challenge.
(Only 1 may be on at once)

Challenge Mode

Challenge mode is a special toggleable mode in the workshop that when enabled, will add 3 new mechanics (Corruption + Adrenaline) and enemies that explode when killed. Challenge mode will become more challenging based on the difficulty the game was set on.


Cursed items that appear in-game and when walked into enable crazy rules that add only more difficulty into the game.
(All 4 can be enabled at once!)

The Omega Dice
A die made by the king of RNG himself ... Turn it on and the omega dice will choose from many different events that will either help or doom your team.

(MAJOR Props to Hyperventilation on disc for helping me throughout the project! I totally asked for permission to put your name on this description... You don't read this part right? )

Now that all the chit chat is done with, I hope you enjoy Blizzard World Escape!
Please give comments + feedback if you want, every little bit helps!

Code Snippet

Categories | PvE
Heroes | All
Created at |
Last updated |
Current version | 1.3


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Update Log

1.3 Overhaul Update Changelogs

The update changelogs will now be in google docs because if they were written in the update notes they'd take up a lot of space.

! This workshop game won't be updated for while !

This may be the last version of Blizzard World Escape to ever reach the public, sorry if you liked this gamemode. Just that this game is getting old and is being lost in the abyss of modes to the point where it may not be worth updating anymore. However more projects may be on the way!!

New Feature: The Omega Sigil

A cursed sigil has entered Blizzard World promising blessings and curses if activated. Introducing the Ω Sigil!

The Ω Sigil is located in a room to the right of the hall of fame near the 2 entrance statues, when activated the Ω Sigil comes to life, and will actively effect the game with various events that can help or completely wipe out the heroes.

All possible sigil events

"Ω A being of immense power is watching you... Ω"

  • The Ω Sigil will cause an event soon

"Ω You feel restored... Ω"

  • All heroes are restored to full health and become immune to damage for 4 seconds

"Ω Adrenaline rushes through your veins Ω"

  • All heroes' Adrenaline meters are filled to 10 and instantly activate.

"Ω You feel cleansed... Ω"

  • All heroes' corruption meters are emptied to 0 immediately.

"Ω You feel protected... Ω"

  • All heroes have -50% damage reduction for 10 seconds.

"Ω The Sigils cosmic power is released... Ω"

  • All heroes lose gravity and are shot upwards along with taking 100 damage within 4 seconds, and get violently slammed down taking an additional 50 damage.

"Ω Corruption spills through your veins... Ω"

  • All heroes gain 5 corruption immediately.

"Ω You feel sick... Ω"

  • All heroes only deal have damage and healing for 12 seconds.

"Ω The Sigil demands sacrifice...Ω"

  • No matter where they are, the person closest to the Ω Sigil will die however all of the enemies die with them.
Update 1.2.0 Notes

New Difficulty: Easy

Everyone has to start somewhere! Even normal can be hard for some people trying this game out for the first time, hopefully this'll make the game just a tad bit easier on the players.

In easy mode the enemies do 25% less damage and have -10% movement speed.

New Feature: Relics

For those who REALLY want a challenge, relics are cursed items that when picked up they add cool new mechanics and gimmicks into the game that really make the game feel special and not like anything else. At the time of release there are 3 artifacts as of now. The Iron Heart, the Crucible of Souls, and the Cursed Crown.

These 3 artifacts can be found near the start of the map, if touched by the player the artifact will activate.
Expert Mode must be enabled to be able to use Relics!

Iron Heart

  • Players take 200x damage if their health is NOT full.
  • Players explode when dead, damaging both teammates and ememies upon death.

Crucible of Souls

  • If a player dies, they cannot be resurrected.
  • Mercy's resurrection ability is disabled.
  • If a player dies, all other players are damaged and weakened for a short duration.

Cursed Clock

  • Timer is set to 10 minutes.
  • If a player dies, the timer goes down by 30 seconds.

Bug Fixes

  • Fixed a bug where dead players could capture objectives.

Balance Changes


  • Changed keybind to activate Adrenaline to interact key (F by default)
  • Corruption reduction when activating Adrenaline decreased from -10 to -6
Update 1.1.5 Notes

Introducing: Performance Score!

A neat quality of life change added to the game to make it feel more polished.

Score goes up in 3 main ways

  • Damaging enemies (0.7 - 3)
  • Healing allies and/or yourself (1 - 6)
  • Getting a FINAL BLOW in an elimination (8 - 13.5)

Eventually, you will start earning stars at certain points of score raising.

I hope this makes the game at least a LITTLE more fun and more rewarding!

New Challenge!

Boy am I excited to show you a brand new challenge that comes out with this update! "The Perfectionists"

Utilizing the new performance score feature, with The Perfectionists enabled the door that the players need to touch to end the game is blocked unless your team has 5 stars. Best of luck!

Difficulty + Expert Selection has Changed!

Before this update in order to change difficulties or enable expert was to manually change them by disabling and enabling over and over which could drive some people insane, this process has now been simplified and is more welcoming to non workshop users!

Now above the difficulties and the expert mode changes are rules called "switches" now all you have to do is go into the rule's actions and you will be given instructions on how to enable/disable certain options and how to select desired option.

Bug Fixes

  • Fixed a bug where the escape key could be obtained before the 5 objectives were captured.
  • Fixed a bug where the HUD text to the right of the screen would move with the kill feed.
Update 1.1.0 Notes

Bug Fixes

  • Default difficulty when loading Zombie Rush for the first time set to normal.
  • Expert mode is no longer always on when Zombie Rush is opened.
  • Swapped the gate unlock % HUD and the difficulty HUD so that the difficulty text is not blocked by voice chat icons.
  • Fixed a bug that would put the resurrection circle where players died in areas players could not normally reach

Game Changes

  • When the key is collected after getting all 5 objectives, all players are teleported to the key and the corrupted are teleported near the exit door.
  • Significantly lowered the stat increases in the 6 harder difficulties to make the game more possible.
Update 1.0.0 Notes

1.0.0 Changes

  • Fixed a bug that prevented the game from finishing when all players died.
  • Fixed a bug that made a resurrection circle appear when the game started.
  • Edited the description with even cooler details!
Elo Hell Logo_H-M-Dark - Background image