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Update Log for Apples to Apples (22)

  • Fixed invalid map error
  • Fixed "Invalid map settings" error

General Updates

  • Aligned left-hand hud text.
  • Optimized hud text to improve performance.

General Updates

  • Recompiled workshop from Overpy file.
  • Changed mode description slightly.
  • Cards are now displayed in the small card font by default.

New Feature: Hurry Up!

  • During the round or voting phase, players can vote to shorten the timer by pressing INTERACT.
  • At least half of the players in the lobby must vote to shorten the timer.

General Updates

  • Optimized the displaying of cards; they are now truncated when not selected.
  • Optimized how card hud elements display card information.
  • Optimized the display of center judge card selection text.
  • Optimized the display of credits text.
  • Added a black background behind the center judge card selection text to improve readibility.
  • All players' cards are now shown on the left for the Judge during Voting.
  • Players can now scroll through cards by holding Primary Fire or Secondary Fire when selecting cards.
  • Hovering over a player shows their name.
  • Added workshop settings for changing UI and Card text sizes, and reducing effects.

Gameplay Updates

  • Increased the Card Voting Time from 30s to 45s.

Map Updates

  • Added Lijiang Night Market, Ilios Well, Eichenwalde, Horizon Lunar Colony, Lijiang Control Center, Lijiang Garden, and Volskaya Industries, Kanezaka, and Blizzard World, and Château Guillard to the map pool.
  • Changed Havana's map location.

Bug Fixes

  • Fixed a bug where players that were switching heroes were not considered to be playing.
  • Fixed a bug where players that have not spawned in yet were considered to be playing.
  • Fixed a bug where the Card Czar could select a card from a player that hasn't spawned in.

General Updates

  • Added Castillo, Oasis Gardens, Necropolis, Oasis City Center, and Oasis University to the available map pool.
  • Optimized strings to reduce workshop script size.

General Updates

  • Added the ability to switch heroes during the round, hold RELOAD to change heroes.
  • The key binding for changing camera views switched from RELOAD to ABILITY 1.
  • Added UI elements for selection controls.

Bug Fixes

  • Fixed a bug where the player tutorial would start before a player spawned in.

Bug Fixes

  • Fixed a bug where a round would continue even if a judge wasn't present.
  • Fixed a bug where the server would crash due to high workshop script load.

General Updates

  • Players' cards are no longer revealed when the Judge selects them.
  • The Judge's currently selected card will be shown at the center.
  • Scoreboard is now permanently hidden.
  • Optimized the UI elements for controls.
  • Camera Modes added: Press RELOAD to switch between three cameras:
    • First Person
    • Third Person
    • Rotating
  • Added a tutorial for first time players that join in.
  • Disabled incompatible maps, they will return once I update the locations.

Bug Fixes

  • Fixed a bug where players could select a card that didn't exist.

GENERAL UPDATES

  • Added Inactivity Timer: Players who do not spawn in within a certain time will be removed from the game. Does not apply to the host player.
  • Added "Enable Inactivity Kick" Workshop Setting: Determines if players will be kicked for being inactive.

GENERAL UPDATES

  • Re-did some hud elements, such as card selection and controls
  • Selected Card in your deck now flashes
  • To reduce visual clutter, the scoreboard is now hidden until the end of the round.

BUG FIXES

  • Fixed a bug where two players could occupy the same spot.

GENERAL UPDATES

  • Updated "Enable Bots" Workshop Setting, now has three options:
    • OFF: No bots will spawn.
    • ON: Bots will spawn.
    • While You Wait: If there are not enough players, then the game will spawn in bots. They will disappear once there are enough players.
  • Moved controls hud text to the right of the screen.
  • New messages when you play a card, redraw cards, or joining while the game is waiting for players.
almost 3 years ago

GENERAL UPDATES

  • Updated control scheme to be more user-friendly, see Controls for updated schema.
  • Increased default maximum card count from 9 to 18.
  • Added a keybind to toggle the chat window, use this if the chat is getting in the way.

GENERAL UPDATES

  • Added new game styles (can be changed in Workshop Settings):
    • Crab Apples: Pick the card that least fits the word.
    • Apple Turnover: Words and Cards have flipped, pick the word that best describes the card.
    • 2 for 1 Apples: Pick the card that fits both words.
  • Increased max cards per player to 9.
  • Lowered "Judge Vote Time" Workshop Setting default value from 40 to 30.
  • Lowered "Score to Win" Workshop Setting default value from 5 to 4.
  • Gamemode now skips assembling heroes and restarts after the match is complete.

GENERAL UPDATES

  • Moved card hud back to the top-left.
  • Moved center world text slightly down.

BUG FIXES

  • Improved server stability.

GENERAL UPDATES

  • Lowered "Score to Win" Workshop Setting max value from 50 to 10.
  • Lowered "Play Card Time" Workshop Setting default value from 30 to 20
  • Lowered "Vote Time" Workshop Setting default value from 60 to 40
  • Reduced the likely-hood of multiple players receiving the same cards.
  • Increased font size of the text that is shown on players.
  • Changed some text to make it easier for players to understand.
  • Updated control scheme to be more user friendly.
  • Improved bots.
  • The player who is one point away from winning will have a burning effect.

MAP UPDATES

  • Added Eichenwalde, and King's Row.

BUG FIXES

  • Fixed a bug where players were recognized as being in the match despite not having spawned in.
  • Fixed a bug where cards filtered by the Blizzard text filter would show up.
  • Fixed a bug where the voting period does not end if everyone forfeits their turn.
  • Fixed a bug where the game is softlocked.

GENERAL

  • Changed "Score to Win" Workshop Setting default value from 10 to 5.

GENERAL UPDATES

  • Added Hollywood and Hanamura to the map pool.
  • Changed "Score to Win" Workshop Setting default value from 15 to 10.

GENERAL UPDATES

  • Added Chateau Guillard, and Oasis University to the map pool.
  • Changed "Score to Win" Workshop Setting default value from 10 to 15.
  • Added more cards.

BUG-FIXES

  • Fixed a bug where bots would always select the first player before making their final choice.

GENERAL UPDATES

  • "Score to Win" Workshop Setting max value has been increased from 10 to 50.
  • Added Black Forest, Nepal Village, and Paris to the map pool.
  • Pressing hot keys that interact with the game no longer force the player to stop emoting.

BUG FIXES

  • Fixed a bug where cards would be displayed incorrectly.
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