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Update Log for Duo Heroes (5)

Compatibility update

  • Sigma shield max cooldown updated to reflect new value.

General

  • Made a minor optimization to the Orisa game fix.

Bug fixes

  • Fixed bug that caused Mercy's Resurrect cooldown to be set to 0 when a console player swapped off of her.

Compatibility update

  • Sigma shield max cooldown updated to reflect new value.

Bug fixes

  • Removed 1 second max cooldown from Bastion's Self-Repair, as that ability has no cooldown.
  • Re-Disabled inspector recording.

Workshop settings

  • Adjusted Healing In Background Rate. Now ranges from 0 to 60 hitpoints per second.
  • Adjusted Healing In Background Delay. Now ranges from 0 to 10 seconds.

General

  • Blue poof effect when swapping heroes is no longer visible to yourself.
  • Swapping heroes now plays a sound effect.
  • Share code now shown during pre-game setup.
  • Various minor optimizations across the board.

Bug fixes

  • Fixed bug with Allow Changing Heroes In Spawn that allowed players to change to their reserve hero, resulting in buggy behavior.
  • Fixed bug that caused secondary ammo of your reserve hero to not be replenished after respawning.

Workshop settings

  • Added customization of healing modifier for active swap charge rate. Default is 0.5.
  • Ability cooldowns in background can now be slowed down.
  • Passive Swap Charge Rate tweaked. Default is now 0.5.

General

  • Improved accuracy of cooldowns in background
  • Optimized cooldowns in background rule to reduce server load

Bug fixes

  • Fixed bug where secondary ammo would start out at 0 the first time you switched heroes.
  • Fixed bug that could cause player HUD to say "Not Ready" when at 100% swap charge after swapping heroes in spawn room with game rule "Charge Hero Swap In Spawn" on.
  • Fixed bug that caused player HUD to not display ability charges properly.
  • Fixed bug that caused Widowmaker's Venom Mine cooldown to always be set to 15 seconds when switching off of her if the mine was still in the world.
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