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Update Log for Project: RaceWatch (52)

10 months ago

New car added to the Sports Car Pack:

1987 Porsche 930 Turbo Carrera




11 months ago

NEW CAR ADDED TO THE SPORTS CARS PACK:

2014 Chevrolet Corvette C7



UPDATE FOR ALL PACKS:

Changed Tail Lights beam type from Good to Bad.

For convenience, the Next Tip/Trivia key/button was switched to INTERACT

11 months ago

HOTFIX UPDATE FOR ALL CAR PACKS

Now, when the car is Ready to Deploy, you can press Crouch button/key for next random Tip/Trivia.

Fixed the issue with the car turning infinitely, when it's engine is off. Even when steering keys aren't held.
Fixed the issue with "hidden" acceleration when the engine was turned off and then turned on.

Changed a bit the Blinkers activation method: Can now be triggered when Acceleration is Released.

11 months ago

Added 1983 Toyota AE86 Trueno to the Sports Car Pack

11 months ago

BUG FIXES: Drift and E-Drift was not triggering properly at times, whilst the Free Camera is active.

NEW CAR PACK RELEASED:

SPORTS CAR PACK - B9P3A

NEW, BUT ONLY IN SPORTS CAR PACK:

DRIFT SMOKE!

11 months ago

Fixed the issue with vehicle turning "permanently" invisible, after being wrecked or when exiting the vehicle, while the Bumper Camera is activated - Discovered by ZAYRA.

Added Video Tutorials of How to (E-)Drift in CONTROLS.

GitHub Repository Update (Master_Build of the Code): Added 2076's OSV-03 Hovercycle.

Link to GitHub Repository can be found in SNIPPET.

11 months ago

GitHub Repository Update (Master_Build of the Code): Added 2017's Honda Civic Type-R FK8.

Link to GitHub Repository can be found in SNIPPET.

Bug discovered by ZAYRA - Upon dying, when using the Bumper Camera, the car turns "permanently" invisible - Will fix that soon.
Glad you liked this mode though ;).

12 months ago

https://youtu.be/r9YvYA5PHY0

All Overwatch Agents, and Racers.
After about 5 months and couple of weeks of re-development, and many pulled all-nighters...
I am proud to announce that your beloved car "game"mode has returned! And it's much better!

I'm not leaving just yet, but this update might be my goodbye to Overwatch.
No matter what, I won't forget what I did for this Workshop masterpiece that was also shown on 2021 BLIZZCONLINE.

I am about to settle on my own journey, and develop my own game.

OPEN HORIZONS UPDATE

What's new:

IN-GAME MAIN MENU
Despite the Workshop Settings returnal, as an alternative, and to keep the "game"mode functional I made an In-Game Main Menu.

REVAMPED CAR MECHANICS
The car now "feels" like driving the car.

For those who want to obey the law and drive responsibly, I made the Blinkers Mechanics.
Just HOLD DOWN Melee, and then TAP Jump, or Move Left/Right to trigger them (only when stationary).

OVERHAULED STUNT SYSTEM
Stunt system overhauled to Forza Horizon and NFS-like mechanics.

NEW CAMERA SYSTEM
You can now cycle between Chase, Free and Bumper cameras and look back manually.

NEW/UPDATED CARS IN THE PACK:

2016's Lamborghini Aventador SuperVeloce (Updated)
2021's Koenigsegg Jesko (Updated)
2020's Lamborghini Sián FKP 37 (Updated)
2020's Pininfarina Battista (Updated)
2018's McLaren Senna (Updated)
2013's Ferrari LaFerrari (New)
2013's McLaren P1 (Updated)
2013's Porsche 918 (New)

(RE-)INTRODUCING (NEW) GAMEMODE(S)

FREE DRIVE
Drive freely around any map.

RACE
Simply a race with checkpoints.
If you crash, you respawn by the checkpoint.

DYNAMITE TRIAL (NEW)

What's a Dynamite Trial?
A killswitch has been installed in your car and is counting down to zero.
Drive past the checkpoints to earn extra time.
Crashing means you have to start the race over.

PROJECT: STREETWATCH GOES OPEN-SOURCE
Yes, you can now fiddle with your own version of Project: Streetwatch script.
You can find the link to the PROJECT: STREETWATCH's GitHub Repository in the Code Snippet.

Updated the code with Truncated Version of Project: Streetwatch.
I'm still working on giving my "game" mode a new fresh coat of paint, before I'm off to my own and new adventure.

