(Somewhat) Balanced Overwatch

3WM8D

This is my attempt at making Overwatch a balanced game. Some things need to be tweaked, but everything is mostly finished.

(Note: This mode isn't meant to be taken seriously. These are just some ideas that I thought might be cool for the game.)


Changes Made (so far):

Map Changes

  • Horizon Lunar Colony and Paris have been disabled

General Changes

  • A heal over time effect activates after 10 seconds of not taking any form of damage

  • Every player can now see the health and hero of everyone on their team.

Base Hero Changes

Baptiste

Immortality Field

  • Cooldown reduced from 25 to 20 seconds

Bastion

Configuration: Tank

  • UItimate duration increased from 8 to 12 seconds

Echo

Sticky Bombs

  • Total damage of each Sticky Bomb reduced from 30 to 25.5

Hanzo

Storm Arrow

  • Arrow quantity increased from 5 to 6

Mei

Cryofreeze

  • Total healing increased by 20%

Mercy

Uplifter

  • Cooldown set to 20 seconds

Resurrect

  • Cooldown reduced from 30 to 3 seconds

Orisa

  • Total damage dealt reduced by 20%

Fortify

  • Cooldown increased from 10 to 12 seconds

Protective Field (Halt!)

  • Cooldown set to 15 seconds

Roadhog

Scrap Gun

  • Max ammo increased to 6

Take a Breather

  • Initial healing reduced by 70%

  • Cooldown increased from 8 seconds to 10 seconds

Whole Hog

  • Total knockback reduced by 20%

Sigma

Experimental Barrier

  • Recharge rate increased by 30%

Torbjörn

Deploy Turret

  • Maximum cooldown increased from 10 to 12 seconds

Overload

  • Cooldown increased from 10 to 12 seconds

Molten Core

  • Total duration increased from 5.5 to 7.15 seconds

Tracer

  • Total health increased from 150 to 200 health

  • Total damage dealt reduced by 20%

Widowmaker

Grappling Hook

  • Cooldown reduced from 12 to 10 seconds

Infra Sight

  • Max duration increased from 15 to 17 seconds

Zenyatta

  • Total damage dealt reduced by 20%

  • Total healing dealt increased by 20%

Workshop Hero Changes

Brigitte

Rally

  • Provides 3 extra charges of Repair Pack in addition to the current amount when initally used.

Echo

Duplicate

  • Additonal fuctionality has been added when Duplicating heroes that have been edited

Mei

Cryofreeze

  • After a minimal of 1.5 seconds in Cryofreeze, your ammo will be reloaded

  • The max duration has been reduced from 4.25 to 3.5 seconds

Mercy

Uplifter

  • Replaces Resurrect when Valkyrie is not in use

  • When used, it provides every teammate within a 10 meter radius with a heal over time effect, increases speed, and reduced damage for 10 seconds

  • When Valkyrie is in use, Uplifter is replaced with Resurrect

Orisa

Fortify

  • Provides 100 temporary armor

  • Damage reduction removed

Protective Field

  • When used, it will send out an orb that will give 50 temporary armor to teammate within 10 meters of it's area of effect.

  • Temporary armor will only be removed once the ability expires.

  • Lasts 8 seconds

Reaper

Shadow Step

  • If used in the air, you're gravity will be reduced for the duration of Shadow Step

Roadhog

Take a Breather

  • When used, a cloud will appear. If you or your teammate steps inside it, a heal over time effect will activate.

  • Cloud disappears after 7 seconds

Torbjörn

Overload

  • Provides a heal over time effect for the duration of Overload

6 Comments

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Japle

When is there an update???

Schreeeeee creator

There will be one soon! I'm having complications with adding the update. This website wasn't letting me add anything. I will try it again, soon.

admin
*

Hey! Workshop.codes admin here, do you have any details on what was going wrong?

Schreeeeee creator

It's working just fine, now. A couple weeks ago, I was trying to add a revision to this project (I was on a Windows computer). It would just kick me out and back to the home page. It's good now, though.

JOJO

Nice gamemode! Keep up the work!!!

Schreeeeee creator

Thanks, dude.

Update Log (19)

3.1
3WM8D

Hero Changes

Symmetra

  • Shield health increased from 100 to 150

    Experimental Changes

    General

  • Auto heal has been removed

Moira

Fade

  • Cooldown reduced from 6 to 5 seconds

  • An effect now shows where you are while using Fade

Orisa

Protective Field

  • Effects have been altered

Roadhog

Take a Breather

  • Time before gas cloud appears increased from 0.25 to 0.5 seconds

  • Can now be interrupted

  • Gas cloud disappears when hacked

3.0
BRD23

Hero Changes

Mei

Cryofreeze

  • Duration increased from 3.25 to 3.5 seconds

Experimental Changes

Hanzo

Lunge

  • Now functions more like a passive ability

Symmetra

  • Shield health increased from 100 to 150

Zarya

  • Shield health increased from 200 to 250

  • Hero health increased from 200 to 250

Particle Cannon

  • Total damage decreased by 20%

Particle Barrier

  • Size of barrier decreased by 30%

  • Cooldown decreased from 10 to 8 seconds

Projected Barrier

  • Size of barrier increased by 100%

  • Cooldown increased from 8 to 10 seconds

Workshoper's Notes:

I've always wondered why Lunge wasn't just a passive ability, so I've attempted to make more like a passive while not making it too powerful.

Symmetra is just a very bad character, so I've attempted to make her able to survive more.

Zarya is a weird mix of an off-tank and a main tank. I've attempted to make Zarya more like her expermiental version (from February 2020).

Enjoy!!! - Me

2.9
X1RP9

Made for Overwatch Version 1.51.1.0

Code: X1RP9

General Changes

  • All commands and rule are now more organised and are easier to understand. This helps both me, and others who want to modify my settings easily understand what everything does.

  • New Experimental settings (Enable it in the Workshop Settings Card)

Hero Changes

Echo

Duplication

  • Now properly fuctions when Duplication Brigitte

Reaper

Death Blossom

  • Damage is no longer increased when in use

Experimental Changes

All Heroes

  • When affected by any C.C./stun status effect, you gain 50 temporary health for the duration of said C.C./stun effect

Brigitte

Inspire

  • Total healing increased by 25%

Repair Pack

  • Total healing increased by 25%

Rally

  • No longer provides 3 charges extra of Repair Pack when activated

Workshoper Notes:

With these changes to CC, I hope to reduce the effectivity of CC by making it absolutely useless! JK. Really, I just wanted to experiment with some features and I though this was kind-of cool. This will not make it into the "final" gamemode.

These Brigitte change aim to directly increase the healing potential, while also keep her main features intact. This change also doesn't just affect her ultimate, too. I have more ideas to make her better, as a support.

Stay tuned! - Me

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