Mega Heroes now works with Overwatch 2!
Each of the new heroes has a new Mega Hero ability
Mega Sojourn
Mega Junker Queen
Mega Kiriko
For balance reasons Sombra's reworked ultimate has been disabled
New Mega Hero Abilities!
A new Mega Hero ability was added!
Some changes were made to some Mega Heroes!
Some general changes were made!
A New Mega Hero Ability!
Easier Hosting!
Some General Changes to Every Mega Hero!
The increased mobility and knockback reliant defensive abilities every Mega Hero has can often make playing the Mega Hero feel less like playing a Mega Hero and more like piloting a giant balloon. These changes are aimed at making the Mega Heroes feel a little heavier while still allowing them to get around and make space effectively.
Some bugs were fixed!
Previously a Mega Hero could get stuck endlessly dying if they fell off the map in a place where part of the map prevented them from bouncing back up. That's no longer possible. As a result of this fix Mega Heroes will now die if they fall off the map with less than 10% health.
This affects things like the health penalty for falling off the map and the amount of health a backfilled Mega Hero will have if a Mega D.va leaves before the end of a round. Previously this wasn't handled very well.
A new Mega Hero ability has been added!
Cool effects!
Smooth scaling!
Easy hosting!
Several Mega Heroes have new abilities!
Some Mega Hero abilities are disruptive or confusing to use and often aren't used much as a result. A few changes have been made in this update to improve some of those abilities.
Some general things not related to any specific Mega Hero were also changed.
When the respawn position was originally changed it was meant to make it clearer that the Mega Hero is connected to the team's ability to respawn and I figured the Mega Hero would draw most of the attention away from the respawning players. As I've played the mode more I've found this isn't the case with many Mega Hero playstyles and it feels awful for the players. The gamemode now uses normal respawn positions by default. The previous option is available as a Workshop setting if you liked it better before.
The Mega Hero selection has always been random, but sometimes it seems as if the mode just wants to pick the same player over and over again. This is often annoying for the player being selected and their team, since the Mega Hero can't easily switch heroes and several of their teammates don't get to be the Mega Hero at all. This change ensures that won't happen unless there's only one player on the team!
Now that it doesn't crash often this doesn't seem like much, but the complexity of this mode requires constant performance improvements to keep new features from causing it to crash frequently. Usually, this is what limits the size of the updates. Recently, I found a way to dramatically increase the performance and add this mega update!