A Different Overwatch
I changed every hero in a way that makes then fun (besides Hanzo because haha), and I hope you like it.
This consists of 80+ workshop rules, so it might lag a little loading in :)
If you plan on playing this on an actual PvP match, go ahead and remove the respawn timer and change the mode and map to whichever you like :) (it's on Practice Range)
Here is your Patch Notes: https://docs.google.com/document/d/10oK6qufnYfrQd6LIC5XCS89tz8Ih3_sXfZd0P2prQQU/edit?usp=sharing 1/29/22
Some changes have been made! They are all really fun changes and very very interesting ones. Some characters have been tuned, and some have been changed out of this world.
Significant changes as of 2/27/22:
Sigma - Gravity Removed, Zero Gravity by ultimate removed, you must crouch and jump to go down/up.
Using Kinetic Grasp will grant 20% Ultimate Charge. Experimental Barrier will remove 2% per usage as long as ultimate charge is less than 75.
Brigitte - Now gains 15 charges per ultimate use (will now add up rather than setting the charges to 15)
Lucio - Now takes 199 damage upon usage of ultimate, and can no longer use in the air (to give Gravitic Flux and/or possibly Graviton Surge less of a counter)
Reinhardt - Damage increased by 15%, and Rocket Hammer no longer deals knockback. Ult generation reduced by 5%