Despite struggling to get Overwatch 2 running, so I can maintain this gamemode, until I'm able to update the gamemode, I'm sharing the code snippet. However, unless I'm provided with a Tool showing me Accurate Coordinate Position, I'll try to make new tracks in the private build of the Basic Car Pack and rebuild lost functionalities with In-Game Menu.

My laptop is dying.
Can't find a job, to afford for new and better one.
My bro won't help me out, and always tells me to find a job, in a city where you literally can't find any.
Thus you won't reason with him about it.

"I can't believe we drove around all day, and there's not a single job in this town. There is nothing, nada, zip!" - Harry Dunne

I'm still keeping this "game"mode up-to-date.

Also decided to do something and add new car to the Basic Supercar Pack and make new packs:

2013 Porsche 918

And finally, released the Pickup Pack code, though only containing the F-150 Raptor.

Enjoy.

Added to BASIC SUPERCARS PACK
1975 Porsche 930 Carrera Turbo

New, in ALL PACKS
Reverse Track Variants

Riddle solved by T1mur4TR - 1975 Porsche 930 Carrera Turbo.

Along with it, reverse variants of the tracks are coming in + one track re-design.

Riddle time, cuz I haven't done that in a while, but it's gonna be an easy one:
For the 1975 model year, This introduced Porsche was the first production with turbocharge.
Guess the internal type number of that Porsche: 9##

GameVerse and Hatchbacks Packs have been released.

Update Trailer premiering now: https://www.youtube.com/watch?v=WL8iHQ_6mww

Along with it, new track added - Busan: Downtown Loops

New Update Has Arrived...

Still working on the Update Trailer...

WHAT'S NEW IN THIS UPDATE:

Updated Koenigsegg Jesko car body

Added Time Clocks - CLK (Total Race Time) LAP (Current Lap Time), LST (Last Lap Time) and BST (Best Lap Time)
Overhauled Car Control
Jump Physics (Partially Working)

New Settings in "Start Up Settings"

New Cars added (Basic Supercars Pack):
2018 Porsche GT3 RS
2017 Nissan GT-R NISMO

Something has been given and taken away. Some things also return. As Overwatch 2 premiere is coming, Project: Streetwatch splits into the Car Packs to save space for new and upcoming racetracks.

Turns out, the coconuts just wanted to drive the cars for a while.

April Fools!

But... wait a second... since when the coconuts know how to drive a car?

The Coconuts got mad at me and took down my gamemode. :(

NEW UPDATE HAS ARRIVED - Into the Air

You'll now jump off into the air, when approaching and driving off the slopes at high (max) speed.

Checkpoint Mode: Increased Lap Count setting cap to 30.

Checkpoints and Final Lap notification now play sounds. OMG!

New Track added
Black Forest: Small Forest Circuit

Manual Rear View Camera - Hold Crouch key/button to look backwards.

Nothing new, just keeping this "game"mode up, to avoid it's expiration. Might post the Code Snippet just in case.

Project Streetwatch's latest gamemode has expanded in 2 new tracks (on PTR):
Rialto Tour and Peaceful Car-Namura.

Narrow Sections Alert: Use 2018 Honda Civic Type-R FK8 or 2016 Ford Focus RS.

Added new c#r_b#dy:

#650782

Evaluating result
///////////////////////////////////////////////////
Algorithm iteration terminated

Compiling results for completed candidate from Nitronic Rush's spiritual successor
Expanding mutations
Evaluating deviations from Distance game
Evaluating collateral damage
Elapsed time... Acceptable range
Conclusion... Satisfactory fitness level achieved

Preparing the car body for transfer into Project Streetwatch "game"mode...

New track added: Blizzard World

Toggleable Score Requirement added for the Checkpoint Mode. When ON, players must finish the track, while crossing the set score:

Gamemode is now time-limited to King's Row map to introduce a new Checkpoint Mode for Project: Streetwatch.

How fast can you beat Daimon Oxton's Circuit?

Drift Focus Radio is now renamed to Drift Distance Radio.

almost 3 years ago

Shhh... I know I've not updated the game for almost 2 months, but I hope you'll forgive me, because 2016 Focus RS is now in game ;3

In respect of Jeff Kaplan (as a main part of Overwatch) leaving Blizzard, a "collab" car body from Destruction AllStars in Project: Streetwatch "game"mode was removed from the car body pool.

It is considered by the automotive press to be the successor to the McLaren F1, made in 1992, utilising hybrid power and Formula One technology.

And yup. By that, a 2013 McLaren P1 is now available to drive in Overwatch.

Added Drift Detection System for console support.
Now awarding system is ON by default with imported code.

Removed Fate Of The Furious mode to free up some element counts.
2 New Radiostations added: Destruction AllStars Hospital Radio and Country Ride Radio.

