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StopWatch

This is a rule set rework for called stopwatch.

(How does it work?)
Stopwatch is a rule set where the first attackers set the time where after the enemy has to get as far as them in less time or same time to win.

(Why did you make this)
I made this to try and see what would happen if there was a rule set so the game has no way of going over 2 round in the assualt, payload and hybrid maps.
I mainly did this to shorten the game legth of some maps so the player can easier be in and out rather than playing 6 round of assualt to just lose at the end.

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