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Update Log for [WIP] Junkenstein: The Hidden Truth (9)

Fixed zomnics on the right side running into walls in "Defend the Documents"

Update v3.4 - More Bots and Custom Names

In this update, the more bots extension and custom names action is used to make a more fluent pve experience. Allowing the addition of 20 bots on the opposite team.

This means that you can indeed play 6ve as only 18 bots would be allowed on the opposite team!

This is a great opportunity for Junkenstein's Revenge to get an update so that Endless can have a more fluent experience! I hope you enjoy this update!

Update v3.3 - Update to Scoring

  • Scoring is now done in PTS (Points) instead of XP (Experience) You can now get bonus points for killing an elite (boss) quickly, this only currently works with the following bosses:
    • The Reaper < 6s
    • Junkenstein's Monster < 12s
    • Dr. Junkenstein < 9s
    • The Summoner < 7s

(Check back here for more Bosses)


This is the result of killing The Reaper

Minor Update

I have updated the Difficulty modes so that they feel more like the original, Symmetra is next to be updated.
This will NOT be counted as a new version

Update v3.2 - Mercy Circles Pocket

The Witch now circles who ever she pockets, it's not constant circling. This makes the Witch harder to hit, but also prone to falling off the edge! Give me feedback on how it goes, and I'd love to hear from you guys!

Update v3.1 - More HUD and Fixes, General AI Update

New HUD text that reveals the current objective.

Zomnics should now change paths when an objective is changed.

AI has been set to the standard of my Junkenstein recreation.

Update v3 - Scoring

The Scoring System of Junkenstein's Revenge has been ripped and re-used for this game mode! Hope you enjoy!

Update v2 - Ending

Junkenstein now has an Ending. If you win, this is by defending each point. There will be a cutscene at the end in which you get picked up from a dropship. I hope you enjoy this ending! Please notify me if there are any issues that you are concered with, thanks! I will also be testing on NA servers so look out!

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