Scoring mechanic added (for real this time).
For new or forgetful players, by communicating NEED HELP!, a car features control layout will display for a while.

Attention everyone! The riddle has been solved by Shiny. It's the Pininfarina Battista!

It's another riddle time! Solve it to discover the upcoming car.

"This 2020 Pininfarina is all-electric battery-powered sports car named in his honour."

Updated model of Lupita's Wildfire and Ferrari Enzo.

Nitrous regeneration can now be disabled.
You can turn on the point and nitrous awarding system.

Suprise! A Ferrari Enzo has appeared and is ready to drive!

Are you ready for some Wildfire?! MAXIMUM FLAME update has finally arrived!

Updated car model reevaluation.

New cars added to Live version:

18' McLaren Senna
18' Honda Civic Type-R FK8
17' Ford F-150 Raptor
Lupita's Wildfire (from Destruction AllStars)
20' Lamborghini Sián FKP 37

Revamped car selection options.
You can now select which car you want to drive.

Riddle solved by CactusPuppy.
Sián FKP 37 is coming to the car pool.

Still waiting for the update of Project: Streetwatch to go Live with the update?
While you're at it, here's another riddle for the next upcoming car:

Is the first super sports car powered by a V12 engine and hybrid technology básed on supercapacitors. Its powerful V12 engine, coupled with electric boost, creates an unrivaled gem of engineering and technology.

The upcoming update: Maximum Flame has been delayed for a few days.
But as an recompensation, you'll get to drive '17 Ford F-150 Raptor when it comes out.
Stay patient for the upcoming update ;).

The Update: MAXIMUM FLAME! will arrive soon on the streets of Overwatch! Get ready.

Riddle has been solved by Demon22 and WildByte. It's 18' Honda Civic Type-R FK8!

While everyone is waiting for the PTR update to go live along with McLaren Senna, here's another riddle for the next upcoming car, solve it to discover it:

Unveiled at Geneva Motor Show, this 18' Honda had to drift throught the Hanamura and Kanezaka, to prove the worth of getting it's Type and a snowman digit after "FK".

Senna is unleashed, but only on PTR.
If you want to drive it now, import this custom gamemode code in the PTR version of Overwatch: HCV9D

Thanks to the PTR changes the car models while in motion are now smooth without high impact on the performance.

You can now toggle all car lights On and Off.

The Riddle has been solved by Magzie! Thanks to them, they revealed the next upcoming car body: 18' McLaren Senna

It's another car riddle to solve for you! Solve it to figure out the next car that might come within 2 weeks.
Listen closely: Although he's not anymore with us in this world. One of the British supercars is named after him.

Are you ready? It's here! The Octane ZSR is here!

New car body added: Octane ZSR

New customization options: Custom Color Car Paint

And like mentioned before: You can now also fiddle with your car, and tune it up how you wish.

Escort maps were added for a test drive.

Improved the visuality and added victory condition for the challenge: Oasis City Centre

For those who managed to solve this "hard" riddle: Congratulations, it was Octane ZSR!
New car body and customization features for Project Streetwatch: will arrive soon.

While you are still struggling with solving the riddle, there's something coming in today and ready for you to play in the gamemode:

MAP CHALLENGE MODE
(More challenges might come up if found.)

Your first challenge is the Oasis City Centre challenge: You need to reach the finish line in the tunnel while avoiding the oncoming traffic from behind you.

You can enable Map Challenge mode throught the Workshop Settings.
Look for the "Ready to take on the challenge?" option to enable it.

If you want to directly try out the challenge. Try to disable all maps but Oasis City Centre.

You can now also fiddle with the Nitrous and Top Speed settings and tune out your car how you wish.

Another car body is coming, and it's from another game. Should arrive within a week or two. But for now, a hint for it. Listen closely:
"It's a newly released song (26th January) by Kaskade on the channel with a Black "Monster Cat who has Instinct". You get this battle-car in the music video, as you are new to that Soccar game, and it has a ZSR type of it."

26.01.2021 - The gamemode has officially changed the name to - Project Streetwatch

For those who solved the riddle, congratulations. It was 2020 Koenigsegg Jesko, and now it's in the gamemode!

New radiostation added: Forza Horizon 4 Hospital Records Radio.

Solve this riddle for the next car body type to be revealed:
It's a Swedish car that can go over 500 KM/H and it's model name starts on "J".

Post Launch Hotfix - small adjustments to the scoring and HUD fix after repairing the car via Health Packs.
Post Stress Test - decreased amount of players to 5 in order to combat the server overload. (It's a known issue when there are over 5 players in the match.)

Join the Workshop.codes Discord