Welcome to the Elemental Brawl!
The world of elemental magic where you need to
kill everyone with Elemental Magic! To start
playing, you need to complete built-in tutorial!
You can buy new Elementals by holding F!
List Of Elementals And Short Description:
Earth Elemental - Push-Tank elemental, good at killing enemies with a group of your teammates.
Fire Elemental - DPS Elemental, good at killing enemies without of groups.
Water Elemental - Support Elemental, good at giving support fire to teammates.
Smoke Elemental - High speed elemental, good at killing enemies without a group and running at hard moment.
Lava Elemental - DPS elemental, same as the Fire Elemental.
Air Elemental - High mobility elemental, good at killing enemies without a group and dodging attacks.
Frost Elemental - DPS/Support elemental, good at killing groups of enemies.
Rock Elemental - Tank elemental, good at killing enemies one after another with support by group of teammates.
Plant Elemental - Controlling elemental, flexible gameplay.
Ashes Elemental - High DPS/Mobility element, good at killing enemies with a group and running out of view.
Magma Elemental - Huge DPS elemental, good at killing groups of enemies.
Wind Elemental - Controlling/High Mobility elemental, good at killing enemies without of groups.
Ice Elemental - Nice Controlling/DPS elemental, good at killing groups of enemies.
Metal Elemental - Tank elemental, good at defending teammates in a big fight.
Nature Elemental - DPS/Tank elemental, flexible gameplay.
???? - ??????.
Fireball - Throwing a ball in fire, Burns enemies on hit.
Fireswamp - Making a fireswamp in a nearest walkable position to your crosshair, Burns enemies in it.
Accretion - Just a Sigma's accretion
Spikezone - Making a spikezone in a nearest walkable position to your crosshair, Damages enemies in it.
Waterflush - You turn into an Echo and use focusing beam, impulse enemies on hit and have a chance to knock down.
Geyser - Making a geyser in a nearest walkable position to your crosshair, Launches up and knocks down enemies. Tip: you can make Geyser jump, just put it under your legs.
Smokebomb - Just like Smoke grenade from Counter Strike
Smokestep - Turn into a smoke and be not able to shoot but very fast.
Combustion - Increase your speed and jump height.
Lavaflush - Same as the Waterflush, but burns enemies on hit and not knocking down.
Basalt - Throwing a piece of basalt, High damage and slowing down enemy on hit.
Hot Hands - Burn enemy if you hit him and he was close to you
Wormhole - Something like Blackhole, attracts nearby enemies in it.
Airbump - Bumping you up, making high jump
Windswing - Turning around nearby enemies, make them drop they reticle.
Frostbomb - Same as the Fireball, Freezes and damages enemies on hit.
Cryostasis - Just mei's cryostasis.
Frostyhands - Freeze nearby enemies.
Accretion v2 - Just a Sigma's accretion, but stronger.
Rockgrip - Trapping closest player to reticle and make him dont move.
Rockskin - Become not-affectable to any boops or smth.
Ivy Launch - Same as the fireball, D.O.T. enemies on hit
Plant Trap - Same as the rockgrip, but shorter and D.O.T. enemies on hit.
Regeneration - Just a regeneration.
Ashes Step - Same as the smokestep, but damaging enemies when you walk through them.
Hot Coals - Dealing way more damage to burning enemies.
Ashes Zone - Making a zone of hot ashes, damages players in it.
Magmaball and Magmaswamp - Just upgraded versions of Fireball and Fireswamp.
Self-Heating - Removing every debuff you had (D.O.T., Burning, Root and etc.)
Icy Hands - Renamed Frosty Hands.
Cryostasis v2 - More healing then a simple cryostasis.
Ice Bomb - Upgraded version of Frost Bomb
Freezing Zone - Something like Mei's Ult, but insta-freezing.
Accretion v3 - WAY MORE Powerful than a default accretion.
Metal Grip - Renamed Rock Grip.
Metal Skin - Less damage received, immunity to any boops, melee deals more damage and stuns enemies.
(Nature's Elemental) Ivy Launch - Upgraded version of Ivy Launch
Vine Hook - Become Roadhog and use hook, D.O.T. and knock down enemy on hit.
Oasis - Creating a big green ring that heals you and your teammate.
Spiky Armor - 50% chance of deflecting any damage you received.
Impulsive Projectiles - Any damage will boop your enemy on hit.
Flight - Gradually rise into the air.
???? - Similar to wormhole, but longer and bigger.
???? - Trapping closest player to reticle and make him dont move and deactivating his abilities (even firing).
???? - Turning into a shape that can fly very fast for a few seconds.
???? - Grab every enemy around you, then knock down and smash them to the ground.
???? - Passive: 50% damage resist when you are frozen