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Update Log for D.va Egg Classic (11)

over 1 year ago

D.va Egg Classic Version OW2-3.5.4

General

  • Damage Mech key now always removes 1/3 of D.va's health, regardless of her max HP
  • Increased Call Mech charge gained from using your Ult from 10% to 20%
  • D.va's damage received increased from 125% to 150%
  • Passive Ult charge for de-meched heroes increased from 100% to 200%

Burnout

  • Using your Ult at 100% Call Mech charge now adds 10% to your Burnout progress
  • Now makes a warn sound when you are burning
over 1 year ago

D.va Egg Classic Version OW2-3.5.3

General

  • D.va Egg now fully supports FFA Deathmatch
over 1 year ago

D.va Egg Classic Version OW2-3.5.2

Bugfixes

  • D.va should no longer spawn with half health

Burnout

  • De-meched heroes can now cause the Burnout meter to lower by dealing damage or healing

General

  • D.va Egg now fully supports Skirmish mode
  • De-meched heroes will now communicate "I'm Going In" when re-meching as it did in later iterations of OW1 D.va Egg

D.va

  • Defense Matrix max uptime reduced to 20%
  • Defense Matrix charge rate reduced to 30
  • Damage Received increased to 125%
over 1 year ago

D.va Egg Classic Version OW2-3.5.1

Bugfixes

  • Fixed a bug where the Mech Pilot HUD would duplicate upon switching teams
  • HUD texts and In-World texts are now cleared upon death and upon switching teams, hopefully preventing texts from failing to spawn

General

  • Using your Ult out of mech now adds 10% to your Call Mech charge as it did in later iterations of OW1 D.va Egg
  • Removed legacy HUD texts
  • Numbani is now enabled in the map pool

Mercy

  • Resurrect cooldown time increased from 7.5 seconds to 15 seconds
over 1 year ago

D.va Egg Classic Version OW2-3.5.0

General

  • Added the "Mech Pilot" HUD from the 6.x.x versions of D.va Egg, replacing the current de-meching mechanic. It will always display who you will de-mech as
  • Removed script relating to Duplicate Hero Prevention
over 1 year ago

D.va Egg Classic Version OW2-3.4.4

General

  • Cleaned up some script involving de-meching, re-meching, and respawning. This fixed an issue where D.va will die over and over again if falling into a pit at the end of the round.
over 1 year ago

D.va Egg Classic Version OW2-3.4.3

General

  • Changed some terminology

Burnout

  • Burnout is now displayed as a percentage rather than a countdown. Burnout still starts after 15 seconds.
  • Burnout now doubles in damage every 5 seconds, starting at 20 dps and ending at 320 dps in 25 seconds.

D.va

  • De-mech detection now uses "Is In Alternate Form" condition like later versions. This allows you to set D.va's health freely without messing the de-mech mechanic up.
over 1 year ago

D.va Egg Classic Version OW2-3.4.2

General

  • Fixed Push gamemode not starting immediately
  • Fixed Push having a hero limit but none of the other modes
  • Description text is now that of 6.x
over 1 year ago

D.va Egg Classic Version OW2-3.4.1

General

  • Changed some terminology

Call Mech Charge

  • Passive charge rate increased from 1.5% to 2% per sec

Burnout

  • Burnout damage increased from 40 dps to 100 dps
  • Burnout now cancels immediately upon activating a re-mech
over 1 year ago

D.va Egg Classic Version OW2-3.4.0

  • Fixed de-mech immediately happening upon joining the game
  • Added in-world texts instead of hud texts for mech charge/burnout info
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